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SWAT 2.0 Uniform
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Topic: SWAT 2.0 Uniform (Read 2648 times)
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Cobra6
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SWAT 2.0 Uniform
«
on:
March 28, 2002, 03:53:22 pm »
Hey Coco...Could you please make a uni like this for V2.0 of the SWAT Mod
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: SWAT 2.0 Uniform
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Reply #1 on:
March 29, 2002, 10:12:38 am »
Not a problem. It's very similar to the BORTAC uni from UStac. BTW, for what team?
Also, with all these mods in the pipe, and with Akira's collaboration, what do you want to prioritize first? It's easier for me to attack 1 at a time if they are small, like the collaboration or BHD, basiaclly almost the same mod. We could release BHD, and then use those uni's and weps plus a few more for anaconda, and I'll take out the BHD operatives for it. I was planning on adding a SEAL to BHD, plus I have 5 SEAL uni's from the ST6 mods, 2 of em never came out since the second version of the st6 mod never materialized.
I don't see it taking long, BHD is virtually finished. Let me know bud.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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akira
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Re: SWAT 2.0 Uniform
«
Reply #2 on:
March 29, 2002, 12:02:27 pm »
the second mod of st6 was released today
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cobra6
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Re: SWAT 2.0 Uniform
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Reply #3 on:
March 29, 2002, 12:08:22 pm »
I think we should use the BHD Mod for the @War crew. That would take the least amount of work and we could get it to them by the middle of next week. Just need to change the arm patches and add a couple more uni's. The uniform for SWAT Mod just make it one of the new teams i.e. Austin PD.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: SWAT 2.0 Uniform
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Reply #4 on:
April 01, 2002, 02:59:39 pm »
Hmmm yeah I hear ya on the BHD mod, not sure if the one you got is the latest one though.... Is it the one with the splash screen of the delta guy helping the ranger walk, with the fastropers in the background? Either way, it's just the SAW left to make on my end. Maybe I'll just send it to the rangers that mailed us and not rlease it seperately?
As for changing the armpatches, hey what for, there's rangers and delta over there right? I also plan a SEAL and whatever else @WAR asked for, I think a Northern alliance fighter would be better than a playable taliban, whaddya think?
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cobra6
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Re: SWAT 2.0 Uniform
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Reply #5 on:
April 01, 2002, 07:53:24 pm »
Quote
Hmmm yeah I hear ya on the BHD mod, not sure if the one you got is the latest one though.... Is it the one with the splash screen of the delta guy helping the ranger walk, with the fastropers in the background? Either way, it's just the SAW left to make on my end. Maybe I'll just send it to the rangers that mailed us and not rlease it seperately?
As for changing the armpatches, hey what for, there's rangers and delta over there right? I also plan a SEAL and whatever else @WAR asked for, I think a Northern alliance fighter would be better than a playable taliban, whaddya think?
Uh Oh! I told Akira he could use the BHD weapons and Uni's..I hope thats alright. I was thinking that we would just be repeating our work. If thats not OK let me know and I will tell Akira, otherwise he just needs a Seal uni and a 10th mountain and a 101st uniform. Let me know if I screwed up.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: SWAT 2.0 Uniform
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Reply #6 on:
April 02, 2002, 03:41:25 pm »
Nah Nah Nah, I was just sayin that we may not need to change the armpatches. Either way, I can release the BHD mod seperately with the BHD splash screens and characters (not sure if they are in your version). No big deal, you're right, it's really just a few more uni's and if they want any more guns.... heh heh I want to make a desert camo'd M4 mini with shorty M203...
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: SWAT 2.0 Uniform
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Reply #7 on:
April 02, 2002, 07:19:20 pm »
Oh yes, sounds great coco. Would love to see that baby.
BTW, finally got my new GForce4 yesturday. Damn thing is amazing, dont have to limit my bitmap size anymore. Ready to get to work
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: SWAT 2.0 Uniform
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Reply #8 on:
April 03, 2002, 01:43:16 pm »
WM one thing I forgot to mention to ya before, when you work with the textures, if you resize them, just make sure that they are proportionate in both directions, like for example, 800X500 to 400X250... Not that you need to resize now that you have a hotter rig.
Any weps you want to add to operation anaconda, feel free. I know you have a stockpile now, lol, just like me.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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