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Weapon Sudjestion
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Topic: Weapon Sudjestion (Read 1660 times)
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Flint (Guest)
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Weapon Sudjestion
«
on:
May 09, 2001, 09:52:58 pm »
Why don't you use the HK AG36. it is the new G36 with the grenade launcher on the bottom. And if you want you could use the model that I made of it. you would just have to resize and export.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cobra6
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Re: Weapon Sudjestion
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Reply #1 on:
May 09, 2001, 10:40:12 pm »
the AG36 is in the mod. In fact you can have the AG36 as the primary with the attached launcher as the secondary. I think Coco is doing all new and original models for this mod, but thanks.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Flint (Guest)
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Re: Weapon Sudjestion
«
Reply #2 on:
May 10, 2001, 12:47:48 am »
if you ever need some models done just email me.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cobra6
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Re: Weapon Sudjestion
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Reply #3 on:
May 10, 2001, 01:16:46 am »
Got your email...very nice work! I sent it to Coco to see what he thinks.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: Weapon Sudjestion
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Reply #4 on:
May 10, 2001, 10:02:09 am »
yeah flint, your models are crazy! I would of course collaborate with you on a mod, but we want to keep the HK mod good for Multiplayer, and unfortunately the high poly count of these awesome weps you make would lag the game
Releasing a high poly wep mod like Nishi does is always possible though, it's just the tradeoff, lag for looks. We really have to keep the MP ability of the HK mod, since that was one of the original qualities..
Just keep modelling!!!!!
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Flint (Guest)
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Re: Weapon Sudjestion
«
Reply #5 on:
May 10, 2001, 11:31:39 am »
I'm glad that you both like my models, and I hope that maybe we could get together to make a really sweet mod.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Ghost
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Re: Weapon Suggestion
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Reply #6 on:
May 10, 2001, 04:32:04 pm »
Why not make a single player and multiplayer version of the mod? Okay, 2x the work, but with Flint, 2x the people so.....
Nishi's mod was really designed for SP i think. You can read the frickin serial numbers on the guns.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Flint (Guest)
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Re: Weapon Sudjestion
«
Reply #7 on:
May 10, 2001, 06:47:39 pm »
I don't think that we could ever be as good as Nishi. But that is a good sudjestion. I don't know about Coco but I'm up for it.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: Weapon Sudjestion
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Reply #8 on:
May 11, 2001, 10:00:42 am »
Flint, lemme tell you, I've been all over the mod scene for a long time before I even started modding, and Nishi has progressed just like everyone else... You have been doing this for only a short time, so don't think for a second that in 6 months you can't be better! What you've shown me so far is on par with the best modellers I've seen doing RS mods out.
Remember, more than 60% of the look of the finished product is in the texture. The images Nishi uses are HUGE, so when applied to the model they are compressed, not stretched, creating that ultra-detailed look. Nishi is really good, and he's a PlanetRainbowSix brother like me, but I'm not a big fan of the green-ness of some of the textures, to each his own. Everybody develops their own style of doing the textures, models, as they progress... I have done over 90 models in the last month and I have seen my "look" develop. I would, however, like to get into more detail/higher poly's, but for now I want to kick MP ass.
A single player mod is a good idea though, not everybody has high speed connecs and still play the game a lot. We'll get it together, also check your mail, Flint...
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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