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Too Accurate?
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Topic: Too Accurate? (Read 2139 times)
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Cobra6
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Too Accurate?
«
on:
November 30, 2001, 09:57:57 am »
There are people out there that say my weapons are to accurate. Well, I must admit when you see a weapon with a laser reticule it is more accurate than iron sights, but isnt it the same in real life? Here is a comparison of two weapons, one from RS and the other from the DTD Pistol Mod.
Beretta 96D from the DTD Pistol Mod
2.10 Stopped
2.37 Shuffle
4.27 Walk
5.62 Walk Fast
8.87 Run
0.70 Crouch Multiplyer
2.36 Accuracy Change
0.23 Reticle Time
0.40 Muzzle Flash
0 ? ?Zoom
0 ? ?Zomm
7 ? ?Encumbrance
The Beretta 92 from Rogue Spear
2.10 Stopped
2.39 Shuffle
4.43 Walk
5.61 Walk Fast
9.39 Run
0.90 Crouch Multiplyer
2.55 Accuracy Change
0.07 Reticle Time
0.05 Muzzle Flash
0 Zoom
0 Zoom
7 Encubrance
Isnt it amazing how similar both weapons are? The weapon generator I use mimics RS's system for making weapons. So all of you out there who say my weapons are so accurate...you need to go back and do some research before you go and make your accusations, or is it that you just can't play the game and have to blame your sorry deaths on something?
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Cocobolo
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Re: Too Accurate?
«
Reply #1 on:
November 30, 2001, 01:05:05 pm »
Yeah, the mad scientist at work once again. You mess with the bull, you get the horns, lol. I think they're all great, but I am slightly biased...
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cobra6
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Re: Too Accurate?
«
Reply #2 on:
November 30, 2001, 01:26:36 pm »
Speaking of Raging Bull...here are the stats for it.
1.83 Stopped
2.16 Shuffle
4.47 Walk
6.13 Fast Walk
10.10 Run
0.70 Crouch
6.51 Accuracy Change
0.41 Reticle Time
0.65 Muzzle Flash
1 ? ?Zoom
5.00 Zoom Magnification
0 ? ?Zoom 2 (off)
15 ? Encumbrance
You can ask anyone who uses it. When you are wounded the time to reload and regain your reticle almost doubles. And the kick from the .480 round creates a accuracy change of 6.51 compared to the Beretta this thing hits your face when you fire
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SST_Piccolo
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Re: Too Accurate?
«
Reply #3 on:
November 30, 2001, 01:30:36 pm »
ive allways felt the calculater wasnt the best programm to rely on, its good to get a general idea of the accuracy, but works better if you edit it yourself.. for instance, the lack of values for barel length, instead of overal length..
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cobra6
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Re: Too Accurate?
«
Reply #4 on:
November 30, 2001, 01:34:27 pm »
I agree with that somewhat, but take for instance the M249 SAW. I have fired it along with the M60 and I will tell you that RS has got the M249 wrong (way to inaccurate). So I do agree that sometimes the weapon generator does not do a good job, but with the secondaries the difference would be so small that I think it would not even be noticed.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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SST_Piccolo
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Re: Too Accurate?
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Reply #5 on:
November 30, 2001, 03:04:33 pm »
it wasnt the formulas fault on that actualy, rse has said in the past they edited most of the lmgs for gameplay reasons, it would be just to good of a well rounded weapon if otherwise
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cobra6
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Re: Too Accurate?
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Reply #6 on:
November 30, 2001, 03:13:49 pm »
Ok...I guess that makes sense. Little hard to run around in the open with someone covering it with a SAW
BTW...good to have you here Piccolo, I like having another weapons guy come around here makes for good conversation.
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AMBROSE
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Re: Too Accurate?
«
Reply #7 on:
November 30, 2001, 03:14:17 pm »
I just stopped using auto aim last week, it got to the point were i didn't want to kill the terrorists and the auto aim made me trigger happy. So I don't relly care that much about accuracy, long as the gun kills the bad guy
-AMBROSE
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cocobolo
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Re: Too Accurate?
«
Reply #8 on:
November 30, 2001, 03:28:17 pm »
Pic, about the SAW, I agree that makes sense...But I'll take a G3 or AR10 over one of those any day... It is nice to have an actual discussion around here!
The Bull is becoming one of my favorites now too Cobra, and looking down the wrong end of the barrel with one of the sewer rats holding it is quite a horrifying experience! It's like Alyssa Milano with an STD....Gorgeous but deadly, lol
Cobra, don't know if you noticed but I put the new frag ret in there also.
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SST_Piccolo
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Re: Too Accurate?
«
Reply #9 on:
November 30, 2001, 03:54:43 pm »
well thanks for the warm welcome guys, i have been visiting here for a few months..though i dont like to register alot, since gr i find myself joining every gr forums i can find just to help new modders ..
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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SabreSix
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Relax. Breathe. Focus on the reticle, not the target. Don't make the shot happen. Let the shot happen.
Re: Too Accurate?
«
Reply #10 on:
November 30, 2001, 05:23:25 pm »
"Well, I must admit when you see a weapon with a laser reticule it is more accurate than iron sights, but isnt it the same in real life?"
No, it's not. Sorry.
A laser is just a target acquisition device mounted on the weapon. It has no effect on the inherent accuracy of the weapon itself. It will not effect the CEP (Circular Error Probability)of the weapon in any way. A "P.O.S." with a laser is still a "P.O.S" . It provides a "bullet goes here" visual cue to the user's "lizard brain" to (hopefully) decrease engagement time by shortening the decision cycle. I have been involved in two incidents in which multiple MP-5's, equiped with lasers, were trained on a high-risk subject and it takes a critical moment for your brain to figure out "Hey, which dot's mine?". It also has the effect of causing the shooter to look at the target instead of his sights, which can cause aiming errors making it actually a detriment to good shooting. The only time I have found weapon mounted lasers to be of any utility is to use an IR laser in conjunction with night vision goggles. The goggles lack depth of field and make it hard to focus on the target for positive ID and then the sights for accurate shooting. The IR laser helps in this particular circumstance. Utility of visual targeting lasers is also limited to relatively short ranges due to the laser describing a straight line not a ballistic arc. Even if it's boresighted, aiming error will increase with range and if it's zeroed for a specific range, say 300 meters or so, it would only be useful at or near that range.
But hey, they look cool, and if you dig that, then knock yourself out.
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Cobra6
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Re: Too Accurate?
«
Reply #11 on:
November 30, 2001, 05:14:10 pm »
Quote
"Well, I must admit when you see a weapon with a laser reticule it is more accurate than iron sights, but isnt it the same in real life?"
It provides a "bullet goes here" visual cue to the user's "lizard brain" to (hopefully) decrease engagement time by shortening the decision cycle.
You are right a laser does not mean the weapon is more accurate. What I was trying to do in RS is "A bullet goes here" type of reticle. And if you play the mod with a lser sighted gun it is harder to hit your target if it is moving or if you are dancing 5 feet away in a gun battle.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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