Yo,
*DAMN pulled together the famous Island Thunder patch for Ghost Recon and noticing how a success it was, i wanted to introduce your community with my latest project. Im in the process of porting over Athena Sword, and about 3/8 done. I need help in beta testing these insane maps, RvS modderes, and unreal scripters. For thoose who do not know what Athena Sword is......
[UBI's Raven Shield Intro]
Team Rainbow is back! Command the world's most elite, multinational force of counter-terrorist operatives in their latest mission. Track the desperate remnants of the international terror network from Rainbow Six 3: Raven Shield into the exotic regions of the Mediterranean and prevent their mad agenda of international anarchy and devastation.
New story that picks up where Raven Shield left off
?8 new missions (set in 6 all-new levels)
?5 new multiplayer levels
Locations include: Chemical Factory, Ferry Boat, University, Italian Back Alleys and Jungle
?3 classic missions
Available in single-player & multiplayer modes, they come from the previous Rainbow Six episodes (Rainbow Six, Rogue Spear & Urban Ops) & have been updated with the Unreal? engine.
?5 new multiplayer game modes
- Adversarial Terrorist Hunt
- Adversarial Scattered Hunt
- Capture the Enemy
- Kamikaze
- Countdown
?7 new fully-customizable weapons
- Pistol: Beretta M93R - Single and 3-round burst capability
- SM4 CQB - 9mm w/ 40 round mag
- Assault Rifle 1: HK G3KA4 - 7.62mm short assault rifle base on G3A3
- Assault Rifle 2: OTs-14 Groza 9/40 - Latest Russian MVD weapon firing 9x39mm
- Shotgun: M1014 (12g)- modernized version of the M1 tactical shotgun
- M240G Machine gun - 7.62mm belt fed
- Sniper Rifle: HK SL8-1 (SL8-1 5.56mm)
?New enemies
?New NPC characters for an even more interactive experience
?New intro and insertion cinematics
With all the great gameplay and counter-terror action you loved in Raven Shield:
- First person view of weapon models for all 64 fully-customizable real-world weapons
- Quick order interface for rapid control of your squadmates
- Quick order interface to control your teamates.
- Awesome graphical effects, made possible by the Unreal? engine: flashbang, night vision, thermal vision, etc.
- Mission planning & Zulu codes to coordinate the ultimate close-quarters battle tactics!
Progress.......[Completed]
Textures
Staticmesges
Sounds
Background
Animations
Progress.....[Working On]
Videos
System - Weapons/Uniforms ect..
Maps
Progress [Need Help On...]
System Folder - Activating using a RvS Unreal script..possibly a .ini
Mac's Moding Team...
]BoC[5150, ]BoC[buddHa, GodFather.....
Ill post every couple of days my progress...
-Revelation
revelationsd@hotmail.comAIM: revelationsd5
MSN:
revelationsd@hotmail.com