Last night I finally got my hands dirty for real modding character models, damn it's easy! I created a baseball cap style for the new LA SWAT patch, and will be doing another helmeted model but I will be removing the pack on the back and the big side packs for a more realistic model for SWAT.
This is fun, you can literally mold the models like clay, manipulate every vertice. As long as you keep it smooth and don't go too crazy, it looks perfect. Thanx again Jester, who sent me advance copies of the tutorial back when I was flooded with making wep models, now I have time to mess around
Expect to see modded character models in all future Coco mods!