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preview of GR mod
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Topic: preview of GR mod (Read 3390 times)
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WardenMac
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preview of GR mod
«
on:
April 27, 2002, 09:04:45 pm »
Just a ss of the ATWA wep mod for GR. Think we may include some maps, if he makes them ?
"
"
Everyone will notice Coco's G36c, thx coco. I used the bitmap and made the model myself. Check out the lenses ?
.
Finally figured that shit out.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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WardenMac
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Re: preview of GR mod
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Reply #1 on:
April 27, 2002, 09:14:10 pm »
Guys and gals, help me out and let me know what ya think. I know the weps arent positioned just right yet, Im workin on that. Give me some feedback on size, appearance, etc. I also know I need to make the stoner darker, dont like the blue tint it has to it. Anyway, let me know
Also Coco, when I asked for a pic of the g36 a while back, I wasnt clear on my intentions. I intend to put it in the mod, if thats okay with you. You receiving credit of course. If not, let me know ill pull it no problem.
Suicide, the wep on the bottom left is the one that was posted at pies. Let me know what ya think, I darkened it up and resized it.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #2 on:
April 27, 2002, 10:38:49 pm »
They look great to me WM. Size is much better. How many weaps are going to be in the mod?
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: preview of GR mod
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Reply #3 on:
April 27, 2002, 11:21:04 pm »
Not for sure right now, I asked my buddy earlier and he said alot, lmao. Thx on the feedback, I love that commando, it has always been my favorite weapon. One day gonna talk coco into using it.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #4 on:
April 27, 2002, 11:40:17 pm »
Well whenever you get some more info about the mod post it. I definately want to see how this one turns out.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: preview of GR mod
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Reply #5 on:
April 27, 2002, 11:45:33 pm »
I will, thx for the intrest. This is all coco and cobras fault, they dont keep me busy enough, couple of slackers
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: preview of GR mod
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Reply #6 on:
April 28, 2002, 06:21:00 am »
Look right to me any brighter shots?
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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kazan
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Re: preview of GR mod
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Reply #7 on:
April 28, 2002, 06:23:59 am »
Looking good like the G36C now all u need is Coco to make some skins
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Cocobolo
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Re: preview of GR mod
«
Reply #8 on:
April 28, 2002, 09:57:58 am »
Nice work WM! Damn, I need to get GR soon... No prob using the texture man, glad ya got the lense thing down. They look a tad big, my reference is usually to look at the grip hand and match it up sizewise. Also, it looks like the hand positioning is for a m16/m203
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: preview of GR mod
«
Reply #9 on:
April 28, 2002, 04:17:40 pm »
Coco, they have helpers to assist with positioning but I dont have them installed yet. Dont know if uo did or not, but gr is a little more diffucult to get them positioned correctly (especially for me).
Ill keep everyone posted on the progress.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #10 on:
April 28, 2002, 04:50:51 pm »
WM I think you have to add helper points with the plugins. Forgot what they're called though.
Edit-Here's what I'm talkin about.
http://www.ghostrecon.net/cgi-bin/ib302/ikonboard.cgi?s=3ccc67613a01ffff;act=ST;f=15;t=184;hl=helper+points
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WardenMac
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Re: preview of GR mod
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Reply #11 on:
April 28, 2002, 07:04:05 pm »
suicide that dont help me none bro, lmao. Have no idea how to get them into max. Ill do some more research, problem is no one writes tutorials that a redneck from Texas can understand
. Trust me I know, coco's tried for months to explain edit mesh to me
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #12 on:
April 28, 2002, 08:36:15 pm »
Wait now I'm confused. If that is your Car in game how did you make it? With 3DSM right?
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: preview of GR mod
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Reply #13 on:
April 29, 2002, 12:21:53 am »
yes, I made the model in max. What are you confused about? Im not following you.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #14 on:
April 29, 2002, 08:14:03 am »
Ok so you just don't know how to import the models into Ghost recon then?
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: preview of GR mod
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Reply #15 on:
April 29, 2002, 10:13:14 pm »
Now I see what your saying, yes I can get them into the game, I meant I dont know where to put the helpers. Ya know, you have to put the ^lefthand (or whatever it is) into max.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Suicide_Commando
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Re: preview of GR mod
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Reply #16 on:
April 30, 2002, 08:36:27 am »
Ah ok, now I understand.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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