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Author Topic: warzone and unfair maps  (Read 3847 times)
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c| Splinter
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« Reply #20 on: October 07, 2003, 10:29:36 pm »

I could be wrong but i think on POW Camp, it's outside in the trees in the middle right of the map.

Castle Day, Aurora, Mountain, Swamp are all good and pretty even as far as spawns.
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« Reply #21 on: October 07, 2003, 11:32:50 pm »

     If that's where the WZ is, that'd be fantastic. But since the WZ is generally smack in the center of the map, I think it's inside the walls. Now I need to find out for sure. : D
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« Reply #22 on: October 07, 2003, 11:34:02 pm »

No, this one was actually well placed for once.  Wink
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« Reply #23 on: October 08, 2003, 01:23:23 am »

Quote
Castle Day, Aurora, Mountain, Swamp are all good and pretty even as far as spawns.

Castle day is not even spawns. B/C 2 of the spawns r closer to entrances to the castle they tend to be able to get inside first and controll the area around the war zone. In one game i was able to run trough the war zone and get to a place to watch an enrance b4 the other team could even get inside.
wz is ok on some maps but most that i have seen one or 2 spawns almost always have an advatage.
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« Reply #24 on: October 08, 2003, 03:10:26 am »

Couple things,

Loth, he's right, it's outside on the south-east clump of trees on POW.

Embassy is a very fair map in my opinion, as it seems about the same distance to run to the base from all spawns too.

Last note, since it's random spawns, all maps are fair, because if you pick one that's off, you have no clue if you are going to get a good spawn or screwed (so most people just avoid them).
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« Reply #25 on: October 08, 2003, 05:15:32 am »

Can't u MP guys edit the mod (according peeps suggestions) to  place the WZ in more faire locations?


for  mbc it should be behind the mbc me think
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« Reply #26 on: October 08, 2003, 06:24:13 am »

Hmm, not much room behind embassy--neither inside nor outside the wall...
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« Reply #27 on: October 09, 2003, 02:32:13 am »

Horda, it's not our mod to edit.

Sturm, nobody spawns over their either, so what's that got to do with anything?

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« Reply #28 on: October 09, 2003, 06:56:57 am »

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Sturm, nobody spawns over their either, so what's that got to do with anything?

I think he was refering to places to move the war zone on the mbc map.. saying there is no other place to put it.

Quote
Horda, it's not our mod to edit.
I feel as long as you give credit to its original creator (and ask him if he does not mind if you do it).. you could mod it.. its not copyrighted.
« Last Edit: October 09, 2003, 07:01:01 am by Lee Harvey » Logged

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« Reply #29 on: October 09, 2003, 08:51:26 am »

Yes, it is copyrighted.  Copyright is implicit and doesn't need to be marked.

Also, I don't know if anyone in MP has the right tools to change it anyway.  Loth may, but not as far as I know.  Plus, we aren't the ones saying it needs to be changed.  Those with the beef should be the ones to make that effort, don't you think?
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« Reply #30 on: October 09, 2003, 08:55:04 am »

I dont know how to change such things.. im just a dj. If i could i would ask if i could change it a little to help out on the maps as needed. but like i said... i can make some kick ass sound tracks for it.. but not do any of the coding.
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« Reply #31 on: October 09, 2003, 10:52:38 am »

Horda, it's not our mod to edit.

Sturm, nobody spawns over their either, so what's that got to do with anything?



Because Bucc, in the previous post by Horda, he suggested placing the WZ in that location.
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« Reply #32 on: October 09, 2003, 06:56:44 pm »

Horda, it's not our mod to edit.

Sturm, nobody spawns over their either, so what's that got to do with anything?



Because Bucc, in the previous post by Horda, he suggested placing the WZ in that location.

outside the walls i meant

i like maps with WZ in open spaces
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« Reply #33 on: October 09, 2003, 06:57:47 pm »

I dont know how to change such things.. im just a dj. If i could i would ask if i could change it a little to help out on the maps as needed. but like i said... i can make some kick ass sound tracks for it.. but not do any of the coding.


Sad

mb we should mail Major playing the url of this forum
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« Reply #34 on: October 10, 2003, 05:07:15 am »

Well, unfortunately with editing the WZ areas you would have to change the script for each of the issue maps in general.  The thing with Warzone is that it uses what the center spot would be on the actual map script in the mission files.  So to change the area you would have to change the map .mis files.  It would be nice if it could be done though but whoever hosted the game would have to have those changes to the spawn spot.  It could be done, but weather or not people would want to accept that is another story.

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« Reply #35 on: October 10, 2003, 05:09:06 am »

If you would like I could do that and send it in.  But weather or not they would be accepted by all cbing clans is another story cause in essential you are changing the original script for that.  But I can do it if everyone agrees to it being done.

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« Reply #36 on: October 10, 2003, 05:38:08 am »

Horda, it's not our mod to edit.

Sturm, nobody spawns over their either, so what's that got to do with anything?



Because Bucc, in the previous post by Horda, he suggested placing the WZ in that location.

outside the walls i meant

i like maps with WZ in open spaces

Horda, I wouldn't consider the  narrow area outside the rear Embassy wall a "wide-open space".
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« Reply #37 on: October 10, 2003, 06:04:25 pm »

It looks like Majorplaying is planning on implementing a timer.  Read here:

http://www.geocities.com/majorplaying/preview.html
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