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Author Topic: Some rule suggestions  (Read 2982 times)
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« on: March 05, 2003, 07:31:39 pm »

Hey guys. There was a big chat in the B&G yesterday about the skill point system. Most of us are in agreement that it is pathetic how clans can win the BL by cb'ing noobs nonstop and losing 2-3 games against the only good clans they play. I propose some way to work around this... a few ideas are getting points according to the win % that the clan has. Say, if a clan has a 100% win record, you get 40 points, 75%-99 = 30-39 or something, 50%-74 = 20-29, and 49% and less = -20 points. It annoys me how clans (I wont name any) go out and cb noob clans like [+A+] 3-4 times and [MA-80] a few times also. Another way to seperate the good clans vs. the bad is by giving you instead of 40 points max or something, 10 points 15 points minimum or 10% of the clan you cb'd points going from them to you. I don't know how much this changes things but I am just throwing out ideas due to frustration. Maybe someone with an intelligent idea could post on this. thanks :-)
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« Reply #1 on: March 05, 2003, 09:39:01 pm »

I think there should be an RPI rating of schedule like in college basketball.  If the rating is too low and too many losses clans shouldn't be allowed to compete in the final six.
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« Reply #2 on: March 06, 2003, 12:44:17 am »

eight: we are talking about new point system. not challenging DEA. you don't need to defend your clan. -PaT

Ok here is a little something that you guys may or may ot comperhend...


We have 600 points on the ghr ladder CBING EVERYONE....

Some are saying it is hard to catch up... (Same people who have cb'd twice if that this season)

BUT

IF WE LOOSE ONCE WE LOOSE 40 POINTS
IF U WIN ONCE U CAN GAIN UP TO 40 POINTS

BEAT US 3 TIMES THAT'S - 120 points
SAME CLAN BEATS US 3 TIMES THATS 120 points for them.

IF YOUR A GOOD CLAN BEAT US BEAT VIRUS AND YOU HAVE A CHANCE TO MAKE FIRST.

Last time i checked... this was called a ladder...

BEAT CLANS ON THE LADDER IN ORDER TO WIN.

Everyone saying we got here becuase of beating noob clans...
Yet virus has less wins then us and somehow they are right behind us....

I think the point system works...

You do what you got to do in order to win the LADDER.

I am sorry our clan likes to cb everybody... maybe those clans who have less points try and cb more?

It's not that hard...

Before the recent ladder update....

6th place was at 65 points.... lets see... that means any clan that has 9 points can cb twice getting 80 points making their total 89 points...

Which even now 89 points gets you into 6th place for finals....

Clans like c| in 3rd place... has (right now) 175 points... So they have to beat us an virus can beat us... 6 times which makes that -240 for us... and maybe c| beats virus 3 times.. and the other clans beat us an virus a bit... hrm... seems like anyone including last place (44th place) can even beat us on the ladder.

It's how you work your way up the ladder that counts...

Just cuase some team has a better record dont make them the champions of the season you know?
« Last Edit: March 06, 2003, 12:47:41 am by ?KotA P?T? » Logged

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« Reply #3 on: March 06, 2003, 12:44:39 am »

While combining mental powers with Jeb, he found a PC League in which you only receive points by cb'ing clans with a higher rank than you. You start the season with no rank, and have a 2 week period or so where you cb anyone you'd like to get your rank (using the old point system, maybe). Then, to move up in the ladder, you cb clans higher than you (after the 2 week period). The points you earned from the two weeks could be abandoned and its all about rank then. By cb'ing clans higher than you, you move up half your rank (#5 defeats 7, 5 becomes #6). During a 2 week absence of cb period, you lose half your rank (#5 doesn't cb for 2 weeks, they become #10 or tied with #10). Jeb, elaborate please
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« Reply #4 on: March 06, 2003, 12:54:42 am »

ok i'll simply copy paste and then wrap up how this should work,
"A Ladder is a system in which you play for the ranking of number 1. You are put in a league of other players, and you first start off unranked, and you have to win to get ranked. Once you are ranked, you have to play players ahead of yourself to move up, and it is always good to try to get a good record, and play high ranked people to get the best rank and to improve! "

"How does the ranking system work?
When you beat a person ranked higher than you, you will move up the ladder half the distance between your current position and the current position of the player you beat. Example: #100 beats #50. #100 will now be ranked #75, since half the distance between 50 and 100 is 75. If half the distance between you and your opponent is a .5 decimal (i.e. 72.5) your rank is rounded down. Example: #101 beats #50. #101 will now be ranked #75, since half the distance between 50 and 100 is 75.5 and we round down to 75. When someone moves up the ladder in either of these fashions, everyone between his new and old position on the ladder will all move down one rung. So in our first example, the ranks 75 - 99 would move down one rung to make room for him at the #75 position"
" Inactivity is not playing for a certain period or length of time. We will not tolerate inactivity on our ladder, and the higher ranked you are, the more we expect of you. For EVERYONE on the ladder, if you have not played a game for a period of 21 days, you will be deleted from the ladder."

Some addaptions to this stuff, staying active is very important. But rather than being removed...
Lets say your ranked #5 and you don't cb for 2weeks or so, you then double your rank so you drop down to #10. and that continues untill they are on the bottom.

The good things about this system is that it challenges clans to be active, and improve their rank by beating clans that are good chalenges.

btw, the link to this ladder is @ http://www.theplatoon.com/multi/ladderplay.asp
« Last Edit: March 06, 2003, 12:55:35 am by Jeb » Logged

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« Reply #5 on: March 06, 2003, 01:13:53 am »

There would also need to be a rule where the top clans must accept a certain number of challenges from other top clans. Otherwise, for example, the #1 clan could CB the #20 clan every 2 weeks to stay active and nobody would have a chance to get ahead of them.
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« Reply #6 on: March 06, 2003, 04:08:34 am »

For that Ace, we could make like 3 cb's every 2 weeks. we can mess with rules a little everywhere. its just a better system.
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« Reply #7 on: March 06, 2003, 04:23:10 am »

Yeah, well this ladder encourages more playing, and its will work as a better system of rank.  

Maybe to keep it competative amonst the top 5 clans the rule would be that the top ranked clan must cb 1 other clan from the top 5 once every week or 2.
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« Reply #8 on: March 06, 2003, 07:55:10 am »

If your having problems moving up in the ladder, why not just cb more?

I remember we had a loose agreement with a clan to do a cb.... We missed out on a cb but still got another one in there...

I know all of you first met me as that guy who is always asking people for cbs... and to this day i am still asking people for cbs...

I am just saying get up and go and do something don't complain at the end of the season that the point system doesn't work, if your clan has 4 cbs under there belt.

I mean look at dea and virus.. Shows 2 diffrent tactics at how they climbed the ladder.

We cb'd more times then virus but we also did 2v2 whenever the clan only had 2.
Virus has had a better win rate and has worked with bigger CBs i.e. 3v3 and up.

I am for the current system only becuas it promotes more cbing.....
You CB more... You win more... and you move up...
You get more members youhave a chance to cb more correct?

If it's some noob clan or whatever fine... If they signed up to take the beating then why not?

This is the ladder/league in where we have fu by cb'ing more...
WIN or LOOSE

my 2 dollars =P

Every team should be considered equal.
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« Reply #9 on: March 06, 2003, 10:45:46 am »

Looking at this system in use on the PC side there are teams that have won 500games and participated on the ladder for a while. Above them could be a team who has won 40 games in a shorter period and moved up the ladder to a high position because they are good.  This system is better, the only difference is that the rank system will pretty much prove without a doubt who is the best.  

Also, the ladders wouldn't need seasons like they do now to reset the points.

Eight, you apear to be pretty competative and confident, so why would you oppose a great opportunity to add competativeness(sp).
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« Reply #10 on: March 06, 2003, 11:45:44 am »

I like the rank system for determining who is the best clan, forcing you to cb clans that are ranked higher to get ahead proves your skill. It also seems less complicated in that you know exactly what you have to do to win, no %'s and not alot of computing points.

You just need to figure out how to rank the clans initially. Also, if a clan gets to the number one spot with only 2 weeks to go, they must commit to 3 cb's to allow others to win. If not they can just stop cbing and still win.

Sounds like a very effective system, it's worth a try...hopefully we can give it a shot and at least see how ppl like it.
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« Reply #11 on: March 06, 2003, 01:38:26 pm »

With a ladder like this, you don't even really need seasons.  It would be like prize fighting, except without Don King (but we can all guess who that would be in our case).

You just keep going up and down the rankings over time.  
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« Reply #12 on: March 06, 2003, 01:52:38 pm »

But then you can't ever win the ladder Bucc, no history for your clan.
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« Reply #13 on: March 06, 2003, 04:29:13 pm »

Eight: this doesn't have to do with moving up in the ladder completely. You don't need to defend [DEA] at all right now because we aren't saying anything bad about it. This is a new system designed to show the true skill of clans by outlawing the effectiveness of cb'ing noobs. Mauti, do you have anything to say on this?
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« Reply #14 on: March 06, 2003, 05:53:43 pm »

Hmm, this stuff is complicated. However, I'll be willing to be our Official White Don King. I can poof up my hair and such. We must decide on the debate on how to deconfusitize this devilish 'dicament! ...Anyhoo. I think the point system is pretty fair how it is, but I think there should be some way to keep good clans from just CBing newb clans. I liked the idea on points based on the other clan's win ratio and ranking, but it seems a bit complicated.
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« Reply #15 on: March 06, 2003, 06:22:46 pm »

Mellow: This IS THE WAY to stop good clans from going off on noobs. The win ratio thing I talked about has too many flaws to be great. What i was thinking was to multiply the clan's win percentage that you beat by 40 and find out how many points you get. But, say the clan you beat is 1-0, you get 40 points and they may not have been really tested. The ranking is definitely the best system and its not really that complicated... you win, move up rank. If you're in... say the top 3.. you cb 3 times at least every 2 weeks maybe or you lose your seed 2x.
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« Reply #16 on: March 06, 2003, 07:06:18 pm »

First seasons were made to make it more competitive not an endless ladder. That would be boring.

At all I keep going with an improved  skillpoint system. Changes for season 4 will include finals with a point reset and kinda sheduled cbs(only for finals), the skillpoint algorithm for GR will be changed, and some other small changes.

New finals will have 3 rounds: 1st vs 6th, 2nd vs 5th and 3rd vs 4th. Every clan plays 2-3 times against each other(1st round will last 10days). Top 4 clans ranked after skillpoints continue in round 2. Same there. Both winners play in the grande final and both losers play for the 3rd place.

Skillpoint algorithms will be changed for GR: you will get less points for players. So the gap between each clans can't get to big. Number one will earn only 10points for each victory. Penalty points for losses will be between 15 and 25 percent of your current scores. Furthers point limits will be changed max 60 for wins and losses.

The reason why I wanna keep the skillpoint system is because it is my creation and I like it. There are many other skillpoint systems but none is like the BL ones.

Furthers I'll reduce the limit you can play one clan back to season 2's limit.

RS algorithms will also be changed slightly.

That's it for the moment. No promises that any points I posted here will make it into season 4 but the chances aren't that bad Wink

Bye,

Mauti
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« Reply #17 on: March 06, 2003, 07:17:50 pm »

I see what you mean Mauti, but changing the # of times you play a clan doesn't really work. There are plenty of noobs out there waiting to be taken advantage of. I think some of the points should have something to do with win %. Say if a clan's win % is less than 50%, the max points you can get is 20. Just something to outlaw the un ethical raping of noobs Wink Anyways, there needs to be some way that the BL System can define who is a noob (my fave is win %) and award points accordingly.
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« Reply #18 on: March 06, 2003, 07:25:17 pm »

After changing the algorithm you will only get 10points + very little, if at all, points from players. So there is no need to use the winrate. Also winrate is very unaccurate if you play only few cbs.
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« Reply #19 on: March 06, 2003, 07:33:25 pm »

Getting 10+ a few points doesn't change getting 20 or so + a few points. It doesn't limit the amount you play noobs effectively. How about in Rank. Or a losing record... losing records you get below 20 points and if you play some1 with a winning record you get 20+ or something. I just hate updating the Ladder and seeing 3 clans cb MA80, [+A+] and other various noobs (In RS) 11 times. There were only 3 cb's out of all the RS ones I updated that were between two good clans. namely ours (kota) vs mp5 and ours vs Nads and freak's vs mp5 (if freak is considered a good clan... although I think they are considering they beat mp5).
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