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| | |-+  Cobra6-G.E.  M-134
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Author Topic: Cobra6-G.E.  M-134  (Read 1852 times)
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masiro
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« on: March 30, 2002, 06:05:14 pm »


« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
Cobra6
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« Reply #1 on: March 30, 2002, 06:13:04 pm »

I read some of your posts at Serellans forum. You did not leave any text in your message so I have no idea what you are talking about except for the GE gun in US TAC MOD. Good guess eh? BTW here is some info on it:
The m134 utilized on the UH-1N, H-3, and H-60 aircraft, is a crew served, electrically driven, 6 barreled, rotary action, percussion fired weapon, with a maxi-mum rate of fire of 6000 rounds per minute. In the current crew served application the rate of fire is selectable at either 2000 or 4000 rounds per minute
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masiro
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« Reply #2 on: March 30, 2002, 06:29:53 pm »

Yep, that's the baby I was looking for. I'm drawing it at hand with a real horrible picture. So you guess: I need some visual information.
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
Cobra6
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« Reply #3 on: March 30, 2002, 06:46:17 pm »

Here ya go
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
masiro
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« Reply #4 on: April 01, 2002, 11:28:32 am »

Thanks, now I made another one.
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Cocobolo
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« Reply #5 on: April 01, 2002, 02:46:53 pm »

Nice texture, looks like a gun from counterstrike. There's some real good photos floating around the web also Wink
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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masiro
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« Reply #6 on: April 02, 2002, 03:37:42 pm »

I made the textures all in small pieces and than unwrap. You think it will cost more for the engine to recreate the gun. The picture I send before is a flat one, made in macromedia freehand.
Cocobolo, remember any links
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Cocobolo
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« Reply #7 on: April 04, 2002, 10:59:30 am »

Links I'd never remember, but I'll look around my HD for pics. The model I made was loosely based on a several pieces, none of them were a pic of the actual whole gun. Some, like the barrels, etc, I did from scratch. Most of the pics I have are obtuse angles. I do have a lovely one of a fully stainless M134 tho...somewhere, but it's a weird angle....

Either way, if you are making a 3d model you'd need seperate textures for the different parts anyway right?
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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« Reply #8 on: April 05, 2002, 11:38:45 pm »

Counter Strike Condition Zero This May!!!

It looks a 100X better than Counter Strike 1.3. Graphics enhanced and weapon textures are better. New Single Play that makes other Terrorist/Task force games look weak. Nice screen shots at their website!!!
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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masiro
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« Reply #9 on: April 12, 2002, 09:23:14 am »

« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
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