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Author Topic: Official BL map pack  (Read 4847 times)
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« Reply #20 on: September 20, 2002, 04:52:51 am »

MOUT is an awesome map, but it is way to big. If it were moded so that a boundry was made between the sections, then it could be used with quite alot of sucess. ST6 is the ultimate wating game, it is basiclly wait till they move so you can see them; big sniper map might be fun for large CBs. matrix is too small, it will most certainly lag with more than a few people playing it. Fortress, awesome all-around map, should definatly be considered, tactics are key for this map. Also what about considering some of the ported r6 maps like road or big ben those are great and fun too, it might be worth looking into those.
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« Reply #21 on: September 21, 2002, 12:00:27 am »

maps that i think are cool:

Snipers:
Watchers wood
St6

Assult:
Hunters CS
Monkey Brigade(lol)

_SK
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« Reply #22 on: September 25, 2002, 03:30:19 am »

I think we should get some BHD maps in the map pack. Most of them have very unbiased inserts, and they have places for sniping, assault, cqb, and demolitions. Very good maps.
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« Reply #23 on: September 27, 2002, 10:39:13 am »

So this is gonna be required for each clan battle next season?
Quite a few of the maps you listed contain tons of exploitable glitches.
and kilzo, the so called "leets" of rs could give a shit about mods. Who has the modded maps memorized? How often is a game hosted on GR for MOUT, or any other mod (other than CS2, watchers, and BHD).

WEll whatever, i guess its gonna be in the bl next season no matter what, and i'm suprized no one has mentioned CSL2 & 3. those were pretty cool from way back when.
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« Reply #24 on: September 27, 2002, 11:17:35 am »

Yes you would have to activate the mod for every clanbattle however I hope since the BL has many members that you let the map pack activated so after 2 weeks everybody on GR has it.Well that's only a hope. MOUT is to large for the map pack I'll chose smaller maps(except watchers wood) for the cb also about the glitches where the hell comes this fear every original RS map has tons of glitches contrary recently done mod maps  are more stable and run perfectly.
The map pack will be full compatible to all other mods so you can run CS2,BHD next to it.

First I wanted to add some BHD maps however I am not sure about this anymore because they all belong together.

I'll think about CSL2&3 however you have to know that Stronghold1.1 and City Street Small are in the map pack so we already have 2 CSLlike maps.

Jeb it doesn't play a role how memorized you have the maps after you have played them a few times you know them same was when RS came out.

Bye,

Mauti
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« Reply #25 on: September 30, 2002, 06:32:32 pm »

heys

i think we shouldnt change maps or put mods into CB's

ty and l8a
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xoclipse1
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« Reply #26 on: October 01, 2002, 03:30:27 am »

im with you patterson
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