Mauti,
Sorry to keep bothering you with this. I guess I never realized the animosity that exists between the PC & Mac communities. I was always a PC guy & only recently converted my allegiance. I still use the PC for some routine tasks for which I don't (yet) have Mac software, but the Mac OS is definitely my favorite. Especially for gaming. But, I asked the AARM forum questions about the following problem & got dismissed pretty hard for asking a Mac question. And, the DAMN forum hasn't resulted in any hits yet.
Here's the conundrum: I downloaded the Nato v2.1 NATO patch for R6 from your Mac download page and went to install it. I looked at the installation instructions and they mentioned .zip & .exe files. They then said that it would install the folder NATO_FULL on my hard drive, and that there was a mod manager function inside whereby I could chose which weapons to use, etc.
I dragged the patch to my R6 folder & I ran the installer. It asked where to install to & I chose R6 Data Files. The install went fine; I thought. At least it said it did. But, no files appeared. At least none that I noticed, no new folder. I'm used to GR where each mod has it's own folder and there is a "mod manager". I didn't check to see if the data2 file names had changed. I then ran the game & the AARM NATO2 logo came up, the weapons/kit choices said AARM, and the game seemed (seemed) to run fine. But, I soon noticed that 1.) when selecting kit options (magazines) often the graphic was unreadable/scrambled or it didn't match the weapon it was to be used in, 2.) in the game the weapons most often looked like an MP5-SD, not what was chosen (like a Barrett .50 BMG for example), and 3.) often the NATO 2.0 weapons made no sound. And, there was no utility for choosing what type of NATO weapons you could chose from as the install text suggested.
So, my questions.....Are you familiar with this mod? Are my problems common? When installing a R6 mod/patch to what folder do you install; where will I detect changes?
And, if the PC guys are going to be so arrogant, is there a source for learning how to successfully port a mod myself? Or, should I just be a good little lemming & stick to my P4?
Regards & sincerest apologies for any inconvenience,
Jack the GunRunner
Hi Jack,
well you haven't done anything wrong, because Rainbow Six didn't have any mods folder. The installer(Nato 2.0 from our Mac downloads) installs all files into the same R6 folders where your original data is stored. Further you don't have to activate any mods. Just start the game and you should be able to select a bunch of new weapons and other things. For Rainbow Six you also don't have any new weapon models, because there weren't any plugins for modders to create some. So you only have a new weapon pic and different stats. That's it.
About the sound issue: that can happen on some weaps. I didn't made the conversion but I guess some long filenames are the reason. At all I suggest you to get the ITF 8.2 weapon mod or the Rainbow Six Never Dies mod I made back in the days, which also contains a few new guns, 1 new weap and some cool new effects. You can find a review
here! and get both files at our Mac Downloads.
Hope that helps and explained the "strange" things you experienced.
Bye,
Mauti