Title: All weather specialists Post by: ogre_h on August 18, 2003, 06:58:28 pm I'm having trouble setting up terrain specific uniforms for all specialists.
For example, I'd like to give Scott Ibrahim a jungle style uniform for jungle missions, instead of his woodland uniform. I'll set up the actor and character folder, with the new uniform, but it won't show up. Or if it does show up, it replaces the default uniform for the other terrain types. So if I make the file c_scott_ibrahim.atr, it will not show up for the jungle missions, but if its just scott_ibrahim.atr, it overrides everything. And if I change the c_unlocked_heros file entry for scott_ibrahim to c_scott_ibrahim.atr the character is removed from all levels. What should I do? Title: Re:All weather specialists Post by: Cocobolo on August 23, 2003, 07:56:51 pm All the jungle (cuba) specialist actor files begin with the letter "c_", as you know. If you want to change the camo for that specialist, assuming you're using the same character model, you don't even have to edit the atcor file. Just do your retexture and change the chr files to reflect the new texture.
If you want to use a different model, just rename your model to the name of the one you are replacing. These methods don't require changing any actor file text, which reduces the potential for bugs in the text file and typos. Makes it easier to find the problem. Title: Re:All weather specialists Post by: ogre_h on August 26, 2003, 05:34:05 am Thanks
But what I'm trying to do is give a uniform for a hero that wasn't part of the IT hero group. I want to have a full compliment of heros for each theater of operations. Title: Re:All weather specialists Post by: Cocobolo on August 30, 2003, 05:08:56 pm Yep, all you'd have to do is rename your hero's chr files to whatever hero you are replacing, don't rename the texture file however, unless you plan on editing all the chr files to reflect the new texture name. Again, this is the easy way.
Title: Re:All weather specialists Post by: ogre_h on September 01, 2003, 02:53:14 am But then, the character will have the new uniform for all levels won't he?
What I'd like to do is give a hero like Jack Stone, who doesn't show in Desert Siege, a Desert Uniform for use in Desert Quick Missions instead of having him show up in his woodland uni. I think I'm doing something wrong with the relationship between the three unlocked_heros file and the character and actor folders. Title: Re:All weather specialists Post by: Cocobolo on September 03, 2003, 08:16:55 pm First off, forget about the unlocked heroes files, they do not need to be modified in any way.
Here's what you need to do here, I'll use an example and you can adapt it to your exact needs. The actor\hero folder contains the specialists actor files, the first thing I recommend is copying/pasting the actor files from both Desert Seige and Island Thunder, as well as the regular GR specialists into the actor\hero folder in your mod. Now you have all of them in front of you. Note: GR will AUTOMATICALLY use the desert specialists for all desert maps, same with the cuba specialists on jungle maps. This includes all modes of play including quick missions. If you want to use the desert Jack Stone uniform in the standard GR roster, open up his desert actor file (c_jack_stone.atr), and copy the text into the regular jack_stone.atr file, replacing the existing text. You can mix and match these files all day, or you can create new specialists by pasting in text from other types of characters. You can also obviously change the kit path, stats, and face texture in the actor files as well. Experiment and see what you get.. :D Title: Re:All weather specialists Post by: ogre_h on September 03, 2003, 11:06:50 pm Ah HA! ;D
That's what I needed to know! I'll let you know how it goes. Thanks! Title: Re:All weather specialists Post by: ogre_h on September 05, 2003, 06:03:28 pm I got it!
(http://www.imagestation.com/picture/sraid77/pa507048492f795c5e903fcbc5987024a/fb2d4a25.jpg) (http://www.imagestation.com/picture/sraid77/p747b6d5bc514df36145d49273e437a92/fb2d4a2a.jpg) (http://www.imagestation.com/picture/sraid77/p648e6c2e987ae793b95413d412a90ef2/fb2d459f.jpg) (http://www.imagestation.com/picture/sraid77/p00b90a01e6e04807e675303b759c8f97/fb2d45a2.jpg) Scott Ibrahim's Tigerstripe is based on Wildcat's tiger pattern. Dieter Munz's Jungle fatigue is a heavily edited version of his desert uni. The MG3 is Earl's, and the M25 is Projectile's Thanks for the help Coco! ;D Title: Re:All weather specialists Post by: Cocobolo on September 05, 2003, 06:20:31 pm Outstanding! Nice tiger skins.
Title: Re:All weather specialists Post by: ogre_h on September 05, 2003, 07:34:19 pm Thanks ;D
But Wildcat did the hard work on the tiger. I just made 'em short sleaves, and edited Scott Ibrahims face to go with, because I felt it fit in more with the IT characters. For Dieter, I had to edit the chr file so that it would use the jungle skin instead of the desert skin. It was easier than I thought it would be. Title: Re:All weather specialists Post by: WardenMac on September 06, 2003, 03:32:14 am Those are nice, gj Ogre
Title: Re:All weather specialists Post by: ogre_h on September 06, 2003, 08:37:48 pm Thanks
Here are some very simple texture swaps I did for Will Jacobs and Lindy Cohen They basically use the same textures so to make a jungle Lindy, I gave her Will's IT texture (edited slightly) and for desert Will, I just gave him Lindy's DS texture. I know these are simple, but I figure other people might want to do the same thing. (http://www.imagestation.com/picture/sraid77/p4be44fec307c158d21a5ff0bd1ccff5e/fb2ab5d0.jpg) (http://www.imagestation.com/picture/sraid77/p1c2696910a204018d2abeac6f6d81a03/fb2ab5d3.jpg) I did a desert Susan Grey, but I wasn't pleased with it. She needs a boonie hat I think. I'm also working on a desert Klaus Henkle, and I think I'll redo jungle Dieter. I think I'll try one of the models with a boonie hat. Title: Re:All weather specialists Post by: WardenMac on September 07, 2003, 09:41:48 am No she needs a bikini and a M4 ;D. I know, Im "Throwed off" 8)
Title: Re:All weather specialists Post by: ogre_h on September 08, 2003, 06:00:19 am If I did that, it'd be "justifiable homicide" for my wife! :D
Here are my Germans Dieter has a Jungle support uniform, heavily edited, with a little help from Baja's textures. Klaus has his uni heavyily edited, again with a little help from Bajabravo's textures. Dieter's HK51mc is from DVS1, I've no clue were I got Klaus' G3. (http://www.imagestation.com/picture/sraid78/p40dba8ad38c0d74afdcad42d5db8cde9/fb26ae77.jpg) (http://www.imagestation.com/picture/sraid78/pcbf699bb187d93f9c47da79d2a5618c5/fb26ae80.jpg) Title: Re:All weather specialists Post by: ogre_h on September 08, 2003, 05:10:10 pm Here is my first attempt at using a camo swatch I found on the web.
Its a Russian pattern used by Spetsnaz called "stairstep" I think. I'm not exactly pleased, I used the overlay tool, and too much of the old pattern leaked through. Oh well more practice :D (http://www.imagestation.com/picture/sraid78/pde1aefd76c5ba679287091e7822a1bc5/fb25a967.jpg) Say, anyone know good sites for camo patterns? Title: Re:All weather specialists Post by: ogre_h on September 09, 2003, 05:22:20 pm Here's my second attempt.
(http://www.imagestation.com/picture/sraid78/p0a57860f6082ac8eb1f2680d14efc9fc/fb241c26.jpg) I think it came off a little better. I'm not sure it looks that great on him though. Title: Re:All weather specialists Post by: Whisper_44 on September 09, 2003, 06:55:11 pm Say, anyone know good sites for camo patterns? Here is one that I have used, some good sized swatches, will find more and PM them to you I have a favorites folder packed with stuff. http://www.imsplus.com/ims7.html (http://www.imsplus.com/ims7.html) A google image search for the pattern you desire, is a good bet too. I'll also forward you some swatches that I have. Title: Re:All weather specialists Post by: ogre_h on September 09, 2003, 08:47:40 pm Thanks! ;D
Oh I just found out the the "stairstep" pattern is actually the KLMK oversuit used by soviet snipers. (http://www.rusmilitary.com/images/klmk_OS1.jpg) Title: Re:All weather specialists Post by: ogre_h on September 11, 2003, 06:22:47 am Ok here is Astra in the KLMK camo. Rifle is Earl's SVU.
(http://www.imagestation.com/picture/sraid79/p2908be99eb0c5c5302bac59feeca4bdc/fb1fa76b.jpg) (http://www.imagestation.com/picture/sraid79/pab3fec36c127ad9b9b5ad84407584d5c/fb1fa768.jpg) As you can probably tell, I've been having alot of fun with this. ;D What do you guys think? What can I improve? I'm trying to develop my Photoshop skills beyond cut'n'paste. ;D Title: Re:All weather specialists Post by: Whisper_44 on September 11, 2003, 02:53:48 pm Looking Good Ogre_H, I'm convinced.
Title: Re:All weather specialists Post by: Suicide_Commando on September 11, 2003, 05:10:08 pm I think she turned out great, nice job ogre.
Title: Re:All weather specialists Post by: ogre_h on September 11, 2003, 07:53:59 pm Thanks guys!
This (http://pvtpyle.com/Russian/Russian%20MVD%20Green%20Reed.jpg) is the basis of my next project. Its called Russian MVD Green Reed. I found it at this site http://pvtpyle.com/russian%20and%20warsaw_uniforms.htm which has a ton of east block swatches. Not all of 'em are usable, but its been good for ideas. Title: Re:All weather specialists Post by: ogre_h on September 13, 2003, 05:04:55 pm Ok, next questions: How do attachments work? Can older models (ie original GR models) use attachments. or can only IT models use 'em?
edit: Never mind. I got it to work. ;D Title: Re:All weather specialists Post by: Cocobolo on September 19, 2003, 12:22:41 am I think this is the site you want to look at for the russkie stuff buddy. Well, that and basically everything else, shhhhhhhhhh. ;)
http://www.tridentmilitary.com (http://www.tridentmilitary.com) Title: Re:All weather specialists Post by: ogre_h on September 19, 2003, 05:33:06 am Thanks Coco, I'll have to check it out. ;D
Here's Jungle Guram! (http://www.imagestation.com/picture/sraid79/p6d8fb31de0f295e15428245d256233ff/fb0d00d6.jpg) (http://www.imagestation.com/picture/sraid79/p79a16c02904cb85a8c37fbee3f93d234/fb0d00d2.jpg) Right now he's without cover as I'm experimenting with different attachments. Title: Re:All weather specialists Post by: ogre_h on September 21, 2003, 07:32:02 pm Wait...I sense a disturbance in the force...
http://www.lucasarts.com/products/jediacademy/ ;D Title: Re:All weather specialists Post by: ogre_h on October 20, 2003, 06:58:57 am Ok, I've finally had some time to work on a desert uni for Guram
This is an "in progress" shot. The new camo is on his legs an arms. An older camo pattern I was working with is on his chest and under his vest. (http://www.imagestation.com/picture/sraid85/p061b848bee9399929c0aded4a83188cb/fac78488.jpg) (http://www.imagestation.com/picture/sraid85/p49fae4b3a3d6623a7b4a7888730e5d96/fac78490.jpg) (http://www.imagestation.com/picture/sraid85/pd11b007f790d2ce887becdf2e0ffbcb4/fac78496.jpg) Title: Re:All weather specialists Post by: ogre_h on October 20, 2003, 07:25:38 am Ok, here's the finished uni. Opinions? Should I darken his vest?
(http://www.imagestation.com/picture/sraid85/pdad4c733b8ac00669a94dda9da723896/fac772cf.jpg) (http://www.imagestation.com/picture/sraid85/p17d08290fe89ed59bc704b7650179694/fac772d9.jpg) (http://www.imagestation.com/picture/sraid85/p4ed26e7acb0660d2a5c9e0caf4976284/fac772dc.jpg) Title: Re:All weather specialists Post by: ogre_h on October 22, 2003, 06:21:24 am Ok, I decided to give Guram long sleeves and a darker vest.
(http://www.imagestation.com/picture/sraid85/p69daa794ea4309dca0a41f128c969d9e/fac2f119.jpg) (http://www.imagestation.com/picture/sraid85/p7085f4b7aa8f57cd579f8850b685c2bd/fac2f123.jpg) (http://www.imagestation.com/picture/sraid85/pef4ba529bc936823ce294556ab56be2d/fac2f129.jpg) Title: Re:All weather specialists Post by: ogre_h on October 22, 2003, 07:25:33 am Ok this is just a cheap conversion. Buzz and Henry had the same legs, so I decided to give 'em both Tigerstripe legs. Thank God for Wildcat's PSDs
(http://www.imagestation.com/picture/sraid85/p1640312724e1c3aa2a5cbf20132cd3a9/fac2cd78.jpg) (http://www.imagestation.com/picture/sraid85/pe0d05736ffc6d637284c12cce3a35afd/fac2cd79.jpg) (http://www.imagestation.com/picture/sraid85/pa6a49642a06401acd183b49ecf2b1601/fac2cd7c.jpg) (http://www.imagestation.com/picture/sraid85/p0bf7539bff85e0fa1f977ec05fe8b987/fac2cd81.jpg) If anybody wants any of these RSBs let me know. Title: Re:All weather specialists Post by: ogre_h on October 24, 2003, 01:50:15 am Not being satisfied with Henry and Susan, I started screwing around with Wildcats Marpat and Marpat Desert PSDs
The results (http://www.imagestation.com/picture/sraid85/p2c8764c55dfe2e8a281ff1363c124667/fac0dd14.jpg) (http://www.imagestation.com/picture/sraid85/p8d80343baedec90a1853220fa1180704/fac0dd19.jpg) (http://www.imagestation.com/picture/sraid85/p24adf209012e149af6e811b341ccafd3/fac0dd1e.jpg) (http://www.imagestation.com/picture/sraid85/p5e3c4f680541ee18dfc18e7d4e258fce/fac0dd22.jpg) They've improved imagestation 'bout time! Title: Re:All weather specialists Post by: WardenMac on October 24, 2003, 02:08:32 am Looks good. I like it ;D
Title: Re:All weather specialists Post by: ogre_h on October 24, 2003, 07:45:12 pm Thanks! ;D
I'm trying to make up Camo templates like Wildcat made. Its harder than it looks. >:( Title: Re:All weather specialists Post by: ogre_h on October 25, 2003, 08:04:26 pm (http://www.imagestation.com/picture/sraid85/pb569044a71695cc1f05f2ca253a7c9da/fabce389.jpg)
These are a few of the camo templates I've been able to make. I tried to follow the model Wildcat set up. I used the shirt, legs, and arms templates from Ruin's tutorial, and added pockets and other small details. In the top sample are Russian Brown and Blue VSR, Blue Tiger, Bierut Security(blue red white), Russian Desert (tan & green), and Irish DPM. At least that's what the website I found 'em on called 'em. In the second sample are "Urban Desert", Russian MVD Reed Blue, Egypt Desert, Russian "Smog", and Russian Tiger Stripe. (http://www.imagestation.com/picture/sraid85/p0ad65ed5f0ea9328c4e13b21a32c03cc/fabcdd56.jpg) If anyone wants, the compressed pac of templates is about 15mb. I'm going to see if I can find a site to host 'em. Title: Re:All weather specialists Post by: Suicide_Commando on October 25, 2003, 10:10:36 pm Awesome job ogre. I really am a fan of Russian kit too. You should make a skins mod that replaces the Ghosts with their counterparts. I'd surely dl it. :)
Title: Re:All weather specialists Post by: ogre_h on October 26, 2003, 06:36:40 pm Thanks SC.
Hmmm. I'd have to think about that. Title: Re:All weather specialists Post by: Whisper_44 on October 27, 2003, 12:50:02 pm I see a couple that I wouls love to have...
I'll shoot you an email. Title: Re:All weather specialists Post by: ogre_h on October 27, 2003, 09:47:50 pm Right now I've made a Russian uniform template, basicaly the different pants and sleaves, and am creating the camo patterns for that template, the ones I posted earlier were for American based unis. The idea of a mod is pretty attractive. I just have to figure out which characters, aside from astra and guram, to base the "new" specialists on. Add that each character has to have three uniforms, it starts to add up, but it looks doable.
Right now everything is in PSDs, I did a few mock-ups and found the textures were too bright in game, so I had to darken them all. If I have time tonight I'll try to build the structure of the mod. If you guys have requests re character model/texture combo I'll be happy to consider them. Title: Re:All weather specialists Post by: ogre_h on October 30, 2003, 06:09:20 am Here are some progress shots
(http://www.imagestation.com/picture/sraid86/p159fdc4617bd76538cf9f51d6f65204a/fab359aa.jpg) (http://www.imagestation.com/picture/sraid86/p96fcb570eeec78c0bea8a8f8ee74ea35/fab359ae.jpg) (http://www.imagestation.com/picture/sraid86/pf50601471721035fe56b34450ae8c6ae/fab359af.jpg) (http://www.imagestation.com/picture/sraid86/pf93001bff8788395928dc427aeb0244f/fab359b2.jpg) Title: Re:All weather specialists Post by: ogre_h on October 31, 2003, 05:21:19 am I think the blue based unis will look better in an urban environment
Here are some shots of the desert tiger unis. One is based on a russian template and looks faded compared to the American template. I was thinking of making scout/sniper pairs with similar unis (http://www.imagestation.com/picture/sraid86/pe10ef1285318cbb53d38b3a804f98151/fab157bc.jpg) (http://www.imagestation.com/picture/sraid86/p28f43946e79e7a2a15742b9033bb2b40/fab157c1.jpg) (http://www.imagestation.com/picture/sraid86/p5fce3d33c253bb5ea08f99a08a76631d/fab157c9.jpg) (http://www.imagestation.com/picture/sraid86/pf9b7ee40248360a5a922d82709dd478e/fab157cf.jpg) Are the desert boots ok, or should I use black? Title: Re:All weather specialists Post by: WardenMac on October 31, 2003, 08:07:51 am I like the desert
Title: Re:All weather specialists Post by: ogre_h on October 31, 2003, 02:50:03 pm Desert it is then.
Another desert "scout" type (http://www.imagestation.com/picture/sraid86/p0076e6d1aa1aed41b30162502bc74741/fab135b5.jpg) (http://www.imagestation.com/picture/sraid86/p47acc6e0a645445b4eb0f9c34a8c246b/fab135b6.jpg) Title: Re:All weather specialists Post by: ogre_h on November 06, 2003, 11:32:40 pm Here's a shot of a reported egyptian pattern
(http://www.imagestation.com/picture/sraid87/p3692e692a9fb720226d1d1d7ff68d68e/faa0ac6a.jpg) (http://www.imagestation.com/picture/sraid87/p64415dae348fd0e6139f34874e17c090/faa0ac68.jpg) Title: Re:All weather specialists Post by: ogre_h on November 07, 2003, 02:57:38 am Same model different skin. This is the "Lebanon" pattern camo.
I wish there were more beret wearing charaters besides this guy, and the un peacekeeper. I made a cool Green Beenie out of this model and Wildcats Tiger pattern. Kinda looked like Magnum PI in tigerstripe. (http://www.imagestation.com/picture/sraid87/p8f2c75276382b247277ec3c6b01e0c74/faa06623.jpg) (http://www.imagestation.com/picture/sraid87/pa895e905d6d7a6629e5f8b638275b41d/faa06626.jpg) Title: Re:All weather specialists Post by: Raven2367 on November 07, 2003, 05:22:07 pm looks realy good!
good job Title: Re:All weather specialists Post by: ogre_h on November 10, 2003, 07:06:25 pm Thanks Raven!
In my quest for more beret wearing models, I have finally discovered the cuban enemy chrs. Now since the beret texture is part of the attachment texture, do I have to recreate the entire attachment texture, or can I just make a texture of the beret and edit the qob to point to that? Edit Well it looks like I have to edit the attachement texture. Title: Re:All weather specialists Post by: ogre_h on November 26, 2003, 03:27:59 pm Now that I've had some free time
Here's a pattern based on Chinese Marine Camo (http://www.imagestation.com/picture/sraid90/p9c8f80a6a540c8a44556df3e729c9e8e/fa761c70.jpg) (http://www.imagestation.com/picture/sraid90/pc453e68c4d67cc51b32af3939b6bf24e/fa761c75.jpg) (http://www.imagestation.com/picture/sraid90/p53610060c8361ce0f3c931297afd73a6/fa761c78.jpg) What do you think Title: Re:All weather specialists Post by: ogre_h on November 26, 2003, 04:30:22 pm Here's an experiment. I came across this pattern, don't know from where, and though it might be cool for low light missions
(http://www.imagestation.com/picture/sraid90/p492dfb6a49159168e579ab336a1dd8df/fa7603e4.jpg) (http://www.imagestation.com/picture/sraid90/p7a4a81d3631546175530df59e5f032fb/fa7603e6.jpg) (http://www.imagestation.com/picture/sraid90/p9ce8dcea84c0e0eb55cb5db5f29154f3/fa7603e9.jpg) I'd appreciate heavy criticism on this pattern. Title: Re:All weather specialists Post by: WardenMac on November 26, 2003, 05:33:10 pm I love the pattern, whisper made one similiar about 6 months ago, kinda had a blue tint to it. I dont know if I like the green camo on the vest, or is it just the pouches? Mayve desert would look better, dont know? The uni is sweet bud, as all are.
Title: Re:All weather specialists Post by: Suicide_Commando on November 26, 2003, 07:07:05 pm Isn't it the night desert pattern? At any rate I think it looks cool.
And if you wanted more boonie models to skin ask BajaBravo to use some of his. Title: Re:All weather specialists Post by: ogre_h on November 26, 2003, 07:08:51 pm Thanks
Well the vest and pouches are woodland camo. The pattern is more gray than anything. Should I try Olive-drab or black pouches or leave it? Title: Re:All weather specialists Post by: Suicide_Commando on November 26, 2003, 07:12:08 pm Leave it. Looks good to me. 8)
Title: Re:All weather specialists Post by: Whisper_44 on November 26, 2003, 07:15:51 pm The blue tinted grid pattern is Coco's from IDF the advisor chr's - started there then decided to make my own
it is actually supposed to be the US Night Desert Pattern http://pvtpyle.com/North%20American/US%20Night%20Desert.jpg (http://pvtpyle.com/North%20American/US%20Night%20Desert.jpg) - reference pic (http://members.cox.net/whisper_44/cobra_nite_source.jpg) My results - I did this for Cobra6, a tad messy but you get the idea - using the base of the OEM DS rifleman and some packs from Coco's advisor. Doesn't fit real well but whatever. ;) (http://members.cox.net/whisper_44/us_nite_desert_skin2.jpg) Title: Re:All weather specialists Post by: Whisper_44 on November 26, 2003, 07:30:57 pm Sorry Ogre_h didn't mean to hi-jack.. nice work on your skins.. (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/beer.gif)
Title: Re:All weather specialists Post by: ogre_h on November 26, 2003, 08:38:41 pm What Hi-jack? Thanks
Actually I found my sample for the night pattern on a page advertising a CD full of royalty free camo samples. Of course did I bookmark the page, NOOOO. (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/wallbash.gif) It was more gray than green, hence how it looks. I remeber Coco had a pic of a specialist with that type of camo and a boonie hat. I'm debating whether I should darken the whole pattern. Here's a pattern I just finished that's based on an Idonesian spot pattern its also similar to one listed as a chinese border guard. (http://www.imagestation.com/picture/sraid90/p6fc427d8037e4ef8dd7cfe407a433fa2/fa759e74.jpg) (http://www.imagestation.com/picture/sraid90/p94621eb880cdac5d51a9386388e4a188/fa759e75.jpg) (http://www.imagestation.com/picture/sraid90/p8f0063f769a5820a72891f02b4c9033d/fa759e76.jpg) Here's the guy I did a ways back who kinda looks like Magnum in tigerstripe (http://www.imagestation.com/picture/sraid90/p7d256db537466d5c01d67fc7c2639395/fa759e71.jpg) Title: Re:All weather specialists Post by: Whisper_44 on November 26, 2003, 08:57:17 pm I remeber Coco had a pic of a specialist with that type of camo and a boonie hat.
- Catherine Reyes Specialist for the No Easy Day Mod ;) If you run across that CD link again pass it along, I would love to get my hands on that. Title: Re:All weather specialists Post by: ogre_h on November 27, 2003, 05:50:26 am These guys are based on an Indonesian camo pattern, probably for urban use. I don't think it'd be practical anywhere else. Let loose the critiques!
(http://www.imagestation.com/picture/sraid90/pbba6b098d5735380a4d8eefd494447d6/fa74c96f.jpg) (http://www.imagestation.com/picture/sraid90/p2588bc3b715e8439c0f84bcbe533090c/fa74c971.jpg) (http://www.imagestation.com/picture/sraid90/pa342284c24b29d2fd510f528eefe404c/fa74c972.jpg) (http://www.imagestation.com/picture/sraid90/p8ba2e60cde33d0ada7998e9188af21b5/fa74c974.jpg) Title: Re:All weather specialists Post by: Suicide_Commando on November 27, 2003, 07:13:13 am That certainly is an interesting pattern.
And do you use Mike Scchell's wrinkles.psd when making your skins ogre? Title: Re:All weather specialists Post by: ogre_h on November 27, 2003, 06:32:20 pm Like Robin Williams said "When you go into the jungle you should CLASH!" ;D
I started with the PSDs that Mike Schell and Ruin put up in their tutorial. But then I followed Wildcats model, and put them all into a PSD. Then I realized that I'd have to do that for Russian Unis too, so I built a PSD for that. I had to find, grayscale and import details like pockets, etc. Russian (http://www.imagestation.com/picture/sraid90/p85a53b7a2aebaa606032e3b0a63e710f/fa73d377.jpg) US (http://www.imagestation.com/picture/sraid90/p1135b8f73ae55841afd2b575c897d17b/fa73d37c.jpg) Then I make a new layer and try the camo pattern I want on top. Title: Re:All weather specialists Post by: Cocobolo on November 28, 2003, 07:02:03 pm Nice work. I can see you've been taking advantage of the Trident site! Tons of euro camo's in there, as well as the chinese and middle eastern ones. You've got the basics down nicely Ogre.
The variation in chr models showns your into experimenting. Once you are comfortable making your own camo's, search around on the web for tactical vests and gear, and try to replace the standard GR textures with your own, using them as a template. For example, if you wanted to replace the pouches on a particular vest, make your new ones the same dimensions as the originals, fine tune them by making the new ones semi-transparent to get the perfect fit, then make them opaqe again. This assures they properly fit the contours of the model. Once you get proficient at this, you'll really unlock a whole new area of skinning, making character skins that people can't easily identify as the original model. The work looks great, you pick up quite fast! Title: Re:All weather specialists Post by: ogre_h on November 29, 2003, 10:22:37 pm Coco, if it wasn't for your help I would not have gone half as far as I have. Truly. Thank you.
Once I built the Uni PSDs it became a simple matter to make a camo overlay. The hard part for me now is putting the camo on a chr in-game. I have been taking advantage of that site! I want to work up some Rhodesian patterns soon. I actually have been thinking of at least re-coloring the webbing and vests, because with some patterns black or OD would be a better fit ie the Indonesian charater. For me the big obstacle is evening out the camo colors while not losing the detail of the pouches, ie seems, buttons, etc since I'm no artist and wouldn't have a prayer of recreating 'em :) I'm starting to experiment with texturing, so I might try overlaying and building my own pouches when I get the time. I'm glad you like 'em and thank you again for the help you've given me. Title: Re:All weather specialists Post by: ogre_h on December 04, 2003, 05:47:06 pm Here are some uni's I'm making for Gen. Monty over at GR. Net
Demo (http://www.imagestation.com/picture/sraid91/p597c4248218876cd474a27a1899257bc/fa62ce3d.jpg)(http://www.imagestation.com/picture/sraid91/p6917d5f307d26436548912c19509b2af/fa62ce45.jpg) (http://www.imagestation.com/picture/sraid91/p4bc57a1907219466f1284538fec6cca7/fa62ce41.jpg) Infantry (http://www.imagestation.com/picture/sraid91/p459d2c9d23d7a8acac8bb1463a76657a/fa62ce3c.jpg) (http://www.imagestation.com/picture/sraid91/p5a875565d69205028f0abe74c474572e/fa62ce3a.jpg) Title: Re:All weather specialists Post by: Cocobolo on December 05, 2003, 12:18:12 am Hey no prob man, I think the work is great. That first desert tiger pattern is the one I use for paintball!
You may not think you are an artist, but it isn't easy to cut and erase your textures to conform to the vest, pouches, etc, not everybody can do it. As for the pouches, try using a texture like one of the Georgian rebels with the green tactical chest rig, and greyscale the texture. Then cut the pouches off and lay them on top of , say, the ones on one of the US textures, covering the camo ones. Just match the dimensions using free transform. When you're done, you'll have a vest texture similar to the grey textures you use for your uniform overlays. Now you can overlay camo on top of the vests also, it's the same process. Good luck and have fun! Makes me want to do a tutorial for the DTD pro mod School! ;D Title: Re:All weather specialists Post by: ogre_h on December 05, 2003, 01:10:55 am Thanks Coco.
Actually what I did was cut off the vests from the Infantry, and then grayscaled 'em. Once I had 'em grayscaled, I used clone stamp to even out the camo pattern and give a uniform surface. Its time consuming, but it seemed to work well. Then I make a new layer and do an overlay fill, of about 60-80% opacity. This allows me to have a good dark color. Then I creat a new layer, and overlay the original full camo vest. I then erase the new layer, just keeping the details I want that were grayscaled. So the radio, buttons etc. all come out. Look at the pouch on the Demo guy. It really worked well when I did Lindy Cohen's tactical vest. I'll try posting one of those later tonight. Title: Re:All weather specialists Post by: Suicide_Commando on December 05, 2003, 01:51:51 am Looks good ogre. I was wondering what skins you're doing for White-Skull Valley? I sooooooooo can't wait for that mod. ;D
Title: Re:All weather specialists Post by: ogre_h on December 05, 2003, 04:30:38 am Its a secret
(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/soon.gif) Title: Re:All weather specialists Post by: Suicide_Commando on December 05, 2003, 04:52:08 am ok ok, I'll just wait then... :-X
Title: Re:All weather specialists Post by: ogre_h on December 06, 2003, 01:39:36 am As soon as Deleyt approves, I'll post pics of the Ghost's new camo.
Title: Re:All weather specialists Post by: ogre_h on December 06, 2003, 11:42:44 pm Well while I wait for Deleyt to review the new skins, here's a revision for gen Monty's tigerstripe mod. He wanted the infantry to be like the other Ghosts. I think I'll save the other skin for a specialist or two ;D
(http://www.imagestation.com/picture/sraid91/p97b3e40ec56380ac5b33c9c5da5ab8ca/fa5dbfca.jpg) (http://www.imagestation.com/picture/sraid91/p66239030e6c3896f94a1f4c7c989efb1/fa5d85ad.jpg) (http://www.imagestation.com/picture/sraid91/p94cb6df9ef57e587fbdab2c11d724528/fa5d85a8.jpg) (http://www.imagestation.com/picture/sraid91/p658a778b312e214d56697f95aff9258f/fa5d85a4.jpg) Title: Re:All weather specialists Post by: Supasniper on December 08, 2003, 02:17:59 am these look sweet!
@ogre, you couldn't let me have those grey scaled templates could you? supa Title: Re:All weather specialists Post by: ogre_h on December 08, 2003, 03:09:49 am @ Supasniper, they're over a meg compressed each. If your email can take it, PM with it and I'll send 'em to ya.
Here are the sniper models. Snowfella was kind enough to build 'em for me. (http://www.imagestation.com/picture/sraid91/pd10e2556f174215c9dbc564e84749d67/fa5c6b67.jpg) (http://www.imagestation.com/picture/sraid91/p7197423dc00416afb508d9ef0ad243eb/fa5c6b65.jpg) (http://www.imagestation.com/picture/sraid91/pe7fbb097ac310bd84b764e73f81739a2/fa5c6b6f.jpg) (http://www.imagestation.com/picture/sraid91/p1529dce353851af7483da4e33fcae7df/fa5c6b7d.jpg) Title: Re:All weather specialists Post by: ogre_h on December 08, 2003, 04:38:57 pm DESERT TIGERS is DONE!
It replaces all the desert siege operatives with new camo patterns. Including a new model by SNowfella and some surprise camos! Let's just say the surprise is based on Lindy's Night Camo a much improved night camo. Its about 5.5mb zipped. Can anyone help me find hosting for it EDIT While I'm waiting for F@planet to host it, I can email it to thems that want and don't mind a 4.8-5.5mb dl Ace or Zip. Title: Re:All weather specialists Post by: ogre_h on December 09, 2003, 09:28:31 pm Ok, I figured out how to host Desert Tigers
You can DL it here: http://mysite.verizon.net/vze70l5q/sitebuildercontent/sitebuilderfiles/deserttigers.zip This is my first released mod, so let me know what you guys think. Title: Re:All weather specialists Post by: ogre_h on December 10, 2003, 07:36:05 pm Whoops! :o Had a LOD problem. Should now be fixed
Get the new version here: http://mysite.verizon.net/vze70l5q/sitebuildercontent/sitebuilderfiles/deserttigers101.zip Title: Re:All weather specialists Post by: ogre_h on December 11, 2003, 06:15:30 am Thinking of a new project, is it possible to have two types of standard snipers showing up on the same list?
I'd like to have a ghilie suit option and a boonie hat option on the same list. Title: Re:All weather specialists Post by: Whisper_44 on December 11, 2003, 03:35:05 pm Someones addicted ;)
goingto call you CJ(Coco Jr.) nice job on the tigers by the way, a pitty the guy you mde it for can't seem to dl'd it. At least the rest of us are having fun with them some of us a tad too much fun ;D WardenMac---.(http://www.red-sector.com/forums/html/emoticons/drunk.gif)<---Cobra6 Title: Re:All weather specialists Post by: ogre_h on December 11, 2003, 06:26:52 pm Imagine if I had 3DSM ;D. Actually lets not. I love my wife.
I'm glad you're enjoying them. I'm really POed that Monty can't get 'em. I don't understand what the problem is. Well hopefully Fileplanet will post it soon. What did you think of the specialists? Title: Re:All weather specialists Post by: Cocobolo on December 12, 2003, 12:39:11 am Thinking of a new project, is it possible to have two types of standard snipers showing up on the same list? I'd like to have a ghilie suit option and a boonie hat option on the same list. This is one of the snags I ran into while developing NED. You can have as many types of models as you want to in the roster, but here's the limitations: Anything named with the default names (ie: ica_us_demolitions.chr, etc) will automatically switch from desert to jungle to standard depending on the map. If you change the chr model name, that model will show up, but it will show up for all 3 map types. You have to go into the roster and manually edit the actor files to show the other character. If you change 50% of the roster to the non-default model, you'll have roughly a 50/50 chance of getting a mix of both in the roster in-game, but you could easily get 2 of one type also. It doesn't help that there's only 2 shown for snipers. That's about it. I did this quite a lot with NED, but the non-default charcters I used are usually wearing something neutral, like black, green, etc, instead of a camo pattern. Just my way of doing it ;) Title: Re:All weather specialists Post by: ogre_h on December 12, 2003, 01:16:12 am Ok, so even if I change 50% of the ATR files for my sniper example, GR still has a random factor built in that might produce 2 of the same type. Arggh. That sounds like work. This is something I'll have to ponder. I hope they change this for GR2, if it ever comes.
Title: Re:All weather specialists Post by: Whisper_44 on December 12, 2003, 02:42:41 am Download this mod.. well worth it for the snipers alone... ;D
(http://members.cox.net/whisper_/desert-tigers.jpg) Title: Re:All weather specialists Post by: ogre_h on December 12, 2003, 04:00:02 am That's Great! ;D
Now if only I had those HKs. When are you releasing your mod? Title: Re:All weather specialists Post by: Whisper_44 on December 12, 2003, 04:25:31 am those are actually courtesy of the weapons that were donated for the (looks around for WardenMac cautiously) [size=-2]:cough:community mod:cough: [/size] however I'm sure that Cobra6 & Mac wouldn't mind. I need another sniper rifle anyway.
As for my project.. my outline is almost done. I'll pimp some chr's & skins from Coco, and a skin & chr from CK, Mac/Cink/Swartsz for weapon models, Cobra6 for some of his usual magic. throw it in a bag and shake and bake and hope to have it out before the end of next year ;) Title: Re:All weather specialists Post by: Cocobolo on December 18, 2003, 12:07:35 am Cool skins ogre! I may actually have some time now to play other ppl's mods! Hallelujah!
Whisper, just let me know what u need bud. ;) Title: Re:All weather specialists Post by: Whisper_44 on December 18, 2003, 01:48:24 am Whisper, just let me know what u need bud. ;) rgr that boss.. take a break for about a day or two and I'll drop you a note ;) Title: Re:All weather specialists Post by: ogre_h on December 24, 2003, 07:43:16 pm Thanks Coco! Now I have no time to play NED! ;D
Here's some skins from WSV! (http://www.imagestation.com/picture/sraid94/pe2aa6074ea9c30f86c8be4259e35ac42/fa35da42.jpg) Snowfella's Awesome Sniper Model (http://www.imagestation.com/picture/sraid94/p0e6750c3d7300327f9e0b648e2af560e/fa35da44.jpg) (http://www.imagestation.com/picture/sraid94/pccdf897e5f42582d9464257bfe64b15d/fa35da47.jpg) (http://www.imagestation.com/picture/sraid94/p296e6904b0f65b0e0c5c41391157095c/fa35da4f.jpg) The Marines have Landed in White SKull Valley (http://www.imagestation.com/picture/sraid94/p36f5434ad07036dbec50aef9e2e4cbc6/fa35da48.jpg) (http://www.imagestation.com/picture/sraid94/pc47edb696ef473264b6bbf3c2886d6d6/fa35da4c.jpg) (http://www.imagestation.com/picture/sraid94/p829c2adbbc822016b2b8881cbd720810/fa35da4d.jpg) Title: Re:All weather specialists Post by: ogre_h on January 01, 2004, 03:58:52 pm Some of the enemies from WSV
(http://www.imagestation.com/picture/sraid95/pbf5d26490ed0c519e74657f6e479bb6d/fa222933.jpg) (http://www.imagestation.com/picture/sraid95/p5622d9d9028ec1cc09be378c2d5c5c40/fa222930.jpg) Title: Re:All weather specialists Post by: ogre_h on January 02, 2004, 04:04:09 pm Snowfella was kind enough to send me another new sniper model
This one will be a specialist (http://www.imagestation.com/picture/sraid96/p9b0a285aae813a58297c0f555cedf1da/fa1b396f.jpg) (http://www.imagestation.com/picture/sraid96/p5af15502d8b7628a276699b873eea1c1/fa1b397a.jpg) Title: Re:All weather specialists Post by: ogre_h on January 09, 2004, 03:43:48 pm (http://www.red-sector.com/gallery/albums/wsv_skins/aaa.jpg)
Title: Re:All weather specialists Post by: ogre_h on January 10, 2004, 07:04:05 pm something is coming
Title: Re:All weather specialists Post by: ogre_h on January 13, 2004, 08:39:14 pm I had an interesting problem trying to add an attachment to a specialist in IT.
I was using the Buzz Gordon atr file, but a different model. I was going to add a head attachment. The model would show up, but the attachment wouldn't. The only way I got around this was by making a c_buzz_gordon.atr file and putting the model and attachment info in there. Is that what's supposed to happen? Title: Re:All weather specialists Post by: Cocobolo on January 22, 2004, 12:51:11 am The attatchments are like the model files, there is an entry for normal, desert and jungle maps. The attatchment has to be there for the appropriate map.
<HeadAttachmentNormalLOD>attatchment_name.qob</HeadAttachmentNormalLOD> <HeadAttachment>attatchment_name.qob</HeadAttachment> <HeadAttachmentJungleLOD>attatchment_name.qob</HeadAttachmentJungleLOD> The last one is the one that matters for IT. If it's an attatchment that you have modelled, make sure it was exported in the correct scale, I had that problem before, lol. ;D Title: Re:All weather specialists Post by: ogre_h on February 03, 2004, 05:47:25 am Glad I wasn't alone!
Here are some new shots of Astra and Susan. Models courtsey of Snowfella. Susan has an OD shirt and TigerStripe pants Astra has a custom pattern based on this: (http://www.spetsnaz.com.br/imagens/green.jpg) and this patch (http://www.spetsnaz.com.br/imagens/-thebat-.jpg) It was pretty tricky getting it to show green, it wanted to fade to tan, but I think it came out nicely. (http://www.imagestation.com/picture/sraid102/pa8b0c516ef41eafbd35eb5b37368f043/f9bb6ded.jpg) (http://www.imagestation.com/picture/sraid102/p9f773d37f2dad6ccfa7793f1423fcc2d/f9bb6de0.jpg) (http://www.imagestation.com/picture/sraid102/pc50ad13842a0d06220591a12968f6e71/f9bb6dd0.jpg) Title: Re:All weather specialists Post by: ogre_h on February 03, 2004, 06:03:47 am (http://www.imagestation.com/picture/sraid102/p7b8b2d400ed6bef22ad1fa85607ba3ec/f9bb6db2.jpg)
(http://www.imagestation.com/picture/sraid102/p12052f258da1cb7929c29564a531ddf5/f9bb6d95.jpg) Title: Re:All weather specialists Post by: Suicide_Commando on February 03, 2004, 06:11:06 am Both those skins look great. Susan reminds me of Coco's Aquila chr in NED. Astra looks cool with the do-rag. I just love Russian camo patterns. 8)
Title: Re:All weather specialists Post by: ogre_h on February 03, 2004, 06:16:57 am Glad you like them!
Actually, Astra and Susan have the same model. Snowfella made me a bare-headed IT Susan. With a bunch of headgear attachments, like the boonie and doo-rag. Nice of him ;D Title: Re:All weather specialists Post by: Suicide_Commando on February 03, 2004, 06:22:13 am Snowfella's the man, as I've said many a time now. ;D
Title: Re:All weather specialists Post by: ogre_h on February 04, 2004, 10:48:37 pm Ok, here's a specialist in progress. I really love this camo pattern. It was a pain to make, but looks awesome.
I'm probably going to make the Beret a deeper maroon, and maybe work on the vest a bit more. (http://www.imagestation.com/picture/sraid102/pd6d55415868f13cacc053dc05d30a7f8/f9b71ad3.jpg) (http://www.imagestation.com/picture/sraid102/pc864e368679c75de912b32be3ec7d0c7/f9b71ad4.jpg) Title: Re:All weather specialists Post by: Whisper_44 on February 04, 2004, 11:30:01 pm Looking great ogre_h...
;D Title: Re:All weather specialists Post by: Raven2367 on February 04, 2004, 11:46:40 pm Yeah!! Looking cool! Keep it up! ;D
Title: Re:All weather specialists Post by: ogre_h on February 05, 2004, 08:34:51 pm Apparently UBI wasn't Johny-on-the-spot with the quality control. The Marine Demo model doesn't have demo pouches etc. Fortunately God created Snowfella, and Snowfella made everything God was too lazy to make! ;D
(http://img19.photobucket.com/albums/v56/ogre_h/new-nigel.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/new-nigel-2.jpg) Title: Re:All weather specialists Post by: ogre_h on February 06, 2004, 08:47:47 pm Thinking of a new project, is it possible to have two types of standard snipers showing up on the same list? I'd like to have a ghilie suit option and a boonie hat option on the same list. This is one of the snags I ran into while developing NED. You can have as many types of models as you want to in the roster, but here's the limitations: Anything named with the default names (ie: ica_us_demolitions.chr, etc) will automatically switch from desert to jungle to standard depending on the map. If you change the chr model name, that model will show up, but it will show up for all 3 map types. You have to go into the roster and manually edit the actor files to show the other character. If you change 50% of the roster to the non-default model, you'll have roughly a 50/50 chance of getting a mix of both in the roster in-game, but you could easily get 2 of one type also. It doesn't help that there's only 2 shown for snipers. That's about it. I did this quite a lot with NED, but the non-default charcters I used are usually wearing something neutral, like black, green, etc, instead of a camo pattern. Just my way of doing it ;) Here's a question: Is it possible to set up a character ATR like the Multiplayer ATR files are set up? In the multiplayer ATR, different models and faces can be defined for different maps. Would that be possible for a single player character like a sniper? Wow, that could add alot of characters if it could work. Title: Re:All weather specialists Post by: Suicide_Commando on February 07, 2004, 02:16:25 am In a nutshell, no. The jungle, desert tags in the actor file only work for MP chr's. RSE was lazy when addding the code for the expansion packs. Skins only work in SP the way Coco explained how to set them up.
Title: Re:All weather specialists Post by: ogre_h on February 08, 2004, 04:40:21 am Crapola >:(
Title: Re:All weather specialists Post by: ogre_h on February 10, 2004, 06:54:29 am Well I figured out how to get different sniper models to change camo for the three map types. Plus have random head-gear! Which is good since because of the way the chr is set up it has the same face.
(http://img19.photobucket.com/albums/v56/ogre_h/red_dmarpat.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/green_dmarpat.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/boonie_marpat.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/boonie_dmarpat.jpg) Title: Re:All weather specialists Post by: Cocobolo on February 10, 2004, 05:37:53 pm Well I figured out how to get different sniper models to change camo for the three map types. Plus have random head-gear! Which is good since because of the way the chr is set up it has the same face. You can specify different faces for each environment in all the files, regardless of MP, SP, standard/specialist, etc. There are 3 texture types for the face texture in the actor files, but the thing you should look out for is the desert and standard faces have the helmet straps on them, the jungle ones don't.Title: Re:All weather specialists Post by: ogre_h on February 10, 2004, 06:10:34 pm For these models, Snowfella defined the face texture in the model. So it doesn't matter what's specified in the ATR file, it will go to the file specified by the CHR.
Title: Re:All weather specialists Post by: Suicide_Commando on February 10, 2004, 06:50:13 pm You could always open it up with Mike Schell's skinner tool and change it to "Head.rsb". That's what all the orignial chr's use.
Title: Re:All weather specialists Post by: ogre_h on February 10, 2004, 07:28:28 pm Ooo. That might work!
Of course now I have to redo all the ATR files >:( Title: Re:All weather specialists Post by: ogre_h on February 13, 2004, 05:05:27 am Re-did the faces. Found that the basic sniper faces worked best as they have no straps etc.
Title: Re:All weather specialists Post by: ogre_h on February 16, 2004, 12:12:58 am Something new
(http://img19.photobucket.com/albums/v56/ogre_h/ut_jacobs.jpg) Title: Re:All weather specialists Post by: ogre_h on February 16, 2004, 06:17:48 am Urban Marpat (commerical or test not official USMC issue)
(http://img19.photobucket.com/albums/v56/ogre_h/urban-marpat2.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/urban-marpat1.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/um_marine1.jpg) Title: Re:All weather specialists Post by: ogre_h on February 24, 2004, 06:30:32 am Almost ready to upload!
(http://img19.photobucket.com/albums/v56/ogre_h/buzz-tiger-mask.jpg) Title: Re:All weather specialists Post by: ogre_h on February 24, 2004, 08:38:05 pm TIGERS IS DONE!Its on its way to Fileplanet! So hopefully it'll be avaialable this weekend!
Title: Re:All weather specialists Post by: Suicide_Commando on February 25, 2004, 01:00:33 am I really like that one ogre. Very nice. Can't wait to try it out.
Title: Re:All weather specialists Post by: ogre_h on February 25, 2004, 01:28:58 am Thanks SC. Hopefully it will be soon. I hope you guys will like the rest of the skins too.
I really wish someone could figure out how to add environment tags, so you could have urban and winter maps in addition to wood, jungle and desert. I'm not sure I like the compromise of having urban and woodland unis together. I didn't even bother with black uniforms becuase they just don't go in the woods. I'll have to try these unis on the SOAF maps. I bet they'd look cool. Title: Re:All weather specialists Post by: WardenMac on February 25, 2004, 03:41:54 am I like the tiger stripe myself ;D
Title: Re:All weather specialists Post by: ogre_h on February 25, 2004, 04:13:53 am ;D
Snowfella made it easy with an excellent model (http://img19.photobucket.com/albums/v56/ogre_h/prison.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/5b5a0dc1.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/7723891c.jpg) Some of these are dark, but that's the lighting they'd be in in-game. Title: Re:All weather specialists Post by: ogre_h on February 25, 2004, 05:19:17 am (http://img19.photobucket.com/albums/v56/ogre_h/stack2.jpg)
(http://img19.photobucket.com/albums/v56/ogre_h/stack1.jpg) Title: Re:All weather specialists Post by: ogre_h on February 26, 2004, 04:18:39 pm GET IT HERE!
http://www.fileplanet.com/files/130000/137485.shtml?r=5 Title: Re:All weather specialists Post by: Suicide_Commando on February 26, 2004, 06:49:54 pm In line now. Hopefully I'll get a chance to try it out later tonight. Thanks ogre. ;)
Title: Re:All weather specialists Post by: ogre_h on February 26, 2004, 08:18:09 pm You're welcome!
Now I'm in that nervous-anxious mode waiting to see what people think ;D Title: Re:All weather specialists Post by: Cocobolo on February 26, 2004, 10:10:18 pm I gotta check this out as soon as I have a minute free. Takes me back to Red Diamond Group with the black/grey tiger pattern!
Title: Re:All weather specialists Post by: ogre_h on February 29, 2004, 03:29:03 am I hope you like it.
To be included in an upcoming patch Here's the new Character Snowfella sent. (http://img19.photobucket.com/albums/v56/ogre_h/guram-black.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/guram-black4.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/guram-black3.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/guram-black2.jpg) Title: Re:All weather specialists Post by: ogre_h on February 29, 2004, 04:01:45 am I replaced Desert Klaus for this test
(http://img19.photobucket.com/albums/v56/ogre_h/tankh.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh4.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh3.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh2.jpg) Title: Re:All weather specialists Post by: Cocobolo on March 06, 2004, 09:46:49 pm You must be a mind reader. This guy is almost the same as one of the new default characters for the TEAM MOD, as far as the monochromatic fatigues and black gear. Plz don't take offense if they look similar, it's not intentional! However, I may go with a custom DTD all purpose camo for them instead, still playing with the color scheme. I like how the goggles were placed on the Jack Stone head with the GR demolition body. Nice setup.
Title: Re:All weather specialists Post by: ogre_h on March 07, 2004, 05:58:12 am Thanks Coco. Great minds... hehe ;D
Monty had been pestering Snowfella for a character like that, and he finally came through. I mean there are only so many uniform/gear varients that you can put on a model after all. If you want to use the urban tigers or urban marpat or other patterns I've done you're more than welcome. Hell, if you hadn't helped me they wouldn't exist anyway. Now that I've gotten my latest round of papers over with I'll try to release the patch. Title: Re:All weather specialists Post by: ogre_h on March 09, 2004, 05:06:12 pm The patch will be coming, as soon as I figure out the best way to package it ;D
(http://img19.photobucket.com/albums/v56/ogre_h/oper2.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/oper1.jpg) Title: Re:All weather specialists Post by: ogre_h on March 21, 2004, 06:52:29 pm Fileplanet has the full version of Tigers 2.5 here
http://www.fileplanet.com/files/130000/138201.shtml?r=5 It runs 39 MB I had a prob with the patch upload. As soon as I straighten it out, I'll post the link. Title: Re:All weather specialists Post by: Cobra6 on March 21, 2004, 11:49:50 pm I replaced Desert Klaus for this test (http://img19.photobucket.com/albums/v56/ogre_h/tankh.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh4.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh3.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tankh2.jpg) Looking real good. I love this uni Title: Re:All weather specialists Post by: ogre_h on June 12, 2004, 06:37:59 am Started to clean up my personal combo mod, and decided to make a Marine Scout/Sniper type
(http://img19.photobucket.com/albums/v56/ogre_h/marinescout6.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/marinescout5.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/marinescout4.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/marinescout3.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/marinescout2.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/marinescout1.jpg) The reversed hat was released on the GR.Net forums a ways back, but I don't remember who made it. Hopefully I can build a desert one soon. Title: Re:All weather specialists Post by: Suicide_Commando on June 13, 2004, 01:46:13 am I like it. The only thing is that the Marine hat looks alittle odd turned around like that I think. Never seen it done in practice. I think your skin would look better on something like this model in BB's CO2.
http://www.tacticalgames.net/co2/manual/images/CO2_CSIS.jpg http://www.tacticalgames.net/co2/manual/images/BjB_CO2_Navy.jpg Title: Re:All weather specialists Post by: ogre_h on June 13, 2004, 01:59:06 am Thanks
SF is doing a little touch up for me on the hat model (hopefully) Some Marines in Panama were doing it during the invasion. At least that's where I think I saw it. Some sort of scratch CQB team. This ain't the best pic by far (http://www.thewarpage.com/panama/panama8.jpg) Title: Re:All weather specialists Post by: ogre_h on June 18, 2004, 05:28:47 am Just another version of my operative skin ;D
(http://img19.photobucket.com/albums/v56/ogre_h/tiger5.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tiger4.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tiger3.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/tiger2.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/1888a05c.jpg) Title: Re:All weather specialists Post by: Suicide_Commando on June 18, 2004, 06:09:50 am Nice. ;)
Title: Re:All weather specialists Post by: Rishon on July 10, 2004, 12:36:02 pm Can anyone do a camo like the New Desert Army ACU Camo?
Title: Re:All weather specialists Post by: ogre_h on July 10, 2004, 10:20:27 pm Do you mean this
(http://img19.photobucket.com/albums/v56/ogre_h/ncam6.jpg) Title: Re:All weather specialists Post by: Rishon on July 11, 2004, 03:12:33 am Thats a new one, I mean the New Camo, the Interceptor 2, and the MICH Helmet.
Title: Re:All weather specialists Post by: ogre_h on July 11, 2004, 04:34:32 pm Need a pic ;)
Title: Re:All weather specialists Post by: Rishon on July 11, 2004, 10:34:24 pm (https://peosoldier.army.mil/photos/ACU1_low.jpg)
(https://peosoldier.army.mil/photos/ACU3_Low.jpg) Title: Re:All weather specialists Post by: ogre_h on July 12, 2004, 05:18:46 am The camo's done, but for the helmet and mike a new model would have to be made.
(http://img19.photobucket.com/albums/v56/ogre_h/ncam2.jpg) (http://img19.photobucket.com/albums/v56/ogre_h/ncam5.jpg) Title: Re:All weather specialists Post by: Rishon on July 12, 2004, 07:55:29 am Cool! Can you send me it? My Email is MoG_Rishon@hotmail.com
Title: Re:All weather specialists Post by: ogre_h on July 12, 2004, 04:21:34 pm I'm kicking around a project right now. If I don't release it as part of a mod I'll send it to ya. ;)
*edit* check your mail ;D Title: Re:All weather specialists Post by: Suicide_Commando on July 12, 2004, 08:19:43 pm ogre was it you or Coco who made the desert tiger skin based on SF's model that was in the Team Mod? I really like it a lot. Also for shits and giggles I modified Coco's Papas skin, the desert female Spetsnaz, to fit on that model... man if it isn't one of the coolest lookin skins I've seen. ;D
Title: Re:All weather specialists Post by: ogre_h on July 12, 2004, 09:05:47 pm This guy?
(http://img19.photobucket.com/albums/v56/ogre_h/DTD_tiger3.jpg) Was me. SF allowed me to give Coco permission to use any model from Tigers Coco wanted in the mod. I can't say it enough SF is a really generous guy. I call that character the "Operator" and he's looked awesome with a bunch of camos. This skin was the first time I tried to use real photos as the basis for his vest and pouches, as opposed to re-coloring of GR's stuff. I wish Coco had put his tutorial out earlier ;D SC, post a pic, I'd love to see it Title: Re:All weather specialists Post by: Suicide_Commando on July 13, 2004, 01:21:48 am Well it is great, been meaning to say that for awhile now.
As for the other skin forgot I didn't have any kneepad texture and a missing goggle texture. Fixed now but GR doesn't seem to want to take ss's, least with printscreen anyway. Title: Re:All weather specialists Post by: ogre_h on July 13, 2004, 03:36:07 am Thanks ;D
F4 is the key you want ;D Title: Re:All weather specialists Post by: Suicide_Commando on July 13, 2004, 05:19:46 am F4 is the key you want ;D Cheers. ;D Had to mail you the pics ogre, no webspace. Hope you don't mind. ??? Title: Re:All weather specialists Post by: ogre_h on July 13, 2004, 06:28:50 am No probs ;D
Title: Re:All weather specialists Post by: Whisper_44 on July 13, 2004, 03:36:40 pm no webspace. Try www.photobucket.com (http://www.photobucket.com) it's free and you get 100MB's allows for folders and hotlinking, I use it for everything. |