Title: Playground GhR Post by: Croosch on June 21, 2005, 06:11:37 pm Playground GhR: Ladder credited to [a] ferret
• Anybody who has GhR and the *DBL mappacks can play. • player limit: 8 (4v4) - 20 (10v10), teams have to be even at the beginning of the cb, the only time they may not be is if somebody leaves... which shouldn't happen. • captains: Before the cb begins we get two volenteer captains, the first volunteer picks heads or tails. The winner gets a choice of first player or first map and color choice. The loser obviously gets whatever the winner of the toss doesn't choose. A player can only be a captain 1 time per day. The Captains are in charge of keeping score. Winning captain will post the winning team, winning captain first with all other winning players under him. He will also post the losing team in the same order. • rules: same as *DBL rules (for now at least) Playground GhR can only be played with the Warzone gametype • scoring: Winning player • 1 point Losing player • 0 points Winning captain • 2 points Losing captain • -1 point Title: Re: New GhR gametype? Post by: BFG on June 21, 2005, 06:14:13 pm ... Its the system we used in the school playground at lunchtime for picking the football teams!! I like it! ;D
Title: Re: New GhR gametype? Post by: cO.gabe on June 21, 2005, 06:18:09 pm Yeah I like the idea.. It is fun. But one weird thing is the coin toss - the "loser" gets to pick map and first player, and the "winner" only gets color.. that should be switched. But besides that, i support it.
Title: Re: New GhR gametype? Post by: DarK. on June 21, 2005, 06:23:01 pm Im interested... the pass on the room should be provided only to those who sign up (like the ffa code) We should also note that by no means is the person in charge of the server "in charge" therefore has no booting powers given to him/her.
Title: Re: New GhR gametype? Playground GhR Post by: Tin on June 21, 2005, 06:51:59 pm nice idea, I would like to play. :)
Title: Re: Playground GhR Sign-up Post by: [:] Narauko on June 21, 2005, 09:02:11 pm sounds like a plan.
nark? Title: Re: Playground GhR Sign-up Post by: cO.libre on June 21, 2005, 09:10:46 pm im in... been playing this stuff for a while now and i would like to say to ferret... great idea man, you are a genius.
Title: Re: Playground GhR Rules/Sign-up Post by: Hunter on June 21, 2005, 10:16:40 pm I liked it without the league being involved.
now we have to sign up here? didnt you say it was open to anyone with the dbls? Also now we have to come back for a daily password? what happened to just using the fun password. already all this has led too is it being more complicated. It is now less like kick ball and more like a organized little league also, "volunteer" Title: Re: Playground GhR Rules/Sign-up Post by: Croosch on June 21, 2005, 10:19:22 pm I just thought some of you may want it to be scored... you don't HAVE to use the daily pass. that's absolutely fine, the pass just makes it easier to distinquish people who are signed up or not.
and you don't even have to sign up before you play, you can play a match and when I see your name in the submitted cb I'll add it to the list. I'm trying to keep this as hassle free as possible. I thought a score may add a little edge to the game... personally, I don't think it will take away from the fun at all. Title: Re: Playground GhR Rules/Sign-up Post by: cO.libre on June 21, 2005, 10:44:45 pm now that i see hutners post and think about it i am undecided about the whole thing if the league should get involved or not.
Title: Re: Playground GhR Rules/Sign-up Post by: *Lob on June 21, 2005, 10:58:21 pm I don't mean do be disrespectful but shouldn't the league be concentrating on the next season instead of getting there hands on this?
Lob Title: Re: Playground GhR Rules/Sign-up Post by: cO.libre on June 21, 2005, 11:00:39 pm I don't mean do be disrespectful but shouldn't the league be concentrating on the next season instead of getting there hands on this? Lob good thinking... Title: Re: Playground GhR Rules/Sign-up Post by: [a] LYNX on June 21, 2005, 11:05:42 pm keeping stats and all is cool but i dont wanna talk about scores to much, so leave them out pls. it is already cb-action but im pretty happy that it isnt as serious as the league.
im happy i can welcome a top 100 player the same way i greet a top 10 player - this will for sure change if these scores are published here. we already leave to much players out of the seasons because you can built a better team at the moment. i dont want no replays in this fun gametype. Title: Re: Playground GhR Rules/Sign-up Post by: Croosch on June 21, 2005, 11:12:34 pm I don't mean do be disrespectful but shouldn't the league be concentrating on the next season instead of getting there hands on this? Lob Lob, This is my own project after a couple requests... trust me, I have plenty of time to work on season 11. I'm not saying that the other admins are doing nothing or are gone, we're all working on the seasons. It's just impossible to get a season going as planned without full access to the site and site scripts. I just thought, since this gametype is so fun I would see how it goes in *DAMN... if it doesn't go over or we have too many complaints of *DAMN trying to take over every fun gametype (as we have been accused of) then I'll end it. And that's fine since I'm not doing this for myself but for you, GhR players. keeping stats and all is cool but i dont wanna talk about scores to much, so leave them out pls. it is already cb-action but im pretty happy that it isnt as serious as the league. That's the thing, anybody who wants to can play this... the score shouldn't change the way it's being played. In every one of these games I've played so far the top players are picked first anyway, but the players with a lower skill level still get the chance to play.im happy i can welcome a top 100 player the same way i greet a top 10 player - this will for sure change if these scores are published here. we already leave to much players out of the seasons because you can built a better team at the moment. i dont want no replays in this fun gametype. What do you mean by "keeping stats and all is cool" what kind of stats were you thinking? Just remember, this isn't a done deal, anything can be changed if you want. I just wrote this up to see your reaction. Title: Re: Playground GhR Rules/Sign-up Post by: Dj-Nico on June 21, 2005, 11:28:21 pm aight even though i know ill be the last one picked at all times im in ::nade::
Title: Re: Playground GhR Rules/Sign-up Post by: KGB on June 21, 2005, 11:41:20 pm Any idea's about timeframe ? Weekends ?
I would love to join in the fun, but it all depends on time. Great idea Fer ::applause:: Title: Re: Playground GhR Rules/Sign-up Post by: Croosch on June 21, 2005, 11:42:55 pm nothing is scheduled... you can play anytime somebody has a game open for this.
Title: Re: Playground GhR Rules/Sign-up Post by: ~Po~ TiroFino on June 21, 2005, 11:46:55 pm I love these CBs, they bring back the fun to GhR Multiplater action! Let's not make them any more complicated please, what Ferret has set up is great.... I just like the idea of going in, picking team and going at it... and at the end, it was all fun! I favor no score keeping since it will make it look too serious and competitive, rather than just "come in here and have fun".....
Just my 2 cents! P.D.- DJ NICO, no you wont... just make sure Carp is in, and he for sure will be the "Fat Boy". ::lol:: Title: Re: Playground GhR Rules/Sign-up Post by: Croosch on June 21, 2005, 11:49:50 pm So would we rather just keep this how it was or give this a try?
Title: Re: Playground GhR Rules/Sign-up Post by: <82ndAB>Tigah on June 21, 2005, 11:50:58 pm Some times things are best left alone….
The reason why [a] ferret and a handful of other people decided to create these Public PCB Games, was to give the community a hassle-free, low maintenance, relaxed competition. You log on to Gameranger, you see this room open, you know the password and you enter. If there are not enough people to make it even numbers, then you ask around. Ok sometimes this takes time and also for volunteer captains to front up takes a bit of time too, but there’s no worry about signing up or keeping track of each cb/captain score and most of the top players are already aware of the password and the rules. Granted, some rules probably need to be changed, but that shouldn’t need to be decided here. I think if you talk to [a] ferret, you’ll find he’s not interested in this competition being formalized like this and since he’s the main creator and hosts most of these PCB’s, then I think he reserves the right to do as he pleases with his competition. The main problem we do experience is players not staying for the entire cb and this kinda screws everything up. That’s why when you give the password to anyone that signs up, your opening the “Newbie” gates, something this competition has no room for unfortunately. Noobs like their spawns and can play in any other room – but these games are for those that are experienced and have skills and not to be rude here, but have some clue of what’s going on. The players that play in these PCB’s are mostly part of a “network” – most of us know each other, most of us are competitive and we enjoy this level of competition, without too many rules and without too many noobs ruining it for everyone with their camping, tking, and failure to recognise the meaning of Warzone. Most importantly, these games bring back the “fun” to a game that was becoming too repetitive and meaningless. So I’m sorry Krush, but I don’t think this formalization of the Public PCB’s will take place – on ferret’s server at least. Title: Re: Playground GhR Rules/Sign-up Post by: Croosch on June 22, 2005, 12:10:56 am Don't be sorry, this is what this thread was created for. Once again, I wasn't doing this for myself, I had some requests for this.
I totally agree, this is the most fun I've had playing this game for quite a while and I can see where all of you are coming from. So we'll keep it the way it was. I don't need any apologies, I'm toally fine with this either way. Thanks ferret for thinking this game up (whatever you call it ;D) Title: Re: Playground GhR Post by: joeboy on June 22, 2005, 12:13:19 am Hey krush,
Even though your ideas been shot down kudos on having the initiative to put it out there and toss it around. Wish more of the admins were as active. Title: Re: Playground GhR Post by: Croosch on June 22, 2005, 12:17:01 am heh, if I didn't toss it around I know somebody else who would have... I think of it this way, I saved somebody else a lot of time... and since i have plenty of time on my hands on days like these I'm not really bothered dedicatiing some time to the league and new ideas.
Thank you guys for giving your time on posting your opinions, that's exactly what this league needs most. Title: Re: Playground GhR Post by: Hunter on June 22, 2005, 05:00:18 am Krush,
Keeping score will change the game. the way the game is now, we make the teams with players from all levels. If i am a captain, and i am going to lose a point, for volunteering to lead a team. im not going to want just anyone on my team, thus leading to people being left out. right now we let just about anyone in to play. if we become picky about the players, we will have less matches. also. if you can only be capt one a day. then who will be capt? i know there are days when im capt 2-3 times, just because no one else will..... limiting this will surely make it so games take longer to get set up. and in the long run lead to less games...which is less fun. please, leave the dbl out of these type of games. my server will also not participate in the "formal" style. thanks for your time. and for trying to improve the league. i like to see admins who work. Title: Re: Playground GhR Post by: [a] ferret on June 22, 2005, 05:22:56 am This was linked to me (this forum thingie about this). Well first I would like to say that we do it for fun.. I don't think it would be help the dbl in anyway by making this a "for real" thing. We all get along pretty much now days. cO Po [a] US and other clans have never been this close. We are almost like a little family. I can even tolerate Musk now! (jk i cant). And to put credit where credit is due.. KitKat, Bonfire, KillerXL, Primary, Red Tigah, Kiwi, Roo, and myself all got this idea one night while playing some games. It was an effort by all who designed the rules and created this weird thing. Extra support for keeping it going: Dark, Tirofino, Viva, Lob (lobster), Moss, MuskMelon, Cottonmouth, Ibrajam, Vick, Twist, DVS, and especially Hunter. come play the games.. volunteer .. plz... its all for fun .. and we get to make fun of the "fat kid" .. i try to do it everynight at around 9pm CST. pw is gameon come join the fun :D
Title: Re: Playground GhR Post by: [a] ferret on June 22, 2005, 05:36:33 am btw.. krush has been a key player in this pcb as well.. he has vol. for capt. many many times. kudos to krush and keep coming back man. :))
Title: Re: Playground GhR Post by: Stripes on June 22, 2005, 03:47:51 pm you forgot me ferret :( i even did good in my half cb :(
*** goes and sit in his little corner Title: Re: Playground GhR Post by: [a] ferret on June 22, 2005, 04:23:45 pm haha sorry stripes :))
Title: Re: Playground GhR Post by: cO.twist on June 22, 2005, 07:09:17 pm i agree w/ all of you...these pcb's have been alot of fun..and i think the dbl should stay out of this...its fine the way it is. The only thing i think should be changed is the winner of the coin toss should get color + first map choice...just like a visiting team would get. Then the loser gets first pick. But if you guys like it the way it is, then its all good..it'll be fun either way.
Title: Re: Playground GhR Post by: [a] kitkat on July 06, 2005, 02:55:39 am I agree.. The pcb games are great. I especially enjoy it when no one leaves during the middle of the pcb. It is challenging, team orientated, and you get to pcb with other clan members which is fun.
And while I am here, Im gonna have to mention that 357mag is a nooby... so give me the warning before I post a quadroople whammy... ;D OMG, I G1V3 JOO T3H WARNING!!!!!!11!1!1!!!ONEONE!! Title: Re: Playground GhR Post by: RoeM on July 07, 2005, 02:41:42 am I gotto say that this new pcb thingy is not only really fun but it also is a great way for upcomming players (not noobs!) to gain a taste of real cb's and gain the skills needed to become competitive against more 'elite' players. This can only be good for the regular season as the playing field will become more level.
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