*DAMN R6
.:Navigation:| Home | Battle League | Forum | Mac Downloads | PC Downloads | Cocobolo Mods |:.

Welcome, Guest. Please login or register.
November 25, 2024, 12:01:43 am

Login with username, password and session length
Search:     Advanced search
One Worldwide Gaming Community since 13th June 2000
132955 Posts in 8693 Topics by 2294 Members
Latest Member: xoclipse2020
* Home Help Search Login Register
Pages: [1]   Go Down
Print
Author Topic: Mosque is worst map ever  (Read 2730 times)
0 Members and 1 Guest are viewing this topic.
BK
Guest
« on: August 25, 2004, 07:36:41 am »

I'm not refering to the design, which is very cool, but the optimization. These maps run abysmally on my machine where other much larger and more detailed maps run quite well.

Is there any chance there is some file (or files) that didn't get optimized/converted when porting this mod to the Mac? I'm hoping so, because as of right now this very cool map is unplayable for me.
Logged
*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« Reply #1 on: August 25, 2004, 10:44:19 am »

Damn it, haven't tried it on my iMac yet. On my powerbook it runs very well. Have you tested it with Island Thunder activated, because in general if a map tries to find the right textures the fps goes down. So every white missing texture spot causes slowdowns. About the optimizations, there is nothing else I can do.

Bye,

Mauti
« Last Edit: August 25, 2004, 09:50:44 pm by *DAMN Mauti » Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
BK
Guest
« Reply #2 on: August 25, 2004, 07:52:06 pm »

Yup, I have IT running. The only screwy texture I noticed in the map was on a couple of the enemy helmets. That's an excellent thought about the .env file, I'll give it a go. If I spot anything else I'll drop a line. Thanks!
Logged
BK
Guest
« Reply #3 on: August 25, 2004, 08:54:54 pm »

Two additional notes that might help:

I changed the fog but that helped only marginally. On the "dawn" version of the map my frame rate drops rapidly when I am facing the front of the mosque. Once the front of the mosque is at my back or othherwise off screen everything is fine.

I played the "day" version of the map twice in a row (also with altered fog). The first time it was playable but the second time it ran at only 1 or 2 fps when I was facing the enemy troops. I've no idea why performance should vary so widely between one game and the next (I was playing the "Rambo" game type).
Logged
:MoD:Shade
God bless the freaks
*****
Offline Offline

Gender: Male
Posts: 1044


Mojo-Jojo!


WWW
« Reply #4 on: August 26, 2004, 01:16:09 am »

I only have a 700 MhZ G4 and I absolutly love that map.  Yes, when your facing the Mosque the frames will drop because there is a lot more detail and textures over there.  But it's still playable for me.
Logged

Saberian 3000
Sr. Member
***
Offline Offline

Gender: Male
Posts: 489


The victory is not to be a target, but to win


« Reply #5 on: August 26, 2004, 06:27:17 pm »

BK what type of computer do ya have speed wise?

Saberian
Logged

In the end, it's about what is fair for the whoie
BK
Guest
« Reply #6 on: August 29, 2004, 03:45:31 am »

I run GR on an 800mhz iMac with 512MB RAM. All of the standard maps, including DS and IT, run smooth as silk. It is the inconsistency of performance between these other maps (both official and mods) and the Mosque map that leads me to question whether there isn't something off in the texture files.
Logged
BFG
Global Moderator
Emperor of Spamness
*****
Offline Offline

Gender: Male
Posts: 6521


Mr.Chuckles the Nipple Monkey


« Reply #7 on: September 03, 2004, 09:21:24 pm »

... currently thinking its a pretty awsome map - really demands a different stle of play and is a great variation from a lot of the maps about. like shade said a bit of a dip at the actual mosque but nothing to make me not want to play it more!
Logged

"You cant fight in here gentlemen, this is the war room!"
AA:MoD
Saberian 3000
Sr. Member
***
Offline Offline

Gender: Male
Posts: 489


The victory is not to be a target, but to win


« Reply #8 on: September 12, 2004, 04:41:08 am »

Rgr that, I am running a dual 867 and I pull normally 40-60fps off that map.  Granted I dont have the Nvidia G-force 2 32card that you have but I can tell you my comp wouldnt run much faster.  Not sure what you are doing but just make sure when you run the mod to only have DS and IT on it.  If you run the DAMN Mappacks with it as well it will generate serious amounts of lagg.  Food for thought.

Saberian
Logged

In the end, it's about what is fair for the whoie
-V-
Guest
« Reply #9 on: September 12, 2004, 04:54:42 pm »

Try setting human shadows to a lower setting, this is wot eats the most fps on the mac GhR engine
Logged
Pages: [1]   Go Up
Print
Jump to:  



 Ads
Powered by SMF 1.1.7 | SMF © 2006-2007, Simple Machines LLC
Page created in 0.068 seconds with 21 queries.