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Goggles
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Topic: Goggles (Read 1238 times)
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Rigid Ice
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Why dodge bullets when you can just suck 'em all in!??
Goggles
«
on:
October 12, 2002, 03:20:03 am »
I have a question with goggles for Rogue Spear. If I make a skin, and keep the hrt_m_file in the skin file, If i play office for example, my skin works. However, if I play Mission 1 the uniform doesn't work- its becuase of the goggles, but why??
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Silent Strike Mod almost ready for public distribution- get feedback from beta testers, put up final mod, put up site, and voila! Maybe a couple days or week (s) remaining!- web space down- cancelled for the moment
Rigid Ice
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Posts: 235
Why dodge bullets when you can just suck 'em all in!??
Re:Goggles
«
Reply #1 on:
October 12, 2002, 05:39:32 pm »
by the way, if I replace the goggle file with some type of image, a white background, colors, etc., then the uniform will work in Mission 1, but the goggle is not transparent.
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Silent Strike Mod almost ready for public distribution- get feedback from beta testers, put up final mod, put up site, and voila! Maybe a couple days or week (s) remaining!- web space down- cancelled for the moment
Rigid Ice
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Posts: 235
Why dodge bullets when you can just suck 'em all in!??
Re:Goggles
«
Reply #2 on:
October 12, 2002, 09:06:07 pm »
great news! I fixed my problem- heres what I did:
I had the skin load an image called TGAHRT_M_GLASS- it was a normal image, so I knew it would at least load in Mission 1 for example.
To make it transparent, or to make it load right, I opened Rommel.cxp and added TGAHRT_M_GLASS.TGA to the botttom with the other goggles.
I went into mission 1, and it worked!- the goggles were transparent and the game could actually load mission 1!!!
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Silent Strike Mod almost ready for public distribution- get feedback from beta testers, put up final mod, put up site, and voila! Maybe a couple days or week (s) remaining!- web space down- cancelled for the moment
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