*DAMN R6 Forum

*DAMN R6 Community => *DAMN Battle League(*DBL) => Topic started by: cO.gabe on September 05, 2004, 10:43:49 am



Title: GhR sensors problem
Post by: cO.gabe on September 05, 2004, 10:43:49 am
I have been experiencing a problem with the socom/sensors kit on the DBL maps:  The first sensor will work fine, but then the second one almost always doesn't lay - although it seems to sometimes.  I'm pretty sure this only happens with the Socom and not other guns like the OICW, and only on the DBL maps.  I'll look into it more, but I'm wondering if anyone else has experienced the same problem... I have talked to Bonfire and Murdurah about it, and they it happens to them too.  Any feedback would be appreciated, thanks.

--gabe


Title: Re:GhR sensors problem
Post by: BTs_Lee.Harvey on September 05, 2004, 11:34:51 am
-- Not posting as an admin --

I have not had that prob with the socom/sensor pack.....


Title: Re:GhR sensors problem
Post by: Acri on September 05, 2004, 12:01:17 pm
I've never had problems with the SOCOM but:

I often experience that only the first sensor of the Mp5/4sens works. The rest wont work at all and the first one will only work for a minute or so.

Also: I wish someone could investigate the GhR bug that sometimes simply kills sensors. Sometimes all your sensors just plain out die. Why?


Title: Re:GhR sensors problem
Post by: Stripes on September 05, 2004, 12:32:45 pm
i have this all the time when i lay down a sens (1st it goes down, it works)

then when i place 2nd sens, it doesnt show.'


i have this with the oicw/sens - and SOCOM/Sens.

it doesn't do it all the time but most of it.


Title: Re:GhR sensors problem
Post by: BFG on September 05, 2004, 12:56:35 pm
Quote
have this all the time when i lay down a sens (1st it goes down, it works)

then when i place 2nd sens, it doesnt show.'

i have this with the oicw/sens - and SOCOM/Sens.

it doesn't do it all the time but most of it.

It does happen - often i find the most commen cause is your placment when trying to place the sensor - its most unlikely to ahppen i find on a flat surface, but much more likely to happen if your right next to a wall or a rock or equivelant...


Title: Re:GhR sensors problem
Post by: Acri on September 06, 2004, 06:08:44 pm
Yeah, noticed that too


Title: Re:GhR sensors problem
Post by: BTs_eight on September 06, 2004, 07:48:47 pm
I noticed that on some maps it would do that such as laying the sensors down in a corner of a building... Like inside the garage at M-B-C....

Try going into a room and laying both sensors in the middle of no where and see if u still get that bug... then try going to MBC an go into the garage and try laying some in some corners....


Title: Re:GhR sensors problem
Post by: BFG on September 06, 2004, 10:29:33 pm
yep...  ;)


Also placing a sensor inside a crater can mean that it is virtually useless.


Title: Re:GhR sensors problem
Post by: cO.gabe on September 07, 2004, 12:40:21 am
but much more likely to happen if your right next to a wall or a rock or equivelant...
Unfortunately, those are usually the best places to put them..

I just find this whole thing weird, because the problem seems to be happening a lot more since the dbl 2.55 came out.


Title: Re:GhR sensors problem
Post by: BFG on September 07, 2004, 12:44:06 am
Quote
Unfortunately, those are usually the best places to put them..

Very very true... hence why its annoying heh.

Hmm u think there is somthing in the map pack that has caused problems? Initially i would say very unlikely becasue it hasn't changed any of the core game files at all...


Title: Re:GhR sensors problem
Post by: .iP. Death2u on September 07, 2004, 03:40:34 am
It must be a problem between the DBL maps and the kits cuz the second sensor problem only happens on DBL maps  ???


Title: Re:GhR sensors problem
Post by: Aramarth on September 12, 2004, 09:13:07 am
Simple. The kits have nothing to do with it, as they all use the same sensor item file. The maps, however, are known to be more buggy. Buggy maps = buggy sensor placing.


Title: Re:GhR sensors problem
Post by: Ein on September 15, 2004, 12:07:16 am
I have a general question that kind of applies to this thread...I was in a general game(not a cb or ffa) and we had sensors turned off. While running around the map, I saw a sensor lying near the middle of the map (dedust), around a corner in an obscure spot. I tried to shoot it full auto from right on top of it but it did not dissappear. The game was with only myself and 2 other players, one of whom admitted to seeing and trying to destroy the sensor also. Has anyone else experienced anything like this before as well?


Title: Re:GhR sensors problem
Post by: BFG on September 15, 2004, 12:22:09 am
no, but ein if you can give me anymore information on it (in private if you wish) i would be very appreciate. we try to keep upto date on matters like this!

thanks :)