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BFG
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« Reply #40 on: January 11, 2006, 01:40:30 am »

not yet


ps. seems to be a problemo with the quicktime updater - apple have pulled it and replaced it with an uninstaller... uh oooh
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« Reply #41 on: January 11, 2006, 01:53:54 am »

Yeah, my iChat gives me a QT error whenever I (try to) open a videochat window since I installed the update:

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QTMovieInitializedOnWrongThread: QTMovie class must be initialized on the main thread.

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« Reply #42 on: January 11, 2006, 11:03:40 am »

Interesting the debates raging regarding Firewire800 and Apples support - there seems to be great surprise about the lack of FW ports, not to mention external SATA port ... 

great news about ATIs X1800 though! Cheesy


Oh, what the heck is the ExpressCard/34 slot  on the new powerbook (no i don't want to call it a MacBook Pro - its a bloody daft name and i don't like it!!)
« Last Edit: January 11, 2006, 11:05:56 am by BFG » Logged

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« Reply #43 on: January 11, 2006, 11:22:33 am »

Apparently it's downgrader to 7.0.1 for some reason
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« Reply #44 on: January 11, 2006, 03:32:03 pm »

Interesting the debates raging regarding Firewire800 and Apples support - there seems to be great surprise about the lack of FW ports, not to mention external SATA port ...

Yes, I'm complaining about it in another thread as we speak...


(no i don't want to call it a MacBook Pro - its a bloody daft name and i don't like it!!)

I agree, "MacBook Pro" is cheesy.
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« Reply #45 on: January 11, 2006, 03:55:55 pm »

ps. seems to be a problemo with the quicktime updater - apple have pulled it and replaced it with an uninstaller... uh oooh

It's the usual downgrader for <10.4 users... they released one with every new QT update since 7.0.2. The problem I had was caused by an iChat tool called ShowMacster and the developer ensured me that there'd be an update ASAP.
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« Reply #46 on: January 11, 2006, 04:27:15 pm »

Apparently they pulled the update, replaced it with a downgrader, then reposted the update (don't know if the repost was an updated updater if that make sense... well it would make sense if it was!)

agreed GS. - It won't stay like that though - as i said in other thread i think its due to the new motherboard being made for apple by intel not being ready - so the off the shelf pc board dosn't have either... at a guess!
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« Reply #47 on: January 11, 2006, 07:23:18 pm »

I don't know if it's related or not, but after I upgraded to 10.4.4 , RVS has been acting up on me.
Terrible start lagg everytime and freezing up on me in the after-game windows.
Anybody with 10.4.4 have the same probs ?
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« Reply #48 on: January 11, 2006, 07:35:34 pm »

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Terrible start lagg everytime and freezing up on me in the after-game windows.

no but it sounds kinda similar to my expereinces when running 10.4.3   .... i still can't exit the game, normal procedure is to force quit, then put the comp to sleep and wake it up again!!
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« Reply #49 on: January 12, 2006, 06:03:25 am »

***GhostSniper throws his now worthless 17" PowerBook through his office window...

GS.. when the time comes and you want to upgrade..let me know..I do Trade-in's.

www.seattlemacstore.com
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« Reply #50 on: January 13, 2006, 12:35:12 am »

Anyone have info on whether Apple's EFI shipped with the Intel Macs is backwards compatible with BIOS booting [for windows]; if not we will wait for Vista this fall to get dual-boot.
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« Reply #51 on: January 13, 2006, 10:16:33 am »

no news that i've been able to find - its the question everyone is asking though. As soon as someone gets their hands on one though we should find out Smiley
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« Reply #52 on: January 13, 2006, 06:41:31 pm »

Also possible is the Itanium EFI version of windows... time will also tell on that.
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« Reply #53 on: January 14, 2006, 01:57:59 pm »

regarding gaming and Intel macs... from glenda adams:

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For the first time, Apple’s boxes will finally have matching hardware specs with PCs, eliminating any reason for the current game performance discrepancy between the Windows and Mac platforms. The move to Intel sets the bar higher for Apple technicians and for developers to really push the boxes to get the same frame rates as PC users. The new Macs are also garnering a lot of attention from PC users, and if speculation of Apple’s market share growing past the 10% prove correct, Glenda expects to see many more gaming titles coming to the platform.
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« Reply #54 on: January 14, 2006, 11:10:29 pm »

Glenda was the worst pessimist prior to this move. I guess the WoW demo won her over.
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« Reply #55 on: January 15, 2006, 12:19:20 am »

And the fact that you can pretty much forget about playing (I mean not just being able to start it... I also mean competitive performance) Windows games on an Intel-Macs in the near future, if ever. Being able to install Windows on it or even support for the GPU is not everything, there are many more aspects... and looking at the great performance of games on Intel-Macs now, there'll be MANY more top games coming to the Mac (as a few companies announced already), making Windows and any hacks needless.
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« Reply #56 on: January 15, 2006, 12:46:53 pm »

thought this was interesting:

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Glenda noted that the ports of Call of Duty 2 and Civilization 4 are progressing well, while the release of Quake 4, currently listed as being at Alpha, may hinge on openGL optimizations expected in an upcoming operating system update

Apple really needs to pull its finger out when it comes to OpenGL - when you look at the 2.0Spec apple needs to do some catching up and help push things foward on the OS.

Civic which other aspects where you thinking off? If VPC has GPU support then thats the biggest problem gone. networking etc is not an issue with VPC at the moment. what did you mean by  'other aspects'?
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« Reply #57 on: January 15, 2006, 01:17:31 pm »

thought this was interesting:

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Glenda noted that the ports of Call of Duty 2 and Civilization 4 are progressing well, while the release of Quake 4, currently listed as being at Alpha, may hinge on openGL optimizations expected in an upcoming operating system update

Apple really needs to pull its finger out when it comes to OpenGL - when you look at the 2.0Spec apple needs to do some catching up and help push things foward on the OS.

Civic which other aspects where you thinking off? If VPC has GPU support then thats the biggest problem gone. networking etc is not an issue with VPC at the moment. what did you mean by  'other aspects'?

even if it has GPU support it won't be that fast, it still need to take more CPU power to make for example a game work. But overall the system will have a performance boost.. Somewhat.
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« Reply #58 on: January 15, 2006, 06:36:56 pm »

Why is it you are acting so damned stupid ethion? The emulation was slow due to two things:

  • No GPU Support
  • Non-x86 Processor requiring total code emulation

Incase you aren't paying attention the GPU emulation is the only one of those points that would still cause a slow down, but now the processor can be directly accessed by the VPC framework. There would be no damned slow down more than the 5% to make the OS 'go'. If Microsoft can make the Graphics Drivers aware of the Apple firmware on the GPU, then it will work at near native [90+%]. BIOS or EFI it won't matter if MS can get to the chip directly. Don't think that they don't want to, they want all the sales they can get and VPC being decent would ensure no lost revenue as Apple marketshare expands slowly.
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« Reply #59 on: January 15, 2006, 06:56:59 pm »

Keep it cool headed please myst, valid comments etc but dont pull out the flamethrower thanks.

Ethion, the biggest problem with VPC before as Myst has pointed out was that a complete emulation had to take place for X86 code to run on a PPC processor. The intel chips remove that problem and that quite simply means that it isn't a theoretical 'somewhat' performance boost - its a major factor and can mean major speed increases... in fact we should be actually just discussing which areas where it will be being slowed down, not speeded up.

As i understand it the next version of VPC is being rebuilt from the ground up and isn't going to be around for quite a while- but there is a lot of work going into it between apple and ms
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