*DAMN R6
.:Navigation:| Home | Battle League | Forum | Mac Downloads | PC Downloads | Cocobolo Mods |:.

Welcome, Guest. Please login or register.
November 28, 2024, 04:38:55 pm

Login with username, password and session length
Search:     Advanced search
One Worldwide Gaming Community since 13th June 2000
132955 Posts in 8693 Topics by 2294 Members
Latest Member: xoclipse2020
* Home Help Search Login Register
 Ads
+  *DAMN R6 Forum
|-+  *DAMN R6 Community
| |-+  Gaming (All your Gaming needs are here!) (Moderator: *DAMN Hazard)
| | |-+  reticle problem
Pages: [1]   Go Down
Print
Author Topic: reticle problem  (Read 1408 times)
0 Members and 1 Guest are viewing this topic.
ingeloop
Member
*
Offline Offline

Gender: Male
Posts: 15


He who lives by the sword, will die by the sword.


« on: November 24, 2003, 03:35:19 am »

hi there everyone!
i have a problem with changing the reticles in navy sealsV2.
i find the reticles in the navy seals mod to big and not to my liking.
therefor i tried to copy the originals to diff gun-files in the mod.
it has worked fine in several other mods. why not in this one?

i get this message from the ike.log:

***** User's system configuration *****
      CPU: 272
      RAM: 896 MB
      O/S: 4145
Ghost Recon (RELEASE)  version = 1.4.0.0(0)
GunFile: Invalid XML root node
IkeDataMgr: Could not load gun file \mods\navy seals_v2\equip\ar_m4_masterkey.gun
IkeGameMgr::Initialize() : Could not initialize DATA_MGR: -1

hope someone can shed some light.
best regards/ingeloop
Logged
Pages: [1]   Go Up
Print
Jump to:  



 Ads
Powered by SMF 1.1.7 | SMF © 2006-2007, Simple Machines LLC
Page created in 0.042 seconds with 19 queries.