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Author Topic: TeamSpeex - TeamSpeak for Mac OS X  (Read 11817 times)
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Civrock
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« Reply #20 on: October 14, 2005, 04:11:36 am »

I'm connected to some TS server right now and I'm listening to people, no crash yet. It crashed once without error message when I first tried it off the image but now on the HD it seems to be working fine. Pretty nice actually, but pretty much no features yet, just basic stuff. I guess we'll see what the guy includes in coming versions of TeamSpeex.
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« Reply #21 on: October 14, 2005, 04:16:33 am »

Yep, looks like I was a little too harsh.  It's not taking up too much CPU and not much bandwidth either.  The quality is better than KDX in my opinion but yes, you do have to press a button to talk...
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« Reply #22 on: October 16, 2005, 11:43:15 pm »

Public Beta just got released:

http://www.savvy.nl/blog


Because Savvy's server seems to be totally overloaded, I'm mirroring the file on my webspace:

http://www.civic-mac.de/stuff/TeamSpeex-1.0beta.dmg

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Quote
TeamSpeex Open Beta

Good news everyone, TeamSpeex is now downloadable for public testing!

The icon you see here on the left is made by Aakash Soneri and is set as TeamSpeex’s application icon with his permission.

I hope you all like the icon, I certainly do, and it beats the hell out of the standard application icon, so thank you Aakash! 

Make sure you visit Aakash’ DeviantArt page to see all of his deviations. 

Now, about the beta, as noted in the previous blog post, it is very barebone. Alot of things are not implemented yet and there is alot of room for improvement and optimizations. But you can expect all the basic functionality.

So go over to the downloads page and get your self a copy to join the open beta.


Other small bugs which I couldnt fix in time was proper support for servers with the type set as ‘public server’, which I found out that it will only show the users in your current channel and not the others. It introduced a few new packet types which I have not identified yet. I had also some reports that a large channel-list will result in unexpected “features”.

So this beta will probably work best on small private servers and not large public ones, and ofcourse the server must have the Speex voice codec enabled.

Last minute additions to this beta were support for Unicode characters, button to open the sound preferences directly from TeamSpeex’s preferences and changed NSDateFormatter to NSCalenderDate, which might enable support for the older OS X versions.

So if you are using Jaguar (10.2.x) or Panther (10.3.x), and it doesnt work, i’d like to hear about it, just make sure you provide some useful info if you can. (Console.app might give alot of info on why it doesnt work).

And ofcourse post any bugs you find and any feedback (good or bad) I can use is always welcome.

I’d like to thank all the testers that participated in the private beta test, you were all very helpful.

PS: This page was ready to be published and was setting up the download page until I got hit with a DDoS 
« Last Edit: October 17, 2005, 12:29:50 am by Civic » Logged

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« Reply #23 on: October 17, 2005, 12:15:40 am »

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I'm getting DoS'ed from *.dip.t-dialin.net.... Sad

I'm guessing it's from some TeamSpeak fanboi who wants to make me look bad.
Sorry for the inconvience, im logging all the incoming ip's to report this so the bastard wont get away with this.

You can download the promised beta from here (if it doesnt get DoS'ed):

TeamSpeex-1.0beta.dmg
SHA1(TeamSpeex-1.0b4.dmg)= 56495cc305ca1ed72b8e2a93dc434c191cc53c5f
MD5(TeamSpeex-1.0b4.dmg)= e683f3b6695050c4f7b291959140a6e0

what exactly is DoS'd?
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« Reply #24 on: October 17, 2005, 12:19:28 am »

http://en.wikipedia.org/wiki/Dos_attack
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« Reply #25 on: October 17, 2005, 05:26:25 pm »

Here's the 10.3 and 10.2 compatible version of TeamSpeex:

http://www.civic-mac.de/stuff/TeamSpeex-1.0beta-no-unicode-support.dmg


The original website is still totally overloaded and not reachable...
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« Reply #26 on: October 17, 2005, 10:13:00 pm »

I am on a Teamspeak channel, I am able to communicate with anyone on the PC no problem, but for some reason i cant communicate with anyone on a Mac nor can they with me.  I've only tried this with one person (on a Mac) so maybe its just us, i dunno.  Just seems wierd that Mac's can talk to PC's, but Mac's can't talk to Mac's.  The guy on PC tried to help us out but we never solved the problem.

That's strange.  Anyone else have this problem?

I emailed the author, hopefully he has a fix.

*edit*
Zheng also confirmed the bug that Mac clients are not able to hear other Mac clients connected to the same server.


I'd say that's a bug.  lol.
« Last Edit: October 17, 2005, 11:03:19 pm by Vir2L:SOG » Logged

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« Reply #27 on: October 17, 2005, 11:05:35 pm »

This depends on the codec used on the TS-server. Yesterday I tried it with several other Mac users and we were able to talk with each other without problems. Make sure that the codec of the channel is "9", others don't work at all or don't work properly (as in your case).

You can see the codec the server uses when you click on it in the room and then "Inspect".
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« Reply #28 on: October 17, 2005, 11:26:55 pm »

thanks....

He said do than he said don't in a email after. lol.
« Last Edit: October 17, 2005, 11:31:15 pm by Vir2L:SOG » Logged

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« Reply #29 on: October 17, 2005, 11:28:25 pm »

He particularly said NOT to make it public. Everybody who reported this problem received an email with the fix. You may redistribute it privately, though, to people who you know have the problem or ask for it.
« Last Edit: October 17, 2005, 11:33:34 pm by Civic » Logged

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« Reply #30 on: October 17, 2005, 11:39:20 pm »

actually

his and my bad.......  he emailed me saying:

please do make the file public to avoid different versions floating around the net.

 than sent me this emai:

Ooops I meant please "don't make the file public" instead of "do make it public" Smiley
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« Reply #31 on: October 17, 2005, 11:46:21 pm »

I know. I guess I simply got the email a bit earlier than you because I posted a mirror to it myself a few minutes before, and then deleted it when I received the 2nd email. Wink
« Last Edit: October 18, 2005, 03:49:29 pm by Civic » Logged

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« Reply #32 on: October 18, 2005, 10:57:39 am »

Is TeamSpeak already blocked for GameRanger non-premium members?
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« Reply #33 on: October 18, 2005, 12:22:30 pm »

ouch bomb Wink

no idea... i expect it will be though (although don't u need a registered server to be able to use teamspeak?)
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« Reply #34 on: October 18, 2005, 03:26:01 pm »

Yes, you need a TS-server to be able to connect to it with the client. And it has to use the Speex codec. And... the current TeamSpeex Public Beta doesn't have voice-activation yet, you have to press a button to talk. In case of bandwidth and CPU usage, and quality, GameRanger in-game voice is better. But we'll see how TeamSpeex develops and maybe Evill could add voice-activation as well (clansystem, clan-channels, no public abuse, etc... Evill? Wink)

Besides, there is no reason why Evill shouldn't block TeamSpeex (apart from it requiring a working server, which is quite an inconvenience). It's part of the GameRanger Premium features to be able to use any kind of in-game voice communication, be it the integrated service or NF/KDX, whatever. Apart from iChat, Skype or Gizmo... they're bandwidth hogs (and CPU also) and you're stupid if you use them for online gaming in the first place, no real need to block them. Tongue
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« Reply #35 on: October 19, 2005, 11:30:51 am »

Quote
Besides, there is no reason why Evill shouldn't block TeamSpeex (apart from it requiring a working server, which is quite an inconvenience). It's part of the GameRanger Premium features to be able to use any kind of in-game voice communication, be it the integrated service or NF/KDX, whatever. Apart from iChat, Skype or Gizmo... they're bandwidth hogs (and CPU also) and you're stupid if you use them for online gaming in the first place, no real need to block them.

Yes well lets not go down that route again Wink Im surprised that teamspeex (or whatever it is) appears to be more of a bandwidth hog than GR etc though - and as i understood it it was using a vastly superior Audio Codec.
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« Reply #36 on: October 19, 2005, 08:09:48 pm »

the codec he is using isnt the typical TeamSpeak one, it only supports the speex codec (thus TeamSpeex) dunno if that makes a difference, but thought I'd point that one out.
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« Reply #37 on: October 19, 2005, 11:21:32 pm »

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* Confirm: The current version is 2 for Windows & Linux, and the upcoming version is 3? Is Mac support still expected to be included in the official version 3?

Let's be perfectly clear about this. There WILL be a Mac/Linux/Win32 client AND server released on the SAME exact release date when Teamspeak 3 is ready and made available to the open pub. All platforms will contain the SAME feature-rich client and be fully functional with one another. There will be NO compatibility between Teamspeak 3 and its predecessors.

This was taken out of an interview w/ the official teamspeak ppl. I'd probably just wait for that.

http://macologist.org/portal.php?topic_id=2078

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« Reply #38 on: October 19, 2005, 11:29:40 pm »

And: http://macologist.org/portal.php?topic_id=2071

More here: http://forum.goteamspeak.com/showthread.php?t=26620 (P.S.: Mugendai is a moron.)


There is also a thread in the german section of te official TeamSpeak forum where on of their developers answered some questions of me (as mentioned in the Macologist article) and another at the german macgaming community forum I'm active at (also mentioned in the first Macologist article, Games4Mac.de)

Also, after the first little forum chat I had with one of their devs, they posted an official news statement on their mainsite: http://www.goteamspeak.com/news.php
« Last Edit: October 19, 2005, 11:31:49 pm by Civic » Logged

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« Reply #39 on: October 20, 2005, 12:14:26 am »

the codec he is using isnt the typical TeamSpeak one, it only supports the speex codec (thus TeamSpeex) dunno if that makes a difference, but thought I'd point that one out.

Nice try but wrong Wink

Speex is a Codec Used by TS and thus you are able to hear Windows TS users.
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