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Author Topic: Some mod bugs,Tango Down and Band of Brothers.  (Read 2258 times)
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C4RN4G3
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« on: January 10, 2005, 05:49:37 pm »

There's a small graphical bug in Tango Down, if an enemy has a headset then it shows up
 white, no texture at all.
Is it a known bug in the mod? Or can it be easily fixed?

Then there is a sound bug in Band of Brothers, there's a windows installer which copies some files from Origmiss, but it looks like the converter of the mod already placed the soundfiles.
Only problem is, the soundfiles are corrupted or something, when I play them there is no sound.
And ingame the Russion troops on my side still speak Russian.
How can I fix this? Because I don't know which Russian sound files from Origmiss are needed.
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*DAMN Mauti
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« Reply #1 on: January 10, 2005, 05:53:17 pm »

The texture problem can be fixed quite easily if you have time:

Read this article about long filenames

The sound problem: may you still have to convert some wav files to aiff so that they get properly. Some of the older conversions contain a few bugs. Blame it on me ;-)

Bye,

Mauti
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C4RN4G3
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« Reply #2 on: January 10, 2005, 07:00:42 pm »

I thought that Mac OSX didn't had the long filename bug.

Anyways, thanks, I'll try what you suggested

*EDIT*
Tried converting it, they are in aif format now, but still no sound when I'm trying to play them,
so I doubt they will work ingame. Another strange thing is that all soundfiles are precisely 44 kb.
Any suggestions what I should do now?
*2ND EDIT*
I still couldn't fix the thing with the headset texture in Tango Down, the log says it's missing the file "Helmlite.rsb", maybe that's the file I need for the headset. It doesn't come with the mod or game.
« Last Edit: January 10, 2005, 09:51:49 pm by C4RN4G3 » Logged
Billy Bongwater
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« Reply #3 on: January 10, 2005, 11:20:04 pm »

Quik fix idea:

  Take any .rsb,preferably something small and dark and rename it helmlite.rsb.I used the hrt_helm.rsb from 22nd sas.
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*DAMN Mauti
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« Reply #4 on: January 10, 2005, 11:22:35 pm »

Good idea Billy  clapping hands

The sounds are empty, well then it can be that during the conversion process the PC exe used a .bat file I have overseen to copy the right sounds. Seems like I would have to redo this conversion when I find some time.

Bye,

Mauti
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C4RN4G3
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« Reply #5 on: January 11, 2005, 12:16:57 am »

Thank you very much Billy, it worked  clapping hands

Oh and Mauti, today I converted two windows mods to mac (actually only had to run the installers on VPC),
I will test them a few more times to see if there are any bugs. I also converted some coop gametypes I found on a pc site, so they are playable in Singleplayer (I'll ask permission if I may post them of course).
So if I'm done with them is it okay if I send them to you?

Oh and another question, if you convert mods to mac, do you also have to ask permission to the makers?
I'm not really sure but I think that would be wise to do wouldn't it?
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*DAMN Mauti
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« Reply #6 on: January 11, 2005, 12:19:05 am »

Yes, I usually do and if I don't get an answer I post until I hear from them not to do so.

Once finished you can send me your conversions to mods@damnr6.com and also please add the original creator as well as a description of the mod. Thanks.

Bye,

Mauti
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