*DAMN R6 Forum

*DAMN R6 Community => Cocobolo Mods => Topic started by: Raven2367 on December 23, 2002, 10:18:13 pm



Title: weapon textures
Post by: Raven2367 on December 23, 2002, 10:18:13 pm
where do you all get your textures from?? I need some to train on.
Pls help ;D


Title: Re:weapon textures
Post by: WardenMac on December 24, 2002, 06:11:35 am
airsoft sites are good for textures. Or you can build your own like cobra and coco  ;D


Title: Re:weapon textures
Post by: Cobra6 on December 24, 2002, 06:17:07 am
What I do is look for Hi-Res pics on the web. Even if it is part of a weapon I save it. Then when I am ready to make a new weapon I take all the parts...I open them one at a time...select the pic and copy it to a new psd file. I then trace around the object and delete the background. Once that is done with each part I simply make a new .psd file and put all the parts in on a different layer. A good weapon will be 15 - 20 layers, or parts.


Title: Re:weapon textures
Post by: Raven2367 on December 24, 2002, 02:04:37 pm
wow sounds like a lot of work!!
Thx for the tutorial!


Title: Re:weapon textures
Post by: Whisper_44 on December 24, 2002, 04:27:54 pm
I know for a fact, that Cobra6, Mac and Coco are acutally working on a tutorial for just this subject, stay tuned and they will show us the way.


Title: Re:weapon textures
Post by: dave-s on December 24, 2002, 04:32:46 pm
I've been doing a simialr technique but using existing pictures on the net (dont do half the work cobra does, but thats cause Im lazy ;) )
I do mess around witht e colour/contrast etc resizing.
Cobra's way will get better textures plus his way youll be able to modify the weapon more and/or make multiple versions of the same rifle


Title: Re:weapon textures
Post by: Cobra6 on December 24, 2002, 04:32:57 pm
I am about 1/2 way done with the tutorial. I give you a zipped file with different pics of the SR-47 and I take you step by step on how to piece it together to make a very nice Hi-Res texture. If you follow those steps on all your textures you will always have great textures for your 3DSMAX models.


Title: Re:weapon textures
Post by: Cobra6 on December 24, 2002, 04:44:41 pm
I've been doing a simialr technique but using existing pictures on the net (dont do half the work cobra does, but thats cause Im lazy ;) )
I do mess around witht e colour/contrast etc resizing.
Cobra's way will get better textures plus his way youll be able to modify the weapon more and/or make multiple versions of the same rifle

EXACTLY!!! I have base textures of weapons i.e. MP5 and all I do is turn layers on and off and then I have different weapons.


Title: Re:weapon textures
Post by: Whisper_44 on December 24, 2002, 07:48:33 pm
Cobra6's a genius with textures.....

Do you take requests?


Title: Re:weapon textures
Post by: WardenMac on December 25, 2002, 02:17:26 am
Yeah he does, but his singing is not that great  ;D. He seems to sound much better after a couple of shots  8).


Title: Re:weapon textures
Post by: Raven2367 on December 26, 2002, 12:02:07 am
every time I look for wep textures at google theres sure to be a DTD screenshot under the found pics :-) makes you feel kinda proud huh?


Title: Re:weapon textures
Post by: WardenMac on December 26, 2002, 01:29:13 am
Yeah I run across the several of the tac mod. Just goes to show the popularity of that mod, one of the best


Title: Re:weapon textures
Post by: Cocobolo on December 28, 2002, 07:02:52 pm
 ;D I just realized that a MSN search for "cocobolo" comes back with the #1 site result "Home of the DTD Pro Mod Team", yeah baby! Under that, sites about the actual wood named cocobolo. LOL, that must piss them off, heh heh.