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Map's in the *DBL
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Topic: Map's in the *DBL (Read 4278 times)
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cO.Vickedson
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Re:Map's in the *DBL
«
Reply #20 on:
August 31, 2004, 09:39:01 pm »
I like Joka's idea.
A step further may be to say "Why don't we play season IX with all stock maps?"
You are trying a "rebirth" of sorts with the scoring system so I think it would be great to get back to the basics, at least for the season.
Might spark the interests of some old vetern players who haven't liked the way GHR has headed on GR. I must say. At first I dug Aztec, Dogtown, Dam...etc. But now I can't stand them.
The only one I think is pretty cool is Tower, but that's about it. Shallow Creek too but it's mad buggy.
Guess we only have today to decide but why not? STOCK ONLY FOR SEASON IX!
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Aramarth
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Re:Map's in the *DBL
«
Reply #21 on:
August 31, 2004, 09:50:31 pm »
I polled about one of the glitchy maps in particular, and I got a 2/3 response in favor of fixing old maps. Not all of them will be as easy as others, but since there is interest, we will look into it.
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cO.gabe
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Re:Map's in the *DBL
«
Reply #22 on:
September 01, 2004, 03:35:56 am »
Quote from: Wickedson on August 31, 2004, 09:39:01 pm
I like Joka's idea.
A step further may be to say "Why don't we play season IX with all stock maps?"
You are trying a "rebirth" of sorts with the scoring system so I think it would be great to get back to the basics, at least for the season.
Might spark the interests of some old vetern players who haven't liked the way GHR has headed on GR. I must say. At first I dug Aztec, Dogtown, Dam...etc. But now I can't stand them.
The only one I think is pretty cool is Tower, but that's about it. Shallow Creek too but it's mad buggy.
Guess we only have today to decide but why not? STOCK ONLY FOR SEASON IX!
gah... I've been playing this game for almost two years... these mappacks are the only things that are keeping me interested...
I say, keep em comin'
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #23 on:
September 01, 2004, 03:40:25 pm »
For those of you who are interested....
1. Im currently hosting a copy of the proposed
*DAMN Mappack 3.0
Please share this file between you rather than all dowloading from the site which has limited bandwidth!
2. there is a thread
here
for all discussion and feedback
Cheers and enjoy
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AA:MoD
Croosch
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Absolute Lunacy
Re:Map's in the *DBL
«
Reply #24 on:
September 01, 2004, 08:21:48 pm »
My 2 cents . . . I think we should only add maps that can be run without lag on the minimum requirements for the game, otherwise a lot of people are being screwed over (sort of like many of the new maps in *DAMN mappack 3.0) that would make the most sense to me. Some of these maps you have added can't even be run with 700mhz and a gForce 4 card.
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #25 on:
September 01, 2004, 09:02:24 pm »
Quote
Some of these maps you have added can't even be run with 700mhz and a gForce 4 card.
Interesting - ive run it on a 800hmz with a old 32mb radon and it was ok...
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AA:MoD
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Re:Map's in the *DBL
«
Reply #26 on:
September 01, 2004, 10:21:57 pm »
Hey BFG.. The file to damn bl map pack 3 Dosent work!!! Just so you know..
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #27 on:
September 01, 2004, 11:54:55 pm »
Ok link is fixed. go get it
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Croosch
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Re:Map's in the *DBL
«
Reply #28 on:
September 02, 2004, 01:18:16 am »
Then I have no clue what's wrong . . . I can't even run many of the maps in *DAMN mappack 2 (which is what caused me to quit cbing) and now *DAMN mappack 3.0 just makes my problem worse. My specs. here are eMac 700mhz. gForce 4, and it's really unplayable.
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Civrock
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Re:Map's in the *DBL
«
Reply #29 on:
September 02, 2004, 01:58:56 am »
hmm... the eMac with 700Mhz has the GeForce 2MX btw and both mappacks work on mine without big problems. i have even less fps on some original maps.
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Re:Map's in the *DBL
«
Reply #30 on:
September 02, 2004, 07:07:44 am »
It still dont work!!!
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #31 on:
September 02, 2004, 12:05:03 pm »
make sure Your using this link yes?
http://thehub1449.com/damn/index.html
Try using Safari or otherwise and
not
internet explorer - several guys had problems with IE understanding the link!
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Croosch
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Re:Map's in the *DBL
«
Reply #32 on:
September 02, 2004, 07:00:32 pm »
nahh . . . mine has a GeForce 4 . . . I don't know why, that's what it came with. Until I get my G5 back, I'll try a couple things to try and get it to run faster.
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #33 on:
September 02, 2004, 07:21:38 pm »
Gabe the first thing to try is to turn of the 1.5 Map pack - we've done several tests and, well simply put, it lags.... you might find that turning it off makes the beta of MP3.0 work much happier
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cO.gabe
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Re:Map's in the *DBL
«
Reply #34 on:
September 03, 2004, 07:07:30 am »
Quote from: :MoD: BFG on September 02, 2004, 07:21:38 pm
Gabe the first thing to try is to turn of the 1.5 Map pack - we've done several tests and, well simply put, it lags.... you might find that turning it off makes the beta of MP3.0 work much happier
I assume you meant Krush, not me... I have no problems with any of the mappacks.
And yeah krush, try turning off the 1.5 with the 3.0. The villa map is a little slow sometimes because it is so enormous, but something you can do to help is getting rid of the sound file - there is an air conditioner sound that tends to lag it up a bit.
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #35 on:
September 03, 2004, 12:41:48 pm »
Sorry Gabe, yes i ment Krush
Just out of curiosity were you trying it with your graphics settings maxed out? - ive only played it with most of my graphics settings quite lo... (most people do!)
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cO.gabe
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Re:Map's in the *DBL
«
Reply #36 on:
September 04, 2004, 02:52:22 am »
Quote from: :MoD: BFG on September 03, 2004, 12:41:48 pm
Sorry Gabe, yes i ment Krush
Just out of curiosity were you trying it with your graphics settings maxed out? - ive only played it with most of my graphics settings quite lo... (most people do!)
I tried it (villa) first with all my settings on low (except 1024x768 res and mipmap textures on) and i got the full 60 fps, except every couple seconds when the air conditioner sound plays my screen would freeze up for a split second.
I then tried the map on full graphics... and while i can get great framerates on all other maps with everything up (including the IT maps), I would get about 1/2 fps. I figure the reason for this is that the map is, first of all, gigantic, but it also has tons more shrubbery and other objects than most maps have.
btw, my framerate did not improve with the high graphics settings after turning off the 1.5 maps.
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BFG
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Mr.Chuckles the Nipple Monkey
Re:Map's in the *DBL
«
Reply #37 on:
September 04, 2004, 12:45:57 pm »
Ahh ok, worth getting rid of the sound file for the air conditioner.
I guess 99% of people have their settings on low or at least certainly not maxed out hence why we've not come up against this before
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Acri
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Re:Map's in the *DBL
«
Reply #38 on:
September 05, 2004, 12:06:27 pm »
I'm the 1% I guess.
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waterproof
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Re:Map's in the *DBL
«
Reply #39 on:
September 05, 2004, 12:31:04 pm »
It cant be 99% because im 1% too.............Must be 98%
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