Title: =X= Weapons Mod for the DBL? Post by: :MoD:Shade on August 11, 2004, 03:59:16 am Theres been alot of talk about this lately and I was basically just wondering if anybody seemed intersted in making this mod a required mod for the DBL. It's a great mod and it adds a new dynamic to the game.
Anyways, just a thought. Title: Re:=X= Weapons Mod for the DBL? Post by: Civrock on August 11, 2004, 04:38:29 am does this mod add completey new and realistic weapons? or does it simply edit existing ones? modded weapons should stay out of the game in my opinion.
Title: Re:=X= Weapons Mod for the DBL? Post by: :MoD:Shade on August 11, 2004, 04:40:55 am Hmm...realistic...maybe not...but then again I don't know about guns. Check it out here if you'd like: http://www.freewebs.com/gameranger/xclanmain.html
Title: Re:=X= Weapons Mod for the DBL? Post by: ??z][t-VieiA.. on August 11, 2004, 05:31:53 am I hosted about 4 hours worth of games with this mod enabled. VERY nice mod. -But In my humble oppinion, it should stay an outside mod. Reason: may of the new weaps are SO much better than the current Origmiss/mp1/DMP weapons. But I see no harm in using some aspects from the pack. -Downgraded, or in other ways fitted to not discourage the use of the old weapons.
Love, VieiA Title: Re:=X= Weapons Mod for the DBL? Post by: :MoD:Shade on August 11, 2004, 05:42:50 am Yeah...in the new DBL Pack we could include some of the weapons from this mod.
Title: Re:=X= Weapons Mod for the DBL? Post by: Stripes on August 11, 2004, 06:59:33 am don't u need X's accept 1st? if u take some of the guns?
wouldn't it be stealing... or?? Title: Re:=X= Weapons Mod for the DBL? Post by: Civrock on August 11, 2004, 07:18:19 am no, it'd be more of an honour for them if (very doubtful) we take anything from the mod for the BL.
the weapons are most probably made by some PC guy anyways... packed together for Mac by =X=. Title: Re:=X= Weapons Mod for the DBL? Post by: *DAMN Mauti on August 11, 2004, 09:50:15 am Well the map pack won't be upgraded anymore except a small host side only(?) detail for season IX.
Bye, Mauti Title: Re:=X= Weapons Mod for the DBL? Post by: Stripes on August 11, 2004, 02:48:47 pm thats a no i guess....
Title: Re:=X= Weapons Mod for the DBL? Post by: jerkasaurus on August 12, 2004, 02:53:03 am Personally, I think that the =X= mod should stay out of the bl. It's fun for a little while, but seems to totally unbalance the game. The RPG-7 for example takes no time aim at all, making the law completely useless. For this an other reasons (who needs a mortar anyways), I just don't think it fits in with the rest of the game.
Title: Re:=X= Weapons Mod for the DBL? Post by: Acri on August 12, 2004, 01:50:30 pm The X mod is a horrible piece of CounterStrike crap... I will not play with this mod ever again. JESUS! These guns are WORSE than laser guns... The PDW is fucking better than the OICW... insane. Adding following kits COULD be fun:
The mortar The Jackhammer The M4SQUAD (with pistol, extra ammo and frags... no sensors) Smoke grenades (May only be used if agreed with both sides due to the lag issues) The Beretta (Standard MP5 damage but with long zoom and a bigger clip.... Definitely has it's pros AND cons compared to old guns.) The PIAT could be considered... but... It would really change the game a lot... People skilled with OICW on long distances would all of a sudden be challenged by people with the PIAT... The mortar should REALLY be used... mb it should replace the tac-nuke? The mortar is PERFECT for clearing out the mbc yard, which i hear was the reason the tac nuke was made.... If you shoot a mortar straight up, it comes down again! Very interesting!! Title: Re:=X= Weapons Mod for the DBL? Post by: :MoD:Shade on August 12, 2004, 04:58:44 pm I completly disagree, the morter is far worse than the tac-nuke as far as unfairness goes. It has a huge explosion radius and 10 rounds that can be fired very fast. Your also the second person who said it was CS crap but I don't know where you get that from because some of these guns are actually used in real life. And to be honest even the ret's could possibly be realistic because i think the real "Ghosts" would be able to run and shoot with very good accuracy.
I agree that the mod should probably stay out of the BL but we really could consider other weapons for future DBL packs. If you shoot a mortar straight up, it comes down again! Very interesting!! Amazing how gravity works... ;) Title: Re:=X= Weapons Mod for the DBL? Post by: Acri on August 12, 2004, 05:13:03 pm Yeah... it only works fully with certain kits ???
Title: Re:=X= Weapons Mod for the DBL? Post by: :MoD:Shade on August 12, 2004, 05:43:17 pm I dunno, i've never tried it with other GL's.
Title: Re:=X= Weapons Mod for the DBL? Post by: cO.Vickedson on August 12, 2004, 11:41:00 pm This mod sucks.
That is all. Title: Re:=X= Weapons Mod for the DBL? Post by: beast on August 15, 2004, 11:32:59 am if you will use the mod .... you should warn people soon enough
beast Title: Re:=X= Weapons Mod for the DBL? Post by: Acri on August 15, 2004, 02:29:00 pm INCLUDE THE MORTAR!
Title: Re:=X= Weapons Mod for the DBL? Post by: Civrock on August 15, 2004, 02:35:08 pm please read Mauti's post again... there is no upgrade for the mappack coming, neither planned (except "a small host side only detail for season IX).
Title: Re:=X= Weapons Mod for the DBL? Post by: pink rat on August 15, 2004, 07:21:02 pm something with (http://membres.lycos.fr/ratrose/sheep.jpg) I bet
Title: Re:=X= Weapons Mod for the DBL? Post by: DarK. on August 23, 2004, 10:59:43 pm ok... heres my schpeel on the whole =x= mod... Even tho mauti said no upgrade coming... things change. <Period> Life has no limitations or boundries. Now I for one am not at all interested in allowing this mod into the confines of the DBL. For one the reticles... when you run in the game they dont move. Rockets have 0 time to fire u just have to stop. I also have a problem with the power of some of these guns. I think that they are unrealistic to the world of Ghr. Along with some of the zoom's on the guns. For example the mmI or mII w/e is not the grenade launcher, has OICW zoom and is a small automatic pistol. If your trying to tell me that that is realistic, then ralph nader has already won the american presidency. I mean honestly this is a cheap weapons mod that ruins every aspect of the game and turns it into a Goldeneye run in jump around blast everything with your rocketlauncher that you can shoot in mid air while doing a double back flip. The mortar is also an issue as Acri wants it in. But have u noticed the kit that comes with it? The full auto OICW zoom pistol. So even if it was to be added in... the weaps the kit comes with should be changed.
Just my view on things DH out Title: Re:=X= Weapons Mod for the DBL? Post by: Mortar noob! (acri) on August 23, 2004, 11:32:57 pm I want the mortar!
Title: Re:=X= Weapons Mod for the DBL? Post by: Ein on August 24, 2004, 12:08:10 am Personally, I was happy even before the DBL mods came out and added the IT weapons to the acceptable weapons to use in cb's. However like Dark said, things change, and we have to get used to it. I have faith in the admins to establish weather they will add any weapons in the following seasons and that the weapons they add keep the game fairly matched(unlike tac-nuke). But if the admins do decide to add new eapons to the acceptable list, I hope they would show the courtesy to all of us by letting us know plenty of time in advance before the start of the season they were to be used in.
Whats that they always say... Change is a good thing? Ein Title: Re:=X= Weapons Mod for the DBL? Post by: Aramarth on August 24, 2004, 12:34:14 am :( Hey... I fixed the tacnuke!
Title: Re:=X= Weapons Mod for the DBL? Post by: Civrock on August 24, 2004, 12:49:32 am yeah... it's useless now. ;)
Title: Re:=X= Weapons Mod for the DBL? Post by: Ein on August 24, 2004, 03:00:34 am :( Hey... I fixed the tacnuke! stand corrected... sorry Ara. ;) Title: Re:=X= Weapons Mod for the DBL? Post by: DarK. on August 24, 2004, 05:41:25 am wasn't that a part... or the major part of 2.55?
Title: Re:=X= Weapons Mod for the DBL? Post by: Soup on August 25, 2004, 02:26:03 am x mod sucks
|