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| | |-+  Whats the worst Tom Clancy game ever?
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Author Topic: Whats the worst Tom Clancy game ever?  (Read 2023 times)
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*DAMN SK
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« Reply #20 on: January 13, 2004, 02:25:58 am »

R6 pwned RS, and definatly GhR, RvS is pretty fucking sweet thow

but over all the best tom clancy game ever is r6, and all your opions are wrong, simply because you all suck and im your god

and drunk so shut up

GhR blew donkey nuts and all you noobs can go eat a dick

s
k
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« Reply #21 on: January 13, 2004, 03:23:39 am »

Well put SK. I did play r6 but most oh yall dont know that Smiley. Im not going to reveal my r6 name for the sake of i dont want any of you to know. r6 was pretty bad ass when it came out. With the hype that RS created it didnt live up, but it was still a hell of a game. Then GhR came around. I myself did feel it would be a fun game being that i played it on xbox live and it wasnt half bad, then i got on mac and played it for about a week and realized its camping potential. In other games like RS, R6, and RvS campers can be taken by methods of flanking, flashing or plain rushing, but the factor in GhR that prevented this was the large maps. That and i didnt like the fact that the GhR gameplay was slow. Splinter Cell was worth the 17 dollars i paid. Good plot good graphics good everything. Didnt play Sum of All Fears but the fact that no one plays it on PC gives me a good hint on how it plays. RvS is better then all combined. The fact that we can now see our weps in a Tom Clancy game is huge. The gameplay is a bit slower then RS but still quicker then GhR. A balance i can live with. The factor that noobs cannot own in RvS is another good thing (cept when c mags are on Tongue sry bucc). All and all if u look in the xbox magazine at the ratings of games, all tom clancy games are rated 9.0 or higher which is bad ass. Props to the companies for creating these games and i cant wait for Rainbow Six the movie (yes it will come i read about it) and Rainbow Six 4. Here's to the future!
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« Reply #22 on: January 13, 2004, 03:44:59 am »

I thought Splinter Cell was on the upper tier of my favorite Clancy games. It's single player was the best of any I'd played, and although it doesn't need multiplayer, the new Splinter Cell: Pandora Tommorow for Xbox will have online multiplayer of some kind, and will feature graphics that will knock the socks off of a lot of games.

I had a lot of fun back in the day with R6 on my N64 playing with my friends.
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« Reply #23 on: January 13, 2004, 06:26:10 am »

Ghost Recon is and was an awesome game. Finally teamwork was really required - no more I can do it all alone. Extreme well done camouflage and well balanced weapons contrary to RS were the PDW owned all.

     Mauti, teamwork is a double-edged sword. Sure, the need for teamwork adds much to the game, IF you have a team to play with. Pickup games in GhR were crap.

     The camouflage was well done for 25% of the teams: the blue team. The other three teams ranged from mediocre camo to no camo. For the blue team, the camo was good, yes.

     Balanced weapons? Now you're just talking out of your ass. There was precisely one weapon in GhR: the OICW. I'll even stretch and say there were three: the OICW, the OICW/GL, and the SA80 for CQB. That's not well-balanced, that's a lack of balance. RS was poorly balanced as well, of course, but I saw numerous people using non-PDW weapons to kick the crap out of PDW users, whereas the long engagement distances that are usual in GhR ensured that the OICW was the victor in almost every confrontation due to its accuracy and large zoom.
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« Reply #24 on: January 13, 2004, 08:19:44 am »

Before I switched to 56k I did kill alot with AN-92 and the German Machine Gun. People hated me for using support but I got alot of kills with those guns. (some people just dont know how to use em. Correction. Most people dont know how to use them). GhR was also more strategy oriented than point and shoot at head oriented like RS. You had the possibility of different routes and ambush points to take advantage of. Camo was pretty good. I know Blue's was the best but Yellow team was very good. You could hide in bushes and trees very easily and the one for red team was also good for hiding in tall grass because the helmet was the same colour and texture as it.

RvS I am not gonna judge yet because it is still in that new game nirvana. People are just getting used to it and are soon bound to find glitches, the cheap guns and what not. All though I cant findout what gun is cheap like POW and OICW (maybe the F90). I cant wait for GhR2.
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« Reply #25 on: January 22, 2004, 11:28:53 pm »

As I have not played R6 or RS, i will not even try to compare them to anything else (please, keep the boos and hisses to a dull roar  Smiley  )

Between GhR and RvS, id say GhR is the definate winner.  In GhR, it is my experience that if you have a steady trigger finger, good aim, and a good kit choice and knowledge of the map, you can do great things, and really affect the outcome of the game.  Yes, glitching was a horrible problem, and all that business.  So the game was coded poorly.  Assuming you didnt run into any of those nasty snags, and someone who wanted to harp on them, all seemed to do pretty well.  Yes, there were a definate few weapons that were over-used, but think about this.  If youre in the special forces, and you have a selection of say, one hundred weapons to choose from, and you know what kind of situation you were going into, isnt it a pretty good idea to pick the best weapon for the job?  In addition, wouldnt it be kind of lame of all the weapons in GhR were more or less equal, so it hardly mattered what you picked?  There are tons of factors, but those are the big'uns.

Now for RvS. After playing quite a bit, ive seen that, the game relies more on things that dont quite fit into the real world.  For example, ive never seen someone who is laying prone, waiting for a person they know is there, to come around a corner, win the fight.  The person who is moving, in almost all cases, seems to have the better chance of killing their opponent, and, surviving themselves.  Doesnt seem too realistic to me =P  Plus, i prefer much more in GhR that it is virtually one hit one kill, also emphasizing accuracy, since most of the fighting occurs at long ranges.  RvS, in situations where in GhR there is no way i would go burst or full auto, the only way of even MAYBE getting a hit or a kill, is to put it on burst, and lean on the trigger.  

Plus teamwork doesnt work so well, since the areas are usually so small, one well placed frag will take out the entire team, if youre clustered together, since in addition, there is no space to spread out.  Whereas in GhR, there is more than enough space to spread and move around, have everybody work as a team, and still be far enough apart to not get blown apart by a few well placed grenades.  

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« Reply #26 on: January 23, 2004, 12:21:33 am »

(cept when c mags are on Tongue sry bucc).

Don't know why you are pointing at me here son, since you are much more the noob then I am.  Idiot.
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« Reply #27 on: January 23, 2004, 04:01:40 am »

Lmao oh really? Ive been playin this game on PC much longer then u have....so please lay off. Im trying to leave you alone so i feel you should do the same.
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« Reply #28 on: January 23, 2004, 04:45:14 am »

Lmao oh really? Ive been playin this game on PC much longer then u have....so please lay off. Im trying to leave you alone so i feel you should do the same.

1) if you were trying to leave me alone, you wouldn't have mentioned my name, would you?  Nice lie.

2) Really?  You know which games I play on PC and which games I don't.  And for how long.  Nice to know that you are all knowing like that.  Thanks for more examples of not thinking before you type.  Feel free to keep the moronic comments coming.
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