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| | |-+  Project Island Thunder for Mac
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Author Topic: Project Island Thunder for Mac  (Read 58197 times)
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::GSG9|usr|ice|
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« Reply #40 on: February 25, 2003, 03:11:44 pm »


Btw I got the movies to work without changing their settings. Just rename the intro.avi to intro.mov and c_outro.avi to outro.mov. In MacOS X you will only hear the voices but for me in MacOS9 it works fine. Could someone else test this please because I am not sure if the QT6 DivX codecs or my other installed DivX codecs make them playable in OS9. I fear the 3rd party plugs make the movies visible.

I could open a hotline server Dan however it would be huge work to find the correct file and I don't want to include all textures in the patch(makes it to large thats also the reason why I probably won't add the 30MB movies.) What do you think about the movies!? Maybe additional installer!?

Hi all,

about the movie problem: both movies are made with a Codec by M$ called "MS-MPEG4v2 Video". I have both Codecs, msmpeg4v1.component and msmpeg4v2.component so it plays (Video AND Audio with no hassle) here well under Mac OS X 10.2.4. The Codecs are stuffed 930Kb. So maybe if you make an installer, it is a good idea to include the Codecs and install them in /Library/QuickTime.

Let me know what you are think - I can send the Codecs via mail to you.

::GSG9|usr|ice|
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*DAMN Mauti
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« Reply #41 on: February 25, 2003, 04:02:26 pm »

Yeah it would be great if you could send me them please. (I have the OS9 codecs(I only have to gather which ones) that are also only few hundred kbytes large so I'll include them)

Bye and thanks,

Mauti
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« Reply #42 on: February 26, 2003, 11:31:48 am »

Thanks for the codecs.

Dan when you are the next time online please send me an email and I give you my Hotline server access data so you can upload all the c05, c01 and character/enemy folder please.

Then I should be able to finish the patch  Cheesy

Bye,

Mauti
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« Reply #43 on: February 27, 2003, 02:03:15 am »

     Will the Mac version of IT network cross-platform with the PC version?

     BTW, thanks a ton for putting in this work, guys. : )
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« Reply #44 on: February 27, 2003, 02:49:02 am »

yeah it does work cross platform, i tried it today off a pc server
64.124.130.118
or it might be
65.162.245.140
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Meatwagon
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« Reply #45 on: February 28, 2003, 06:44:01 pm »

when and where is the Island thunder patch going to be readY? cant wait. have the game waiting.
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« Reply #46 on: February 28, 2003, 08:37:14 pm »

It's a teamwork production. Currently I have to wait for some textures but I should get them very soon. So I hope this weekend or early next week.

Bye,

Mauti
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JethroTundra
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« Reply #47 on: February 28, 2003, 09:36:30 pm »

I have Scot's Feb 21 fix which is working fine except for mission 3, which has a lot of large fat trees/shrubs that show up with no texture (look plain white and can't see thru). Is this a known problem or did I install something wrong?

Anyway, I appreciate everyone's work on this and unless there's a reply to this message I'll just wait for the full patch and try again.
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« Reply #48 on: February 28, 2003, 09:38:45 pm »

jethro,
try setting your tree detail to high in graphics options....that worked for me.
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mainman@schol
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« Reply #49 on: March 03, 2003, 05:39:54 pm »

Do you guys have permission from aspr to do this?
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« Reply #50 on: March 03, 2003, 06:00:26 pm »

No we don't have permission from Aspyr. Aspyr also doesn't own any rights of Island Thunder. If we would distribute or sell a complete Mac Island Thunder version we would have to buy the rights from UbiSoft. Everything else would be pirating.

However we won't offer Island Thunder at *DAMN R6 we only offer a tutorial and patch if you own the full PC version of IT. The patch alone is worthless. And this is legal.

Bye,

Mauti
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Meatwagon
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« Reply #51 on: March 03, 2003, 07:54:14 pm »

Hey Damn Mauti
how come i see people posting IP adresses to Play IT on Gameranger. have other people beat you to the punch of developing a patch? or is it people that are helping you develope it and seeing how it plays on multiplayer mode?
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Meatwagon
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« Reply #52 on: March 03, 2003, 08:12:15 pm »

actually i answered that ? myself. it loads but w/ texture problems. cant wait for the patch and tuturial. i have a pc w/ IT waiting. hope things are going well w/ it.

and aspyr has no desire to do IT so your the man for it...
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dead_kennedy
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« Reply #53 on: March 04, 2003, 07:13:57 am »

"it" loads with texture problems -- on YOUR side -- as far as you know. you can't really speak for the other clients. or can you?

just to be accurate.
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*DAMN Mauti
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« Reply #54 on: March 04, 2003, 09:41:59 am »

Well Dead Kennedy the beta patch that is used by many GR users has many bugs. May you won't notice them immediatley because indoor textures, briefing textures, tango camos, trees on low and med settings, grass.. aren't working.

Bye,

Mauti
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Meatwagon
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« Reply #55 on: March 04, 2003, 03:21:16 pm »

any further word on your patch Damn? soon please.
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frizzo
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« Reply #56 on: March 04, 2003, 04:23:09 pm »

So now with how well this patch is turning out, the million dollar question is...are you guys willing to take on the project of getting the Sum of All Fears maps to work well on the mac considering the engine is the same with slight modifications? Just a thought. Great work guys, you make us Mac gamers proud!!!!

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Jeb
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« Reply #57 on: March 04, 2003, 04:49:16 pm »

I saw a mod on ghostrecon.net that allowed the Sum Of all fears maps to work in GHR,
as far as texture problems all but 2 that i saw didn't work in high resolution mode with every setting turned up.
Here is like 70 screenshots i took from IT a while ago
http://homepage.mac.com/farmerjeb/it/it.html
here is the download link to the mod that converts the SOAF to GHR
http://www.fileplanet.com/dl.aspx?/planetrainbowsix/atwar/GR/misc/soaf_maps.zip
hope it works right
« Last Edit: March 04, 2003, 04:54:40 pm by Jeb » Logged

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WSTE_M
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« Reply #58 on: March 05, 2003, 06:49:57 pm »

Hi!
Thanks for doing this, I follow your attempts with great interest..

However I have been thinking, would it be possible to make a extractor that will drag the nesserey files out of the Island Thunder CD-Rom, so that we wouldent have to get our hands on all three elements of the PC game, before we could play IT on a mac ?

I cant imagine that it would be illegal...

W
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Mr. Lothario
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« Reply #59 on: March 05, 2003, 07:19:28 pm »

     If I understand correctly, you only need the commercial Island Thunder disc. The converter which "patches" the files to function correctly on a Mac will operate on the PC files, making it possible to run IT on the Mac version of Ghost Recon. So there's no "all three elements of the PC game," only one--the expansion disc.
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Rule 37: "There is no 'overkill'. There is only 'open fire' and 'I need to reload'". -- Schlock Mercenary
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