@ Monoman: Yes I know, but I don't see much more open game rooms. So what are these people doing?
However finally another update:
The clan module is done! The requirement of more features than originally thought and some form hacking security issues kept me working and working. I also did some debugging here and there.
So what's in it:
The clan main page shows your current members. Some general stats, all your signed up ladders(with stats like rank, won - lost cbs, current streak, etc...).
Beside that you have a clan member management page where you can invite members, change permissions, and accept or reject member applications.
Then there is a roster management page where you can create your team roster, which is required to join any ladder. Team rosters have been discussed here:
http://www.damnr6.com/yabbse/index.php?topic=10231.0 . I know there are a lot of pro and contra but I just wanted to add the possibility from the beginning. You can set a roster limit at the ladder settings. So not all ladders might have one. But beside that the roster feature checks also that a clan has the minimum number of players before joining a ladder. So no more 1 man clans in a 4vs4 ladder ;-)
As I have written in another post you can join as many clans as you want, but not be in two rosters for the same ladder. Without the roster feature it would be much more difficult to avoid that a player plays accidently for two clans at the same ladder.
Further if you are a multi game clan only players that actually play the game are shown in the roster selection.
I also have added a built in anti clan hopping feature. A season has a registration and season period. Both might overlap or even be the same, but usually the sign up period will end a few weeks after a season started. As long as the registration period is active you can change a clan/roster without any troubles, however as soon as the registration period is over you can only switch roster members with members that have joined your clan for at least one week. Of course there are some obvious workarounds but it will prevent spontaneous clan hopping in e.g. a tournament as soon as a clan has been knocked out and members form a kind of allstar team.
The ladder management panel is pretty much forward. You can sign up or retire from all seasons with open sign up. If the sign up has been closed you can only retire.
Last but not least as soon as you have created a roster you will be automatically added to the overall ranking of a ladder. The overall ladder is always open and all season and event results will be sumed up.
Also a tracking module for the player and clan dashboards has been implemented(but doesn't show up yet on the pages). All actions like rejecting a membership application, deleting a roster, joining a clan, etc... will be tracked and in the future shown in a "Recent Activity" window. The module also differs between log and "historic" events. Log events will be deleted after 24 hours but historic events, like member X joined your clan, or you have won the season Y will stay. So you can take a look at all important events from your clan anytime.
So for the moment the clan module is done. Once I have finished the other last two modules I also gonna add and show:
A news page(where you can also post clanonly notes),
Recent clanbattles
Next arranged cbs together with new challenges, etc.
Tomorrow I gonna post another update with my next todos.
Until then good night,
Mauti