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Americans Army 2.1 Released
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Topic: Americans Army 2.1 Released (Read 8797 times)
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l ! l Ross
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Macs Rule
Americans Army 2.1 Released
«
on:
June 01, 2004, 10:08:04 pm »
Americans Army 2.1 Downrange has now been released for Windows, Mac and Linux.
2.1 gives us:
Maps:
SF Arctic
SF Village
Weapons:
AT4 Rocket Launcher.
The ability to use the Styker's .50 cal Machine gun (SF Arctic only).
Its not on the official website yet but it will not be long. Until then most details can be found here:
http://aaotracker.4players.de/
You will have trouble finding a place to download the mac version just now but be patient. You will get it.
Ross
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Re:Americans Army 2.1 Released
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Reply #1 on:
June 01, 2004, 10:14:00 pm »
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Re:Americans Army 2.1 Released
«
Reply #2 on:
June 01, 2004, 10:14:04 pm »
oh my god... hehe been looking forward to these new maps etc
funky monkey!!
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
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Reply #3 on:
June 01, 2004, 11:57:54 pm »
http://aafiles.com/
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
«
Reply #4 on:
June 02, 2004, 04:43:20 am »
I just played 2.1, and it sucks...laggier, guns shoot 5 times faster, new maps are laggy as hell, and I have a G4 1 Ghz. Hmm, what else...less grenades on each map...
Some of the new features are cool, you can request to swap guns with a teamate, and there are other tiny new features
All in all I think 2.0.0a is much better than 2.1, and I'm sticking with that
«
Last Edit: June 02, 2004, 04:59:12 am by SAR(VoLaTile)
»
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l ! l Ross
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Re:Americans Army 2.1 Released
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Reply #5 on:
June 02, 2004, 09:05:44 am »
Quote from: SAR(VoLaTile) on June 02, 2004, 04:43:20 am
I just played 2.1, and it sucks...laggier, guns shoot 5 times faster, new maps are laggy as hell, and I have a G4 1 Ghz. Hmm, what else...less grenades on each map...
Some of the new features are cool, you can request to swap guns with a teamate, and there are other tiny new features
All in all I think 2.0.0a is much better than 2.1, and I'm sticking with that
Try not to give up so easy
You tried SFCAR? With no nade spamming the gameplay is 100% better.
SFSandstorm is much coolers now with moving Pam trees and I can just stair at them all day there so cool.
Its also much easier to kill people now and I am getting kills a lot more now.
Give it a little more time before giving up.
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Toxic::Joka
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Re:Americans Army 2.1 Released
«
Reply #6 on:
June 02, 2004, 12:42:30 pm »
erm.. Ok it dosent work for me.. . i get this :
In that order
I have 2.0a. Since i have sandstorm i must have 2.0a right?
Any help would be much appreciated, I hope theres another way out of this other than "DL the whole game again and reinstall it"
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Mr.Chuckles the Nipple Monkey
Re:Americans Army 2.1 Released
«
Reply #7 on:
June 02, 2004, 01:01:52 pm »
As long as you installed sandstorm properly and didn't just get the files and 'do it yourself' like some folk did... should be able to check what version u have on the splash page..
Ps... its pretty cool. slightly dodgey rag doll phyics though...bt the styker.... oh my the striker. i wub my big gun
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
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Reply #8 on:
June 02, 2004, 11:29:33 pm »
Well, I think the fact that you have less nades, or none on each map sucks. I admit thre are cool features (moving palm trees haha), but in total I think 2.0.0a is better, just my opinion. Guns in the new version shoot 30 bullets in 2 seconds, rather then 10.
Also the maps seem to have gotten laggier.
P.S. CSAR with no nades= not worth playign at all lol
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l ! l Ross
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Re:Americans Army 2.1 Released
«
Reply #9 on:
June 02, 2004, 11:51:46 pm »
For me SFCAR with no nades is much better. I really hated the spam nading and now its down to more skill than throwing nades from the start same with Hospital. Anyone else have an opinion on this?
Maybe you were one of those spam naders SAR
The guns do fire much faster. This was to try and help against bunny hoppers. I have no idea if it actually works. But you don't have to fire of as much rounds as you did because people die a lot faster now.
At the moment the game is laggier but its only been out for just over a day. They don't even have servers up running the new maps. You got to let them get them all up to speed and running well. Remember us mac users don't usually see this because we get the patch later so give it a week and see how it is.
As for fps I get higher fps on the old maps and they all run nice and smooth (but not Recon). The new maps I haven't been able to get a nice server to run them on to see the differences. When beta testing I only had the chance to play on west coast servers and there was only 2 or 3 of us at one time. So I am looking forward to playing them on a EU server with a full complement of players to see how they run.
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
«
Reply #10 on:
June 03, 2004, 12:01:03 am »
Ross
I don't spam them, I sometimes rush with RPK, and nade enemy houses, stuff like that. I don't see spam in that. I guess now I'll have to flash em.
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Re:Americans Army 2.1 Released
«
Reply #11 on:
June 03, 2004, 12:07:49 am »
ok so my graphics are now absolutly screwed even after a complete re-install.(i'll get a ss for your viewing
) and the maps seem to lag for me more than before...
Need to play it more to really see overall what the difference is, but i think less nades is a good move - some of the nade spamming could be so damn annoying!
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l ! l Ross
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Re:Americans Army 2.1 Released
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Reply #12 on:
June 03, 2004, 12:12:07 am »
Yea lets see a screenshot.
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
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Reply #13 on:
June 03, 2004, 12:25:25 am »
Oh wow, I just played AA 2.1 again, even laggier...my game crashed 3 times because of the lag on a non-laggy map (insurgent camp). Hope they fix this...
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BTs_Lee.Harvey
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Re:Americans Army 2.1 Released
«
Reply #14 on:
June 03, 2004, 12:34:43 am »
I have been gettting a comunication error after i play on a server for a few games... But not having much graphics prob (but that might be b/c of the new vid card i just got 256mb w000t).. Have been having alot of prob w/ the sound though...... sound cutting in and out(shoot a gun on full auto and the shots blend togather after a while.. stryker gun shoots 3 or 4 shots then keeps shooting.. but you cant hear it.. then you can hear it again).. throw a flash nade and the ringing does not stop till thhe game ends,, shit like that
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l ! l Ross
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Re:Americans Army 2.1 Released
«
Reply #15 on:
June 03, 2004, 12:35:24 am »
Quote from: SAR(VoLaTile) on June 03, 2004, 12:25:25 am
Oh wow, I just played AA 2.1 again, even laggier...my game crashed 3 times because of the lag on a non-laggy map (insurgent camp). Hope they fix this...
Like I said. Give it time.
Authentication was down a few times and I was unable to join. Then it came back up and I got in a sandstorm server that crashed after 2 rounds.
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TrueLT
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Re:Americans Army 2.1 Released
«
Reply #16 on:
June 03, 2004, 01:45:58 am »
I sat around 20 minutes for that stupid update download and it was a broken link...
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SAR(VoLaTile)
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Re:Americans Army 2.1 Released
«
Reply #17 on:
June 03, 2004, 04:16:47 am »
The update was messed up for me too, I downloaded the full version.
For the update it said my game was damaged, and I needed a fresh install, I installed twice, and tried 3 different updates, but it didn't work.
Just download the full version..
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Re:Americans Army 2.1 Released
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Reply #18 on:
June 03, 2004, 04:18:24 am »
Quote from: Toxic::Joka on June 02, 2004, 12:42:30 pm
erm.. Ok it dosent work for me.. . i get this :
In that order
I have 2.0a. Since i have sandstorm i must have 2.0a right?
Any help would be much appreciated, I hope theres another way out of this other than "DL the whole game again and reinstall it"
Joka, I had the same problem on my linux server. So all I did was download the patch from 2.0 to 2.0.a which is only 8mbs btw, then ran the 2.0.a to 2.1 patch and it worked perfectly. I hope that works for ya.
voods
ie: i had sandstorm install and everything, what ever I was missing was fixed by patching that 8mb file. G.L.
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Mr.Chuckles the Nipple Monkey
Re:Americans Army 2.1 Released
«
Reply #19 on:
June 03, 2004, 04:50:18 pm »
Quote
Yea lets see a screenshot.
Heheh went to take one and now its bloody fine. damn thing.
its a lot easier to kill guys now isn't it! Seems liek the SF gun is now far far supiror to the RPK which is virtually usless unless for general covering fire.
still wubbing the stryker. they better keep supporting the mac untill we get that next update
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