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Civrock
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« Reply #40 on: October 15, 2005, 04:27:13 pm »

Quote
ArmyOps:
 2.5.0 is probably going to stay in beta through the weekend. Hopefully there
  will be a Linux and Mac OS X client release next week. We were aiming for
  a simultanous release, but it just didn't work out that way. Soon.

AA 2.5 got released for PC two days ago.
« Last Edit: October 15, 2005, 04:34:39 pm by Civic » Logged

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« Reply #41 on: October 18, 2005, 01:41:37 pm »

2.5 is very nice. The 2 new cqb maps are well designed, so people dont camp like on some of the bigger maps. The weapon realism have been altered slightly, and I think the naderange have been decreased, maybe to stop the spawnnading on some maps.

Looking forward to seing some mac users on version 2.5 soon.
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« Reply #42 on: October 18, 2005, 03:21:24 pm »

There's a full list of the changes and fixes made in 2.5  (for us its going to be a much bigger jump from 2.3 to 2.5 than all those PC guy on 2.4) You can see the whole list here (towards the bottom of the page)
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« Reply #43 on: October 23, 2005, 05:21:31 pm »

has anything been said on the Mac release date? been waiting for this for a while.
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« Reply #44 on: October 23, 2005, 06:55:40 pm »

Nope, it's supposed to get released this week... maybe short before midnight, heh.
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« Reply #45 on: October 23, 2005, 10:03:24 pm »

it doesnt have long then...
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« Reply #46 on: October 23, 2005, 10:11:42 pm »

Beta is on what should be the final build. Release probably in a few days or so.
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« Reply #47 on: October 24, 2005, 12:02:06 pm »

Looks like there are a few bugs still need fixing however, your a tester aren't you ross? looking at bugzilla.icculus  there are several Mac specific bugs....
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« Reply #48 on: October 24, 2005, 04:51:51 pm »

but this week... hopefully... !!!!!!
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« Reply #49 on: October 24, 2005, 05:20:57 pm »

your really going for the 4 word posts arn't you dark Wink

well there are 8 bugs/problems listed at the mo but many seem to be wrong/irrelevant.

Quote
2.5.0 is shipping next week, and should fix this issue.

(in ref to a 2.3 crashing issue) Well Ryan said it.... can't get more definate than that!
« Last Edit: October 24, 2005, 05:23:18 pm by BFG » Logged

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« Reply #50 on: October 24, 2005, 06:29:41 pm »

So BFG what were the bugs... do you have a link to them?

BTW BFG this post word count = 19
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« Reply #51 on: October 25, 2005, 04:25:09 pm »

• Both the shadow options Blob and Detailed don't work in latest build
• Walk sound repeting in latest build
• [2.5] Shell ejection wrong when crouched and scoped.

those seem to be the mac specific bugs, other PC bugs are listed also.
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« Reply #52 on: October 25, 2005, 06:15:30 pm »

So when I dl the new AA, I will be able to just toss the last one right? 
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« Reply #53 on: October 25, 2005, 06:48:29 pm »

Yep i believe so... i heard there was a patch but personally id go with the full dl monty.
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« Reply #54 on: October 25, 2005, 07:59:40 pm »

Ryan's aiming for a Wed release, at the latest Friday.
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« Reply #55 on: October 25, 2005, 08:53:25 pm »

Ross, could you enlighten us to whether or not there will be a patch?
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« Reply #56 on: October 25, 2005, 09:08:56 pm »

Ross, could you enlighten us to whether or not there will be a patch?

Full install no patch. 2.4 moved to the new unreal engine so everything changed.
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« Reply #57 on: October 25, 2005, 09:54:16 pm »

thats what I thought... just couldnt help to hope that a smaller file was avaliable.
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« Reply #58 on: October 25, 2005, 10:00:06 pm »

thats what I thought... just couldnt help to hope that a smaller file was avaliable.

Personally, I've never used the patch that was available to upgrade AA...always seemed to be too many problems going that route.  So I've always deleted the old version and done a completely new install with the full new version and have never had any problems.
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« Reply #59 on: October 25, 2005, 11:34:28 pm »

Beta is done. With luck it will be out tomorrow.
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