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| | |-+  UO Holster Model help pls coco
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Author Topic: UO Holster Model help pls coco  (Read 1636 times)
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CaPtAiNs_StRiPeS
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« on: April 08, 2003, 10:41:04 am »

Is is possible to mod the holstered model from RDG so that yu only need to use one face texture???
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Rigid Ice
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« Reply #1 on: April 08, 2003, 07:04:02 pm »

Hi, I know you!  Grin

Might seem strange I'm responding to this, but, I doubt it can be done. However, if the file has several face textures, I have found a way to only use 1 texture, but I think it only works in certain situations and it would be hard to describe now anyway. You could always let me help with the problem- just send the textures and state exactly what you want to do.


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« Reply #2 on: April 08, 2003, 10:20:17 pm »

Captain,
"holstered model"? I'm not sure I know what you mean by that.. can you elaborate some?
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CaPtAiNs_StRiPeS
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« Reply #3 on: April 09, 2003, 10:52:58 am »

Yea, by the holstered model i mean the one that you had as one of the boses in RDG, taken i think from either the mexican UO model. The one where there is a small shoulder holster on the left hand side of the model. Because it is a terrorist skin it uses three different rsb's for the face i wanted to know if it is possible to use only one like it is possible to do for team models.
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Cocobolo
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« Reply #4 on: April 09, 2003, 11:45:55 pm »

That holster is modelled onto the model itself, so it can't be removed and placed onto another model.
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CaPtAiNs_StRiPeS
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« Reply #5 on: April 10, 2003, 05:17:38 pm »

Yea i was only wondering if it was possible to use only the one texture for the face. The model itself is fine and i've no preoblem using it. Its just a little annoying having to make three textures for the face thats all.
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« Reply #6 on: April 10, 2003, 06:51:24 pm »

Ohhh, I see. No, unfortunately you can't do the texture combination like when a model is exported in for GR. They are small textures though, that's the way RS is-a ton of textures for each character, that's why it takes so long to make an RS skin mod compared to one for GR.
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