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Violent video games alter brain's response to violence
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Topic: Violent video games alter brain's response to violence (Read 1843 times)
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c| Spetsnaz.
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Violent video games alter brain's response to violence
«
on:
December 13, 2005, 08:18:49 am »
http://www.newscientist.com/article.ns?id=dn8449&feedId=online-news_rss091
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"All murderers are punished unless they kill in large numbers and to the sound of trumpets."
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Re: Violent video games alter brain's response to violence
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December 13, 2005, 08:24:47 am »
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BFG
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Re: Violent video games alter brain's response to violence
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December 13, 2005, 12:16:22 pm »
Interesting Spetz, co-insides with somthing ive literally just been reading over at arstechnica
http://arstechnica.com/journals/thumbs.ars/2005/12/12/2076
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Po~ReverendMoss
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Re: Violent video games alter brain's response to violence
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December 13, 2005, 10:02:01 pm »
well.... duh.
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c| Spetsnaz.
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Re: Violent video games alter brain's response to violence
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December 13, 2005, 10:22:21 pm »
Well it explains why I crave the red mist and the sound of bullets ripping through a human chest cavity.
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"All murderers are punished unless they kill in large numbers and to the sound of trumpets."
~Voltaire
"Politics is the womb in which war develops."
~Carl P. G. von Clausewitz
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Re: Violent video games alter brain's response to violence
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December 14, 2005, 06:19:50 pm »
Well actually.....
I read an article about a woman professor at MIT who researched 3-D video gaming to find out just how much damage these 3-D shooters were causing to kids minds. The results were quite different than she expected.
Kids (and adults) that play 3-D shooters actually develop a keener sense of surroundings (i.e.)... obviously hand-eye coordination is improved - also greatly improved, (by 50% or greater) is spatial awareness and periphreal awareness - also multi-tasking abilities and thinking on multiple levels - for example..... whilst in a game you are trying to reach the objective, while trying to not get killed by enemy that comes in from all sides, and at the same time you are protecting your team mates...
These improvements translated to everyday real life situations such as driving a vehicle. The test subjects that were 3-D gamers were much more astute and attentive drivers by 60-70% - able to visually calculate many more things at one time such as children running out from behind parked cars and intersection activity.
The woman never bitched at her kid for playing RS again.....
MARCO
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beefyfigure
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Re: Violent video games alter brain's response to violence
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Reply #6 on:
December 15, 2005, 11:30:49 pm »
If anything bad is to be said about video games, it's that they eat up some much goddamned HD space, particulary if you own a 10 GB HD...like me.
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Re: Violent video games alter brain's response to violence
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December 16, 2005, 12:19:16 am »
Quote from: beefyfigure on December 15, 2005, 11:30:49 pm
If anything bad is to be said about video games, it's that they eat up some much goddamned HD space, particulary if you own a 10 GB HD...like me.
10GB? OMG, I fill 10GB of Hard Drive space up nearly every other day.
***GhostSniper rushes out to buy yet ANOTHER 500GB Hard Drive...
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beefyfigure
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Re: Violent video games alter brain's response to violence
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December 16, 2005, 12:24:23 am »
Good for you. I'm going to hang myself now.
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Monoman
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Oh Canada!!
Re: Violent video games alter brain's response to violence
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December 16, 2005, 04:53:06 am »
I'm not sure if anyone has seen this new
game
, but it sounds awesome.
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Re: Violent video games alter brain's response to violence
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Reply #10 on:
December 16, 2005, 10:02:35 am »
lol nice find monoman.
** wonders off in search of some boxes **
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