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WEAPON UPDATES
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Topic: WEAPON UPDATES (Read 299904 times)
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WardenMac
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Re:WEAPON UPDATES
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Reply #1260 on:
May 25, 2004, 05:49:48 am »
Yeah Im ready for it, fighting with this @#$% mk48, its been too long since I last modeled. Looked like shit the first time. Ill keep yall posted.
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Re:WEAPON UPDATES
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Reply #1261 on:
May 25, 2004, 02:16:14 pm »
Thanks guys...
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ogre_h
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Re:WEAPON UPDATES
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Reply #1262 on:
May 25, 2004, 10:28:48 pm »
Say, is there a complete or partial list of weaps coming?
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WardenMac
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Re:WEAPON UPDATES
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Reply #1263 on:
May 26, 2004, 02:24:31 am »
Still needs work. Needs bigger mag box, entire gun needs to be bigger, etc...What do you think guys and gals
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Suicide_Commando
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Re:WEAPON UPDATES
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Reply #1264 on:
May 26, 2004, 02:48:25 am »
Looks awesome Mac. I agree about the scale, particularly the ammo box. The texture for it is kinda ugly too. Also if you're going to remake the model can you put the bipod down like the one used in IDF. Looks like it's actually being used when prone.
Thanks again Mac and Coco.
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WardenMac
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Re:WEAPON UPDATES
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Reply #1265 on:
May 26, 2004, 02:57:47 am »
I love the texture, I thought about leaving the bipods off altogether.
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Suicide_Commando
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Re:WEAPON UPDATES
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Reply #1266 on:
May 26, 2004, 03:10:55 am »
I meant the texture for the ammo box.
The 48 and Eotech are great. However I love the bipod on the 46 that Coco did, I'd love to see something similar on that.
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Cocobolo
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Re:WEAPON UPDATES
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Reply #1267 on:
May 26, 2004, 04:03:07 am »
Hey mac, looks good but I'd say:
Shrink the Eotech a little, and make the ammo box and the carry handle bigger. Don't worry about the box texture, I can take care of that no problem. I guess I'd flip the legs down too, I suppose it looks best that way. Other than that, looks good to me! Hand positioning is dead-on. Just make yourself happy with it.
«
Last Edit: May 26, 2004, 04:05:02 am by Cocobolo
»
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WardenMac
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Re:WEAPON UPDATES
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Reply #1268 on:
May 26, 2004, 04:53:29 am »
Hows this?
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The box texture is messed up because its "smeered" on the sides, should have textured all sides, I dont usually though, plus its stretched really bad. Coco can u fix it? I really tried to put some detail into this one, coco's texture is awesome. I even modeled the rail underneath the wep that the foregrip is attached too. I wished I knew how to "cut" the holes in the ahhh....damn you know the little box thing over the barrel
(Hey we dont have mk48's in prison armory) Im sure one of you bookheads can tell me what the hell it is. Anyway, it would be sweet with those holes actually cut out. Im too lazy to trace each one
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Last Edit: May 26, 2004, 05:01:17 am by WardenMac
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Suicide_Commando
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Re:WEAPON UPDATES
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Reply #1269 on:
May 26, 2004, 05:47:12 am »
That looks awesome Mac. The only things I'd recommend is spreading the bipod legs out longer and the ammo box still looks alittle too thin for 7.62mm bullets. Other than that it's aces in my book.
The front RIS over the barrel could be done by using alpha channel textures and just modeling the box shape hollow. SnowFella did something similar with his Ares Shrike mod as did Earl with his M240B.
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WardenMac
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Re:WEAPON UPDATES
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Reply #1270 on:
May 26, 2004, 06:16:46 am »
Done SC, put bipods at about 45 degrees, made box thicker. Looks better. Ill pass files to coco, he can work his magic as well.
Ive never used alpha channels, never learned. Glad you like the model, its hot.
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Suicide_Commando
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Re:WEAPON UPDATES
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Reply #1271 on:
May 26, 2004, 07:01:18 pm »
Thanks a million Mac. Cannot wait to get my hands on that.
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Cocobolo
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Re:WEAPON UPDATES
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Reply #1272 on:
May 26, 2004, 11:49:33 pm »
Hey Mac just make the box thicker, front to back, I can fix the texture, looks ok otherwise to me. Remember those belt rounds have to fit in there side by side. I can do the alpha channel on the texture, it's pretty easy, I just wanted to get the texture to ya.
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WardenMac
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Re:WEAPON UPDATES
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Reply #1273 on:
May 27, 2004, 12:18:22 am »
I made the ammo box thicker last night. Ill shoot you all the files so you can make any adjustments you need too
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Cobra6
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Re:WEAPON UPDATES
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Reply #1274 on:
May 29, 2004, 01:09:50 am »
Here is a new one.
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WardenMac
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Re:WEAPON UPDATES
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Reply #1275 on:
May 29, 2004, 03:52:30 am »
I like that, consider it done
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Cocobolo
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Re:WEAPON UPDATES
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Reply #1276 on:
May 29, 2004, 06:05:13 am »
Mac, got the Mk48 done, also did the alpha channel on the texture, now all the spots where there are supposed to be holes, you can see right through. Then I went ahead and added alpha's to all the gun textures that needed em, lol.
Cob that's a nice FAL, how about a 40 round mag for that thing, make it more of a squad wep? I've seen the mags in the tapco catalogs so I know they're legit.
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Re:WEAPON UPDATES
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Reply #1277 on:
May 29, 2004, 06:05:22 am »
I need a good size pic of a Glock 20. Got 90% of all the Glocks done, and finding a good pic of this one is hard.
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Suicide_Commando
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Re:WEAPON UPDATES
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Reply #1278 on:
May 29, 2004, 06:19:21 am »
@Cobra - That FAL looks really good. Looks like a cross of the Israeli FAL and the Canadian C2.
- ogre_h might be able to help you with the Glock 20 pic. He's good like that.
@Mac/Coco - WOO HOO! I am very happy now.
Thanks for all the work you guys put in on the 48
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WardenMac
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Re:WEAPON UPDATES
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Reply #1279 on:
May 29, 2004, 09:02:28 pm »
coco u need to show me how to do that next time were on. No Prob SC, coco did most of the work making that texture, its hot
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