*DAMN R6
.:Navigation:| Home | Battle League | Forum | Mac Downloads | PC Downloads | Cocobolo Mods |:.

Welcome, Guest. Please login or register.
November 22, 2024, 11:27:40 pm

Login with username, password and session length
Search:     Advanced search
One Worldwide Gaming Community since 13th June 2000
132955 Posts in 8693 Topics by 2294 Members
Latest Member: xoclipse2020
* Home Help Search Login Register
Pages: [1]   Go Down
Print
Author Topic: 3. News and Messages  (Read 5141 times)
0 Members and 1 Guest are viewing this topic.
*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« on: February 17, 2009, 10:05:56 am »

Hi guys,

first a short addition to the yesterday finished clan module:

At the moment you can only send membership invitations to the user. Users can't send applications. Although this function has already been added to the member management panel I would like to add more settings for the clan. So they can decide to make an open signup or resistrict membership requests to certain games, etc... In the end I would like to have a kind of match making site for the user to see all clans that are looking for another member. This functionality will be added once everything else works.

News and Messages

Today I gonna start to work on the news and messages module. As the name implies it's all about posting news. I also want to use it to post rules. So I can dynamically show the current game settings on the ranking pages, etc...

Although it is one of the smaller components of the framework it is a very important one. Communication among users and the staff needs to be painless. Users should be motivated to post with each other. Clans should easily be able to drop private news and information to their members.

I have a lot of other ideas so the basic news module could grow up to a code monster. As a consequence I have splitted work into two phases:

1. Basic news functionality for the *DBL main page + rules
2. Clan and user centric communication features

The first one is mandatory while the second one might follow after launch.

Once the news module is done there is only one thing to do: the ranking and clanbattle module.

As usual more news as they come,

Mauti

« Last Edit: February 17, 2009, 10:10:16 am by *DAMN Mauti » Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« Reply #1 on: February 19, 2009, 11:09:03 am »

Just wanted to post that I come along very well. All the basics were done after a few hours and its safe too. I'm currently working on some design decisions, but phase 1 should be finished today or tomorrow. So I can start with final part.


Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
BFG
Global Moderator
Emperor of Spamness
*****
Offline Offline

Gender: Male
Posts: 6521


Mr.Chuckles the Nipple Monkey


« Reply #2 on: February 20, 2009, 08:36:31 pm »

Good work mate. Any possibility of adding an option of users submitting general news that we can then approve and post/ edit / decline? The main *DAMN news section tended to have a few dust balls rolling past and its nice to keep people informed with interesting stuff going on out and about!!
Logged

"You cant fight in here gentlemen, this is the war room!"
AA:MoD
*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« Reply #3 on: February 20, 2009, 08:49:37 pm »

I had such an idea in mind for the redo of the "main" *DAMN site, but it could also be a good idea for the *DBL news, so user can inform others about any game updates, etc. directly.

My ideas about the approval system was that there are two criteria to get news feeds published on the main *DBL/*DAMN news feed. Normal users(or users with at least x posts) can suggest an news item and if it reaches a critical limit it gets publishes or it gets directly approved by an admin. All user submitted entries can be viewed on a "page 2" news site.

As it is now only the *DBL Staff can post news as it was in the *DBL 1.0.

But I think it is a good idea and should be added, but probably after launch as it isn't a requirement for the *DBL core system.

BYe,

Mauti
Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« Reply #4 on: February 24, 2009, 10:51:15 pm »

I was away for two days, but the news and rule module is finished now.

Here is a small feature list:

  • post *DBL news with locked and sticky options
  • post *DBL rules with an own set of options like version numbering and setting tagging
  • comments for news and rules. Each rule is like an own topic so everyone can post their questions directly to the related rule topic
  • WYSIWYG Message submitions - no more BBCode tags  Cool
  • Finally news and rules(!) searching
  • Auto linkify
  • and a few other features


The *DBL rule overview


One rule category. You can also view all rules of a game, or just enter "" as searchterm to view all rules

Beside that there are still some missing features I want to add after launch:

.) Topic notification and "New Posts" tagging
.) smilies and quoting
.) advanced version control for rules
.) showing the last 5 posts on the reply page


Only one module left. More about that in another post soon,

Mauti


« Last Edit: February 25, 2009, 12:47:48 am by *DAMN Mauti » Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
Pages: [1]   Go Up
Print
Jump to:  



 Ads
Powered by SMF 1.1.7 | SMF © 2006-2007, Simple Machines LLC
Page created in 0.064 seconds with 20 queries.