Title: BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 02:11:40 pm OK, ppl you are gonna love me if you like to play BF 1942. I have found 2 more mods for this game (for Mac), they are called:
1) Eve of Destruction (EoD) 2) Desert Combat Extended Comments on 1 & 2: 1)Eve of Destruction works and seems like fun. It adds new maps. Also, its still based on WWII. 2)DC Extended for some reason doesn't seem to work. It loads but then the screen goes black and does nothing else. You can find the BF 1942 mods here (http://www.macfpsgames.com/UpDownload.phtml). On to CoD... You HAVE to get these new CoD Maps, I mean HAVE to!! :D thats how good they are. But first, lemme give you some background. I luckily happend to come across a great server when playing CoD a few weeks back and I thought it was the best CoD server I have played yet. It hosted about 20 people in total, so 10 per team, which I personally like b/c it makes you use tactics rather than playing in a 40 + people server where all you do is run around and kill or be killed in a matter of seconds. The reason I like this server so much is b/c it elicits great effects that I have not seen on any other server. Such as, you can shoot the helmet off of your enemy or teammate; you also get air bombers dropping bombs onto the battefield that you can get hit with, and you can see the planes flying over head so you know when to expect the air-raid so you have to grab cover. But, by far the best effect that made me wanna keep the IP of this server is that when an enemy drops a nade next to you and you survive (partial damage) you get a concussion effect, like in Saving Private Ryan when a tank fires into a building next to Tom Hanks and then everything goes quiet and then there is this "pinging" noise that you hear; and during all this time you can hardly move but you can still fire and the whole screen goes blurry as to resemble the after effect of a nade going off next to you.....ITS AWESOME STUFF!! I am getting excited just making you guys know this, b/c I'm sure some of you reading this is gonna wanna beg me for the IP. Anyway, when you join a server and begin to play, usually the server host has a greeting message at the beginning of a game and infact it showed who the host server was. It had a URL and so I decided to check their site out. After being impressed with the site and how technical this clan is with stats and a nicely made site, etc...I came across more map mods for CoD. I thought to myself, "ahh its probably only for PC" but as I read on I realized that some are .zip formats and so it should work for Mac.....WELL THEY DO!!! These maps are much bigger and are great looking. One of them is a modified verion of Southern France from MOHAA and the rest are new and great. Trust me get them. LMAO I am so tempted just to leave this post blank without the URL so you guys beg me to give it to you, but I won't do that b/c I would want these maps to. So I have taken the time to find these mods, some by chance but non-the-less (sp?) I did find them, and write this thread to contribute to my fellow mac gamer friends, something I'm sure that PC gamers wouldn't do. Anyway, you can find these mods from this clan called Canadian Black Watch and the link is this (http://www.canadianblackwatch.com/download/pafiledb.php?action=category&id=7). Make sure you DL the mappack #1, they are in .zip format and these do work (GREAT MAPS). The other 2 I DL'd (Heat of Battle and Patch) are .exe files so I didn't bother with them, I think they will work if you use VPC, but I didn't bother. Also, this server when hosting random maps and game types uses the map called Falaise Villa, make sure you get that or you won't be able to play on their server. There are other maps you can DL, I DL'd Farm map, but I haven't tested it yet. GREAT FIND! Best part is, for me anyway (b/c I'm in Canada), its a Canadian based server so the ping is great!! Now, be good little boys and girls and say, "Thank You uncle Nomad" ;D Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: core.Sinister on July 28, 2004, 03:37:04 pm Dont play much CoD
But as for BF1942 DC Extended doesnt work. Eve Of Destruction doesnt work (and is Vietnam based btw). Forgotten Hope which is 1.5 gb and took me 2 days to download, surprisingly doesnt work. So far ive downloaded 7 mods for Battlefield and Desert Combats the only one that works. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: spike on July 28, 2004, 04:09:56 pm thank you uncle nomad!
....but doesnt the blurring and sound thing happen in the normal game? Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 04:16:10 pm Dont play much CoD But as for BF1942 DC Extended doesnt work. Eve Of Destruction doesnt work (and is Vietnam based btw). Forgotten Hope which is 1.5 gb and took me 2 days to download, surprisingly doesnt work. So far ive downloaded 7 mods for Battlefield and Desert Combats the only one that works. Eve of Destruction DOES work, I played it this morning and is a Vietnam based map, yer right!! my bad, I must have chosen the wrong map. Although, I just tried it again now and is choppy as hell @ 800x600 on a PB 1.25 with 2 GB RAM and ATI 64 MB card. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 04:17:27 pm thank you uncle nomad! ....but doesnt the blurring and sound thing happen in the normal game? Awww yer welcome son!!! lol and to answer yer question, no it does not. You'll know what I mean when you play in that server. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: core.Sinister on July 28, 2004, 05:26:48 pm Eve of Destruction DOES work, I played it this morning and is a Vietnam based map, yer right!! my bad, I must have chosen the wrong map. Although, I just tried it again now and is choppy as hell @ 800x600 on a PB 1.25 with 2 GB RAM and ATI 64 MB card. Ahh well mb theyve fixed it. When did you dl it nomad? Just thought id let you know. As im kinda tired of downloading 600mb + mods only to find theyve not been tested and dont work. Most of mine were from here http://www.macologist.org/viewtopic.php?p=566#566 mb ill try from your link. Thanks Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 05:48:06 pm I DL'd it last night. One was 299 MB the other ~ 400-500 MB, cant remember exactly.
Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: kos.viper on July 28, 2004, 05:56:21 pm I luckily happend to come across a great server when playing CoD a few weeks back and I thought it was the best CoD server I have played yet. It hosted about 20 people in total, so 10 per team, which I personally like b/c it makes you use tactics rather than playing in a 40 + people server where all you do is run around and kill or be killed in a matter of seconds. In a 40 person server, extreme tactics are required because you are playing against better overall players. Where as a 20 player server has less people, this equals a lower number of good players and more noobs. :) Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: crypt on July 28, 2004, 06:22:42 pm In a 40 person server, extreme tactics are required because you are playing against better overall players. Where as a 20 player server has less people, this equals a lower number of good players and more noobs. :) Or you just have 30/40 campers rather than 15/20. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 09:05:02 pm In a 40 person server, extreme tactics are required because you are playing against better overall players. Where as a 20 player server has less people, this equals a lower number of good players and more noobs. :) Or you just have 30/40 campers rather than 15/20. LOL, exactly!! the 40+ all they do is spray and pray. Not that in the 20 or less games they don't, its occurs less frequent b/c you have the "time" to go around and grab cover and use some stealth moves. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: kos.viper on July 28, 2004, 09:57:54 pm Spray and pray with a rifle? I think not. :)
Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 28, 2004, 10:33:25 pm Spray and pray with a rifle? I think not. :) But thats exactly my point, you can't play with a rifle when there are 40+ in yer room, that's just not feasible, b/c you won't last 30sec before being killed, b/c everyone is using a smg and spraying and praying.:) Unless, you play in a large map like Boucage or Dawnville, and even these are only a select few. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Serval on July 29, 2004, 04:49:44 pm hi i have found the same server for cod but for europeans this time (its in uk) , grenades still have the concussion effect u can always lose ur helmet or guns ,when the round start one of the teams will be parachuted on the battlefield at middle round the other team will be parachuted too when they ll have to respawn if u r landing on a roof u will get stuck(open console and type /kill) second change is that theres 3 soldiers class,to change ur class u have 10 scds when u r respawning simply hold "F"
Foot Soldier: a strong soldier that can carry two guns on the battlefield, he cant set or defuse bombs Medic:an invaluable player that can apply first aids to his teamates,to apply first aids go near ur wounded teamate and hold down "F"key,during this process both players cannot fire or treatment will be stopped, u have 4 medics pack and u can carry only one gun Engineer:this player have only one gun and is the only one that can set or defuse bombs (i have never seen engineer coz they seem to be used for search and destroy gametype) here is the link to their website http://www.vs-uk.net and here is their server ip 217.161.41.47:28980 , im taking fun there for two weeks now and its always hard to go sleeping lol. well sry for my basic english and hope u'll like the new features to join this server without installing something just be sure to put allow downloads off, cya and have fun ;D Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: KoS Ultimo on July 29, 2004, 09:25:09 pm Spray and pray with a rifle? I think not. :) But thats exactly my point, you can't play with a rifle when there are 40+ in yer room, that's just not feasible, b/c you won't last 30sec before being killed, b/c everyone is using a smg and spraying and praying.:) Unless, you play in a large map like Boucage or Dawnville, and even these are only a select few. I rifle on tango down & squadgames, both 40 player pubs and own everyday. Your just not good enough yet..... Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 29, 2004, 10:18:57 pm hi i have found the same server for cod but for europeans this time (its in uk) , grenades still have the concussion effect u can always lose ur helmet or guns ,when the round start one of the teams will be parachuted on the battlefield at middle round the other team will be parachuted too when they ll have to respawn if u r landing on a roof u will get stuck(open console and type /kill) second change is that theres 3 soldiers class,to change ur class u have 10 scds when u r respawning simply hold "F" Foot Soldier: a strong soldier that can carry two guns on the battlefield, he cant set or defuse bombs Medic:an invaluable player that can apply first aids to his teamates,to apply first aids go near ur wounded teamate and hold down "F"key,during this process both players cannot fire or treatment will be stopped, u have 4 medics pack and u can carry only one gun Engineer:this player have only one gun and is the only one that can set or defuse bombs (i have never seen engineer coz they seem to be used for search and destroy gametype) here is the link to their website http://www.vs-uk.net and here is their server ip 217.161.41.47:28980 , im taking fun there for two weeks now and its always hard to go sleeping lol. well sry for my basic english and hope u'll like the new features to join this server without installing something just be sure to put allow downloads off, cya and have fun ;D I played in one just like that!! I thought it was great, but I couldn't figure out how to use the damn med pack. I know you had to use F and it is binded as my action key but I didn't know how exactly. I think I have a server like that saved in my favourites. But, a few questions.... 1) you said that I can only use it on players that are wounded, don't you mean dead? 2) do they infact get wounded and wait for some medic to revive them? 3) is there a way to know where yer teammate who is wounded is, or do you simply happen to come across them as you wander around the map? 4) I mean, if they do get wounded and wait for medic, what happens if no medic shows up? do you get to respawn or do you have no choice and have to wait until a medic hopefully finds you? 5) also, are you playing on a Mac? (I hope so ???) Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 29, 2004, 10:21:49 pm Your just not good enough yet..... Harr Harr Harr! You only think yer better than me bud, but that's my secret, I play rope-a-dope with you and then when you least expect it....BAM!! Nomad goes 62-5 ;) Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Serval on July 29, 2004, 11:07:49 pm a few answers ;) :
1)no i mean wounded, if u die u respawn . 2)theres many ways to get wounded ( from a bad fall to a lost bullet or most of times after a successfull gunfight)wounded people doesnt wait for a medic ,that's why medic is a dangerous class :D 3)u can see ur wounded teamates on ur radar as red flashing "!" and when u r looking at them their name doesnt appear in green like ever but in orange(medium wounds) and red(this guy will need like 2or3medic pack) 4)if no medic shows up they ll have to find a medic pack by themselves or they ll have few chances to survive to their next gunfight 5)yes im on a mac :) being a medic is hard but fun u have to make a lot of choices and run under fire all the time and u have to know when to apply first aids and when u better not. to heal someone press and hold "F" both of ya must not move or fire(it doesnt take long but sometimes u have no choice) now im gonna do some games cya http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/ass.gif ::) Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Monoman on July 30, 2004, 05:23:47 pm Nomad, I have the Revolt and the Heat of Battle mod already expanded. Revolt and HoB (http://www.macgamingmods.com/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=18)
Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 30, 2004, 07:47:23 pm Nomad, I have the Revolt and the Heat of Battle mod already expanded. Revolt and HoB (http://www.macgamingmods.com/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=18) You created these? And, I noticed you live in USA under yer profile, and yet, you display a Canadian flag, are you a Canadian born American?? Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Serval on July 30, 2004, 11:30:56 pm woohoo thx monoman
im looking for so long for revolt but i always find exe files thx u :D Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on July 31, 2004, 12:34:47 am I DL'd your HoB mod form yer site and it installed perfectly and I followed your Read Me instruction on installing, how not to put it into the main folder but rather simply in the CoD folder. And then I launched the MP CoD game and clicked on Mods and then selected (hbv03 something like that) the mod and it launched fine and the main menu showed up with the title HoB, I thought great.
But, when I searched for servers hosting HoB mod games there was only 1, even after I did a Refresh List and when I joined this game it game me some kind of ever and so I wasnt able to play. Am I doing something wrong or not doing something I am supposed to? Help Plz. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Monoman on August 01, 2004, 04:12:51 am You created these? And, I noticed you live in USA under yer profile, and yet, you display a Canadian flag, are you a Canadian born American?? I just expanded the exe files then made them into sitx files. I'm not Canadian, I just liked the image when I found it. ;) As for the not finding any servers, I found tons for both the Revolt and the HoB mod. I'm thinking the reason you couldn't play was you didn't get the update for HoB. Mod Patches (http://www.macgamingmods.com/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=11) **Update** I just checked the Revolt site and the Revolt mod has been updated to .15 as a full download, meaning no patch to update from .11. I will add this update tonight. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 01, 2004, 10:40:08 pm You created these? And, I noticed you live in USA under yer profile, and yet, you display a Canadian flag, are you a Canadian born American?? I just expanded the exe files then made them into sitx files. I'm not Canadian, I just liked the image when I found it. ;) As for the not finding any servers, I found tons for both the Revolt and the HoB mod. I'm thinking the reason you couldn't play was you didn't get the update for HoB. Mod Patches (http://www.macgamingmods.com/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=11) **Update** I just checked the Revolt site and the Revolt mod has been updated to .15 as a full download, meaning no patch to update from .11. I will add this update tonight. Thanks Mono, yer right it was the update i was missing. Ok, some new problems I discovered in HoB. Its more like some kind of glitches. I found a server playing under the revolt mod and when I was playing in teh game, I discovered that my name was not |MP|Nomad as I typed it into the options but instead it appeared as |PM|onAdm, totally screwed up. So, I thought to myself that maybe since its the mod, I have to re-bind all my control keys again, b/c I also noticed that my binded keys to select commands was not working at all. For instance, I keep my scroll up as to select primary weapon and 4 on the keyboard for pistol and I discovered after 10min of playing around with the mod that these two keys were opposite. So I re-checked in my options to see if my control keys were still the same and they were, but in the game they were giving me the oppsite result. So I basically had to trick the mod, by keying in 4 as my primary and scroll up as pistol, so that in the actual game when I scrolled up it gave me what I wanted which was primary wep, and when I selected 4 it gave me pistol. So I think things have to be worked out, just thought I would let you know. Thanks for the help. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 02, 2004, 12:19:17 am Monoman, the Revollt .15 update helped for me to gain access to more servers. I played only one game today and find that the mod makes the game laggy as hell. I was getting about 5-10 fps when at CQB and from far it was about 25-30 fps. Overall, revolt I dont like very much, I am gonna give HoB another try and I'll report back.
Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Monoman on August 02, 2004, 12:31:31 am I played in the same server that turns your name backwards. Although, my keys were still the same. ;)
Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 02, 2004, 01:12:09 am OK, I just finished playing HoB and I have a few observations and a few questions, Monoman.
1) I had the same problem again, my name gets screwed up when I join ANY server, but then seems to correct ITSELF while I play about 10-15min later. (no biggy really) 2) I played on 2-3 different servers and I noticed that every server doesn't allow Cross Hairs support, is this host controlled or does the HoB mod simply not support crosshairs? 3) I noticed that the weapon sounds are different, but still good. 4) You get a new weapon for each Country you play for. 5) and again, my keys are all different for HoB, but for Revolt, they stayed the same as Normal CoD: For HoB, I set my keys up in Options like this: 1st weapon = Wheel Down (although in the game it bring up my Pistol) 2nd weapon = there is NO 2nd weapon in this mod (again, I don't know if this is host controlled or b/c the HoB mod does NOT support it - every server I have been to, you CANNOT have a 2nd weapon). BUT, you can pick up other weapons but you lose the one you already have and the one you pick up only carries a max of about 10 rounds, basically don't switch unless your current weapon has no more ammo. Pistol = Wheel Up (although in the game it bring up my 1st weapon) Granade = 1 (this is the only one that stayed the same as I always use) My conclusion, I like HoB much better than Revolt, b/c the graphics are still great like normal CoD and it runs smoother than Revolt, just a little slower than normal CoD, but still smooth. Revolt, basically is like DC mod for BF 1942, just turns the game into a modern warfare with new weps. But, I also noticed the graphics are not that great either. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Monoman on August 02, 2004, 10:21:36 am 1) I had the same problem again, my name gets screwed up when I join ANY server, but then seems to correct ITSELF while I play about 10-15min later. (no biggy really) 2) I played on 2-3 different servers and I noticed that every server doesn't allow Cross Hairs support, is this host controlled or does the HoB mod simply not support crosshairs? 3) I noticed that the weapon sounds are different, but still good. 4) You get a new weapon for each Country you play for. 5) and again, my keys are all different for HoB, but for Revolt, they stayed the same as Normal CoD: 1. I'm not sure what the problem is with the name. I know that if you host your name does not get messed up. Also, I noticed when my name was changed it wasn't really changed. For example, if I used chat my name would show up correctly. 2. The mod has disabled crosshairs. 5. Not sure on the problem with the keys since I'm not experiencing it. You could try locking your default.cfg file. This might fix your problem. Also, I think the part about being able to have 2 primary guns is controlled by the mod. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 03, 2004, 01:23:29 am 5. Not sure on the problem with the keys since I'm not experiencing it. You could try locking your default.cfg file. This might fix your problem. How do you lock yer default .cfg file? Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: Monoman on August 03, 2004, 05:03:55 am How do you lock yer default .cfg file? Go to File/Get Info on the file and click the lock option. ;) ** Added I was playing on a HoB server tonight and my name changed around again. At first I thought I could change it back by going into Options but my name was correct there. My name did go back to normal when the game started a new round. This leads me to believe that the names only change if you join in the middle of a round. As a result I'm thinking the name change is an option set on the server or its the mod. I also notice I wasn't the only player with a screwed up name, so its not a Mac thing. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 03, 2004, 08:02:21 pm I was playing on a HoB server tonight and my name changed around again. At first I thought I could change it back by going into Options but my name was correct there. My name did go back to normal when the game started a new round. This leads me to believe that the names only change if you join in the middle of a round. As a result I'm thinking the name change is an option set on the server or its the mod. I also notice I wasn't the only player with a screwed up name, so its not a Mac thing. Just like I said Monoman :). I also thought the samething for my key commands, but they just execute a different result even though I set my keys a certain way in the Options menu, so it some sort of conflict or glitch, no doubt. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: .vooDoo. on August 05, 2004, 07:14:44 pm Found this surfing today. Not sure if its finished or not and havnt read through this thread to see if someone else has posted about it but its called Galactic-Conquest , a mod for Battlefield 1942, and looks pretty badass.
http://www.galactic-conquest.net/index.php?page=&action=show&id=10508 Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: BTs_Lee.Harvey on August 05, 2004, 10:49:56 pm OK, ppl you are gonna love me if you like to play BF 1942. I have found 2 more mods for this game (for Mac), they are called: 1) Eve of Destruction (EoD) 2) Desert Combat Extended Comments on 1 & 2: 1)Eve of Destruction works and seems like fun. It adds new maps. Also, its still based on WWII. 2)DC Extended for some reason doesn't seem to work. It loads but then the screen goes black and does nothing else. Desert combet exstended does work.... but is very very very buggy. BTW.. did I say how buggy it was? Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: core.Sinister on August 06, 2004, 05:57:26 pm When your saying these mods are working you are referring to actual multiplayer games?
Even though single player is basicly multiplayer with bots. I can get EoD and DC extended working in single player but no joy in multiplayer. Title: Re:BF 1942 and CoD Map Mods (MUST HAVE) Post by: |MP|Nomad on August 06, 2004, 08:25:50 pm When your saying these mods are working you are referring to actual multiplayer games? Even though single player is basicly multiplayer with bots. I can get EoD and DC extended working in single player but no joy in multiplayer. Yes I mean MP, it does work. However, I was not able to get DC Extended to work, but I also havent re-tried. |