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Cocobolo
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« on: May 22, 2001, 08:50:19 am »

Last night I finally got my hands dirty for real modding character models, damn it's easy! I created a baseball cap style for the new LA SWAT patch, and will be doing another helmeted model but I will be removing the pack on the back and the big side packs for a more realistic model for SWAT.

This is fun, you can literally mold the models like clay, manipulate every vertice. As long as you keep it smooth and don't go too crazy, it looks perfect. Thanx again Jester, who sent me advance copies of the tutorial back when I was flooded with making wep models, now I have time to mess around Wink

Expect to see modded character models in all future Coco mods!
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Cobra6
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« Reply #1 on: May 22, 2001, 09:28:32 am »

Just in time!!! I just finished the OFFCIAL SWAT MOD. It includes CVPD and LAPD (sorry, had too, I could not think of a way to fix it)Anyway let me know when you want it. I'll tell you what..The US Army XM21 is awesome. Can be used as a sniper rifle and the stats are not to bad to be used as an assault rifle. All the weapons were redone with the weapon generator. Im just finishing up the reticules. I think we should try them without the moving crosshairs, maeks it real interesting. Cool
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Cocobolo
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« Reply #2 on: May 22, 2001, 11:24:39 am »

Whaddya mean without the moving crosshairs, like the laser? I trust ya...
And I know what you mean, the old folder was called CVPD swat, so that had to be changed, only way to do that was to redo it...
Just lemme know when it's uploaded, communicating here is easier than mail nowadays till I get my pr6 mail going, so just post up here in this thread when it's done OK?
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