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Author Topic: Another Close Combat Movie posted - thoughts about teamplay  (Read 3676 times)
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.vooDoo.
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« on: February 03, 2005, 01:22:55 am »

http://www.insidemacgames.com/features/view.php?ID=334#

This title continues to look very promising, and a simultaneous Mac/PC/Xbox release is currently planned to happen in March 2005. Hope to see you all on the battle grounds. I know I will be dedicating my mac to host this game as soon as it comes out.

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« Reply #1 on: February 03, 2005, 01:42:36 am »

I am planning on getting the Xbox version. I hope to see a few of you on Live.
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« Reply #2 on: February 03, 2005, 01:50:30 am »

Ive been reading a bit tonight at work (boring here) and from what I gather it is only going to be a 4 vs. 4 Multiplayer game. I have a feeling this will impact the potential sales of this game. I hope they up it to at least 5 vs. 5.

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« Reply #3 on: February 03, 2005, 08:33:20 am »

It depends on the maps and the way you are forced to doteamplay - e.g. if its teamplay turns out to be like the one of Capture the Enemy 4vs4 is more than enough in my opinion.

However I also think the game is promising I only hope they don't focus too much on single player and their "USMC" tactics.

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« Reply #4 on: February 03, 2005, 02:03:26 pm »

I don't think this will impact the game too much, I mean look how much fun 4v4 RvS and GhR is.
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« Reply #5 on: February 03, 2005, 02:05:25 pm »

and it's most probably going to have GameRanger support right away. Smiley
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« Reply #6 on: February 03, 2005, 02:05:55 pm »

true in terms of a 2 team 4v4 CB its just about bleeding perfect! for normal 'fun games' its probably different... I had thought i read somewhere that there would be an open 'free for all' type game mode allowing more than 8 players.. might have just been my imagination however!  Sad

lol are you being paid by Scott for plugging GR civic? Wink
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« Reply #7 on: February 03, 2005, 05:38:10 pm »

I still think this game will have a major splash on GR mainly because of it's low low low requirements.
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« Reply #8 on: February 03, 2005, 09:08:40 pm »

I really cant find the game requirments, does anyone else know them?
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« Reply #9 on: February 03, 2005, 09:21:46 pm »

I remember them being something like 400-600mhz Shocked
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« Reply #10 on: February 03, 2005, 09:26:41 pm »

Min was 450 MHz, dev said its over 500 now.
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« Reply #11 on: February 03, 2005, 10:41:14 pm »

it looks like this game could be a winner... with requirements that low I think this game may have potential to be as big as GhR was on the mac... we'll see

I know I'll be buying it.
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« Reply #12 on: February 03, 2005, 11:42:12 pm »

I think it's price is listed under $40 too. The marines may pwn the Army in game development after this one.
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« Reply #13 on: February 04, 2005, 12:21:33 am »

I was wondering about processor and Disc speeds needed (like do I need a DVD drive and is it G3 compatable, but are there any 600 mhz G4's?)
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« Reply #14 on: February 04, 2005, 12:43:51 am »

...old ones
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« Reply #15 on: February 04, 2005, 12:48:35 am »

damn you for not answering my question, will it work on G3's
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« Reply #16 on: February 04, 2005, 01:07:16 am »

It will probably "work" but it may not run... well
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« Reply #17 on: February 04, 2005, 02:52:17 am »

Remember, 500 mhz requirements are just the minimum spec's. If you want the game to look its best in all its glory you will need G5 1.6 with a 64mb Graphic's card or better. Just look at RvS, minimum specs are 800mhz? I have a 1ghz desktop with 1 gig ram and ATI 8500 w/64mb vram and it runs like pooooooo.

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« Reply #18 on: February 04, 2005, 03:39:40 am »

I had a 1GHZ G4 with 1GB RAM and a 64MB graphics card, and RvS ran fine. I've got a 1.5GHZ G4 with 512 RAM and a 128MB card now and it runs about the same. I do think some of that "low system requirements" stuff is bullshit. By the time it's released, I imagine it'll require at least 800Mhz.
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« Reply #19 on: February 04, 2005, 04:24:20 am »

Poor GhR people will still be stuck with that.....  Roll Eyes
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