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Definition of Camping
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Topic: Definition of Camping (Read 1901 times)
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Mr. Lothario
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Re:Definition of Camping
«
Reply #20 on:
February 01, 2003, 12:29:10 pm »
GhR doesn't do rounds for the most part because the maps are too big. We've all had the experience of making our careful way across a map, spending six, seven, eight minutes creeping along to the enemy base, only to get sniped without warning. It sucks, and it would suck far more if that was your only life. ::shrug:: In small maps, rounds are ok, but small maps are rare in GhR.
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"How is the world ruled and how do wars start? Diplomats tell lies to journalists and then believe what they read." - 19th-century Austrian press critic Karl Kraus
Rule 37: "There is no 'overkill'. There is only 'open fire' and 'I need to reload'". -- Schlock Mercenary
kami
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Re:Definition of Camping
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Reply #21 on:
February 01, 2003, 05:23:53 pm »
Yeah I guess you're right Loth but still, for a map like the one with the ghetto town and all that, it always ends up in one team spawn camping the team that starts in the valley.
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Mr. Lothario
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Suck mah nuts.
Re:Definition of Camping
«
Reply #22 on:
February 01, 2003, 10:57:04 pm »
Last night, I had an interesting experience. I played GhR the way it was intended to be played. It was on Ace's server (the best one in the Mac world), with about 24 people playing, enough to make most of the maps big enough rather than too big. My team was composed entirely of skillful people who were willing and able to operate as a team. In about four games, we successfully held and attacked some of the toughest bases in the game, at least twice with hardly a casualty. I bring this up to make the point that the ability to camp/spawncamp is a function of the skill of the team you are camping against. My team was damn good, and nobody was able to get close enough to camp. If they made it close enough, communication enabled assaulters to take the camper out before they could do much damage. Better teams = better games with less camping.
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"How is the world ruled and how do wars start? Diplomats tell lies to journalists and then believe what they read." - 19th-century Austrian press critic Karl Kraus
Rule 37: "There is no 'overkill'. There is only 'open fire' and 'I need to reload'". -- Schlock Mercenary
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