Title: Your opinion of the Ghost Recon demo. Post by: Supernatural Pie on November 10, 2002, 07:05:08 am Sadly, I am disappointed in Ghost Recon Demo. Maybe it has something to do with being on a G3 350 imac, but still....
Where are the guns? Where's the close quarters combat? Why does it crash after every game ends? Why does it freeze at the start of every game? Why do I have to focus my ret on a guy to find out whether or not i should shoot him, and by the time I realize, "wait a minute, there's not gonna be a name popping up, so why am i still looking for one?," i've either lost my shot or am dead. Why can't I know the uniforms before the game starts? Where's the damn boot button that I have so desperately wanted to use? Why the hell can't I put people on teams? What if I don't want a demolitions guy on my team? The fog makes me think of Field of Dreams. When I use multiplayer messages, I like hearing "PUCHI CYKA!!" and "UBYGUY!!!" Shooting on the run is impossible now due to the ret that is the width of my screen. The sniper scope cuts out three quarters of my field of view, so I know i'm gonna die. Why am I inserted at the farthest possible point from the entrance, while the other team is inserted nearly inside, so that they have time to set up facing the entrances. I really hate waiting fifteen minutes for a respawning game to end, and then have it crash anyway, making my wait good for nothing. WHY THE FUCK DOESN'T MY NAME STAY AFTER TYPING IT IN THE SINGLE PLAYER AND MULTIPLAYER OPTIONS SCREENS ABOUT 10000000 TIMES?!?!??! Why do they pick the laggy map for the demo? Why do I only get to choose from premade kits? Is the radar thing supposed to be helpful? It's not. I'm tired of being tk'd by people who don't want to wait to have their ret light up (as I previously mentioned) anyway, you can see I am very displeased with the demo. People have said that the full version is better, and that they're working on a demo fix. But, with such an unstable demo, I don't know if I'm going to bother getting the full version. Anyway, you make your own decision. ROGUE SPEAR WILL LIVE FOREVER!!!!!!!!!!! (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/rambo.gif) Title: Re:Your opinion of the Ghost Recon demo. Post by: Casper on November 10, 2002, 07:11:08 am Mods thats where you have the close quater combat :)
Title: Re:Your opinion of the Ghost Recon demo. Post by: *DAMN Silent Killer on November 10, 2002, 07:11:46 am yah im kindov disapointed there arnt really anyguns and the guns they do pic you can have 2 things ??? what happend to 4 slots and stuff ,shitty interface, crashes, bad reticule, bah its not good mb full game is better
-sk Title: Re:Your opinion of the Ghost Recon demo. Post by: Bondo on November 10, 2002, 07:23:13 am I'm good at GR thus it is good ;).
Yes, it is a shitty demo, but I still think it shows me that I'll enjoy it. I'll probably buy it, I just have to decide if I have the money for it. Title: Re:Your opinion of the Ghost Recon demo. Post by: .vooDoo. on November 10, 2002, 07:28:31 am lmao snipe, ya, the name not saving is very fustrating to me also. and i also
find that it runs better in os9 then in os 10.2(jag) >:( Title: Re:Your opinion of the Ghost Recon demo. Post by: PsYcO aSsAsSiN on November 10, 2002, 08:00:26 am The demo looks like shit, I will admit that after watching it on my bro sniper's computer. In the full game, there are 21 Rifleman kits, with a far superior weapon selection. As for your computer speed, I guarantee you that Ghost Recon won't run well in that...I think you are below the min specs. All of those weird crashes, etc. are probably caused by a shitty demo and not the game itself.
If the full game comes out to play like shit, you can blame it on Aspyr because Ghost Recon is all around a really good game. I hope someone who actually has the full version of the game will post on here and describe how it runs... Title: Re:Your opinion of the Ghost Recon demo. Post by: ambush on November 10, 2002, 08:48:38 am The demo uses the same, engine, same code, but restricted.
That being said, I expect the full version to be crashy too, like R6, R6 demo, RS and RS Demo. *sigh* Oh btw it's a very boring game. I dont get the radar thing. Reticle sucks The "futuristic interface" sucks 1 shot ->death thing sucks You still can't see you gun in 1st person (c'mon, redstorm ) Bad object interactivity & environment damage ( e.g. Can't shoot tires ) Still can't jump off mountains, etc, very boring indeed. No gun name (I dont get that ) OTHO: Nice sounds Finally, we can shoot dead corpses and see blood squirting! (yay!) The graphics are really nice (even on my poor iBook) I would port some mods if I had the time... hmmm.. I'll see that... but anyways, is there a Cocoa/Carbonizes RSD Converter avail.? --jean-olivier Title: Re:Your opinion of the Ghost Recon demo. Post by: Jeb on November 10, 2002, 08:55:16 am FIrst off, its just a demo. And you probly shouldn't be playing it that far below the system specs. If your computer can't run osX well, or at all you shouldn't be playing it. I haven't played the demo, and i don't know what map you have, but the full version rocks. Its not laggy at all, evill played on my host with a 240ping and won a match of coop.
As far as guns go in the full version there are plently, but most of us usualy go for the OICW/GL which has a semiauto nade launcher. The only thing that anoys me is the crashes after every few games, i talked to evill about it and he said it probly is a bug in the plugin that reports back to the GR server after each game (hense the crash). When there was only 4 of us with the full version, playing on GR wasn't even posible because of a plugin bug. We played for hours over ip and it worked fine. on apsyr's site they say they are working hard to put out a patch to bring ghr up to the current pc version within the next few weeks. in the full version you can run a dedicated server and let someone else remotely controll it via a password. I can't wait to play in a game with 20+ people, it will really shine on some of the larger maps GHR is much better than RS because its finaly a reason for me to never start my computer in os9 again. The game is less about who has the fastest tcp connection, and more about tactics, teamwork, and keeping cover. Title: Re:Your opinion of the Ghost Recon demo. Post by: ambush on November 10, 2002, 09:19:28 am I was reading the options.xml files and I saw
<XBoxMode>FALSE</XBoxMode> Wtf is that? Title: Re:Your opinion of the Ghost Recon demo. Post by: PsYcO aSsAsSiN on November 10, 2002, 10:44:16 am Jeb, did the Mac version come out as patch 1.0.0.2 or did it have a higher patch? From my talking to other players on the PC side, the first version sucked.
As for ambush... 1) Ghost Recon is hardly boring...expecially when you get the full game. 2) It isn't a "radar," it is a threat indicator. It has three layers...the outside layer turns red if there is gunfire in that general direction, the middle layer is yellow if a potential enemy is in that area, and the middle core area turns red when there is an enemy nearby. 3) The reticule is realistic...there is no way in hell that you can run and be accurate. The accuracy of the reticule also increases/decreases depending on the position that you are in (i.e. support weapons have highest accuracy if you are in the prone position, etc.) 4) It isn't a futuristic interface, it is modeled after the U.S. Army's "Land Warrior" combat system. Like a true soldier, you have to look away from your gun to check ou thte map for friendlies and foes. 5) It is only one shot/kill if you hit them in the upper chest or the head...all players have body armor and can take several hits. 6) Seeing your gun only messes around with the graphics and the gameplay...it is preferential and more efficient not to show a gun. 7) Yes, you can shoot tires, and yes they do deflate...they probably didn't incorporate that in the demo (for the Jeep in the middle of the castle) 8) Why do you want to jump off of mountains? Anyways, feel free to ask me stuff about Ghost Recon...it is a fun game and I predicted previously that it would bury RS if they did a good port job. Title: Re:Your opinion of the Ghost Recon demo. Post by: Jeb on November 10, 2002, 11:11:48 am a little technique i've found is to drop to a prone position when you encounter someone letting the reticual close quickly, and lessens the odds of being pwned.
The game requires alot more skill than RS, and i like it because of the respawns (i was a hard core UT/Q3er) about the patch, aspyr's site said that it didn't want to delay the game to bring it up to the current PC version, and they are working on a patch. also, if this game is so horible snipe... its 2:15am, i'm mildly drunk, and there are 4 GHRD games, 1 GHR game and 0 rs games. I'm sure a few of you will get owned at GHR and stay with RS, much like bondo, ace and the RS/R6 saga. Title: Re:Your opinion of the Ghost Recon demo. Post by: *DAMN Mauti on November 10, 2002, 12:21:04 pm I like this game very much. Because it isn't important which gun you have it is important which type of gun you have. That's very realistic. I also like the move positions.
In sp the game runs very good. I also hosted30 games in a row without a crash on my old imac. However with 20people on my server my screen freezes from time to time. As I said in the main news in sp I can play it with medium details in mp I have to reduce it to low when I host. About the interface yes I agree that it doesn't have a good overview I think it is no problem for everyone to get used to it after few. The playmodes are unfortunaly very limited and I can't await to get the full version. Finally something a little bit different and the first game where I can really force the opponent to prone while using my saw muahhahahah. Also the sniper gun is finally a very important gun. Guys about the CQC it isn't a "police" game anymore. Now you are soldiers and so far it is very realistic. During my army time most fights were in a distance between 500 and 150metres. Only in Urban warfare and in trench systems you have CQCs.(Our Army defines CQC as every battle/fight within a radius of 30 metres) Bye, Mauti who has to do math for university... Title: Re:Your opinion of the Ghost Recon demo. Post by: *NADS Lo$eMoney on November 10, 2002, 12:27:39 pm At first I thought: WTF wheres my PDW? where the hell is the mini map? why aren't the unis different? But then I started getting into the game, and I have to say I'm addicted. There is no running around and strafeing eachother, not as much bs kills, no wall bugs (yet), no aimbots (lol), and the graphics are actually pretty enough to look at. I'm definately going to buy the full version
Title: Re:Your opinion of the Ghost Recon demo. Post by: ambush on November 10, 2002, 05:38:12 pm GHR just isn't my type of game because I like action.
What I like is UrbanTerror 2.6: a cross of RS and Quake3. anyways, for those who don't like GHR feel free to visit www.urbanterror.net if you have Quake3 ( it's a mod ). This game really pumps adrenaline because it's non stop. I'd like to start a little Mac UrbanTerror community but everyone sticks with RS/R6/GHR on GR.. Title: Re:Your opinion of the Ghost Recon demo. Post by: tasty on November 10, 2002, 07:28:20 pm the first three times i played, i was tked. then i began to timeout and warp all over the map. the game also lags on my comp, even on the lowest graphic settings. my main problem with the game is that it represents a further seperation from the fast pace of the original r6. yes, everyone will argue that it is more realistic, and i agree. however, i think that this realism makes the game more boring and frustrating and encourages camping. and yes, in my opinion, sniping by definition IS camping.
Title: Re:Your opinion of the Ghost Recon demo. Post by: Bondo on November 10, 2002, 09:20:00 pm Yes, I suppose the game allows even more for camping but I, who hated the slow pace of RS, think GR is actually an improvement. I think the reason is that the maps are more open...it isn't just a bunch of rooms, it is open...sort of like MoHAA in that regard. (It does have rooms but usually action is focused in a few big open areas). I suppose it will be too much to ask that people don't camp...mb by restricting sniper rifles that could be done. Still, I like the respawning, it keeps the action going. Too bad players can't join during the game, that is the biggest problem now that games will usually take 10+ minutes.
Title: Re:Your opinion of the Ghost Recon demo. Post by: BTs_Colin on November 11, 2002, 01:25:52 am well the first thing i noticed was that it lags if more then one person is firing full auto
it actually runs quite well on my machine i enjoy the army tactics ... maybe i can aquire a copy of the full version Title: Re:Your opinion of the Ghost Recon demo. Post by: Zomar on November 11, 2002, 02:35:26 am this game is amazing... yet my computer runs it like trash. the graphics look like r6's when i put it on low settings yet i am getting 1/3 the frame rate :(. I could really get into this game, if i could run it with any efficiency .
Title: Re:Your opinion of the Ghost Recon demo. Post by: Jeb on November 11, 2002, 05:18:29 am If you have a computer that meets the system requirements, and a fast internet connection the full version is nothing to complain about. I hosted 16 today while keeping the framerate above 35. The interface is nice in my opinion, it doesn't lag like RS' did. the only thing that i don't like is that i can't lock teams, or put people on teams on the host.
Also, as far as the crashing goes, it seems that the longer my computer has been on the less GHR crashes. I've had my computer on for 33hours and my host made it 10 games without crashing. Don' worry a patch is on its way (probly not for you demo sluts) (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/ass.gif) Title: Re:Your opinion of the Ghost Recon demo. Post by: Mr.Mellow on November 11, 2002, 05:51:19 am I'm definately buying this game. It requires a lot more thinking than RS, and it's not as easy to get pwn3d in. As for camping, it's pretty easy to eliminate a camper, because of the threat indicator and the tracer fire. If it's a sniper shooting at you(no tracers in a sniper rifle), you just get behind a slope, take out your grenade launcher, and just start firing away in the direction the fire came from(shown as red triangles on your threat indicator). I think this game asks for a lot more teamwork than RS, so it'll be a lot more fun in CBs.
Title: Re:Your opinion of the Ghost Recon demo. Post by: MacMan on November 11, 2002, 01:57:01 pm GhR is ok, in my humble opinion, it doesnt work so great on my mac, but that is mainly a sys req. issue (not everyone is bulking with money jeb) (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/so.gif)
i wanna check out my framerate too, one of you not-so-noobs tell me how to enable please? (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/beer.gif) further, i am tempted to say the demo is kinda boring, but it's rather enjoyable actually, even with the few guns that are available. The one (big) downside is the huge amount of crashes. Though as long as it doesnt drag my system down with it, i will keep running GhR. i think. Title: Re:Your opinion of the Ghost Recon demo. Post by: ShadowBox on November 11, 2002, 05:02:52 pm I think that the GhR demo rocks and as soon as I have the money I'm going to buy the full version.(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/soon.gif)
As far as gameplay goes, the only thing that sucks is joining a host with respawning just after they started a new round and having to wait for the round to end. The demo is very buggy, but because of the fact the I can run it in OS X, I don't mind it that much, because it doesn't require a restart of my system after a crash. The demo runs very smooth on my system with all graphics except character and vehicle shadows maxxed out. And even on all but a hand full of servers there was very little lag, including servers where I was getting a 200+ ping in GR and 16 or more people were playing. Aside from not seeing your own weapon, they function about as realistic as a game can make them. It takes a little getting used to the fact that the mini-map and HBS are no longer there, but the treat indicactor has become a very usefull tool for me. Also there is a mapp that you can toggle that will let you know where you and you teammates are as well as where any confirmed enemies are. PS: Mauti (or anyone else who's done it), how do you set-up the framerate display? Title: Re:Your opinion of the Ghost Recon demo. Post by: *DAMN Hazard on November 11, 2002, 06:37:07 pm At first I absolutely hated it. I kept crashing and the maps where huge and little weapons to choose from. Then I realized I was a noob and played in OS X and I haven't crashed yet and the info from Assassin about more guns will probably lead me to buy the game.
Title: Re:Your opinion of the Ghost Recon demo. Post by: Brain on November 11, 2002, 07:17:24 pm just a quick question for mauti: are thos numbers for the frame rates in the news right? how are you able to pull 70 fps, i cant break 30 with my comp when everything is set to it's lowest setting, and everything looks smooth. i'm confused ???
Title: Re:Your opinion of the Ghost Recon demo. Post by: *DAMN Mauti on November 11, 2002, 07:40:03 pm First in response to Freak Shadowbox:
You can view your framerate if you open the options.xml at your Ghost Recon Data folder. There is a line where it says <ShowFrameRate>FALSE</ShowFrameRate>. Change it to <ShowFrameRate>TRUE</ShowFrameRate>. The next time you start a mission you will see your framerate at the left top corner. Brain: I get only between 50 and 70 frames in small rooms(houses). You can also look at the floor than the framerate increases. The less you see at your screen the higher the framerate. Usually I play below 20 with my poor imac. However today I got my full version (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/icon_bluh.gif). Bye, Mauti Title: Re:Your opinion of the Ghost Recon demo. Post by: .vooDoo. on November 11, 2002, 09:17:23 pm I too am under the system requirments with a g4 400. The only problem that I have encountered was with cqb it got a little slugish. I will modify my post with my fps soon if anyone is interested. In anycase, im off to go buy the full version right now.
;D Title: Re:Your opinion of the Ghost Recon demo. Post by: ShadowBox on November 13, 2002, 11:26:24 pm Thank you Mauti. I'll go home tonight and enable the frame rate display and post them later. I went on monday and bought the full version. You get @ 24 different kits for each specialty, so you do have a decent choice of weapons to play with. The best part about GhR and GhRd is that they run in OS X. I absolutely love the game.
Title: Re:Your opinion of the Ghost Recon demo. Post by: *DAMN Silent Killer on November 14, 2002, 03:02:47 am well i originaly posted i hated it but now that ive played it a few times i find it fun
i really like the respawn thing makes the games more injoyable and fun and you can do stupid crap and dont give a flying poo about it, -sk Title: Re:Your opinion of the Ghost Recon demo. Post by: PsYcO aSsAsSiN on November 14, 2002, 03:25:18 am Shadow, you get 21 kits for Rifleman...I have played the game for a long time now.
As for the fps, you should all get pretty high rates considering I get 35-50 fps (in action) on a 1.2Ghz P3 with a mobile radeon card in it. Correction: It is a 1.2Ghz P3 Laptop....not a desktop as it may seem implied (or not). Title: Re:Your opinion of the Ghost Recon demo. Post by: (SiX)Ben on November 14, 2002, 05:27:21 am Dude... the fooking demo won't even run for me! Dumb gay ass old computer! I fugure ghr will take a while for everyone to get used to before it becomes popular... so play it for a week straight, and you'd prolly like it...
Ben Title: Re:Your opinion of the Ghost Recon demo. Post by: Supernatural Pie on November 14, 2002, 06:51:41 am quick question....
how much cqb is there in the full version? Title: Re:Your opinion of the Ghost Recon demo. Post by: ShadowBox on November 14, 2002, 08:35:37 pm I get about 30-60 fps with the following settings:
1024x768x32 32bit z-buffer everything else maxxed out with the exception of charater and vehicle shadows set at low lod my system is: QS 933MHz 1.25 GB Ram radeon 7500 32MB. Title: Re:Your opinion of the Ghost Recon demo. Post by: Flame on November 15, 2002, 02:36:19 am What absolutly sucks goat's dick is that whenever i have a sniper kit, theres always cqc, and whenever i got a support or a demo kit, its all sniping. So to Snipe, it really depends. Also, if you see that the possible threat indicator's middle is red, be prepared for cqc. Otherwise, be prepared to snipe. I love this game and it owns RS because theres no bsing in this except for when you're looking straight and you get shot from the front and you dont see them, or if you put 3 bullets in them and they kill you with 1, or if you shoot them a few times with a sniper, a few distances away, and they turn around and kill you with a demo, support or even rifle kit.
Title: Re:Your opinion of the Ghost Recon demo. Post by: PsYcO aSsAsSiN on November 15, 2002, 05:05:41 am Rifle kit is what you should be using most of the time if you are playing a pick up game on GR. For clan matches, you probably want a couple of each and have some kind of gameplan worked out.
If you want true realism, have the host shut the threat indicator off. Title: Re:Your opinion of the Ghost Recon demo. Post by: ShadowBox on November 15, 2002, 07:42:49 am Assassin:
You are right, there are 21 rifleman kits. There are 24 demo, 24 sniper, and 20 support kits. For the full game the OICW/GL kit is probably the best all around. However on the GhR demo, the demolitions M4/M134 kit is probably the most versitile kit. This is my opinion and stands for squat, as everyone has their own preference. I personally like having a full auto if I get up close and personal with someone.(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/uzi.gif) I hope that a lot more people get the full version that way there are more games running at any given time, as I currently tend to play mostly the demo because there is more of a choice of game types. Also there is a lot more people to shoot. ::) Title: Re:Your opinion of the Ghost Recon demo. Post by: Da? Rabid on November 18, 2002, 02:43:55 pm in my opinion I think the demo sucks I'm going to play RS untill I get the full (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/uzi.gif)
Title: Re:Your opinion of the Ghost Recon demo. Post by: Night Hawk on December 05, 2002, 01:28:00 am Ghrd is great, castle never seems to get boring. I cant wait for the new gun selection too. It beats Rs by a lot and im getting full tomarrow. weeeee. My fav gun is the M16 if ur wondering also. Tho i do think it is cheap that soem times it takes like 8 hits to kill a guy. it happens every once in a while thank god, bt when it does happen it really sucks. And the sniper gun should kill people on contact, i once hit a guy 4 times with a sniper and 4 with a 9mm, not dead, instead i died
Title: Re:Your opinion of the Ghost Recon demo. Post by: SiX.cybershark on December 05, 2002, 01:34:23 am Man the demo runs awesome on my older G4 500 with my radeon 8500. Game looks so cool, very open and son fun to play... Then i remember the game sucks and Rainbow six & raven sheild own it. It's also not worth buying unless u like skeet shooting the disk, which i probably will do. Only plus is they got rid of that infernal POS heartbeat sensor in which so many people, woops everyone, relies on dependantly.
-Cyber- Title: Re:Your opinion of the Ghost Recon demo. Post by: Agent Wallabie on December 05, 2002, 02:03:00 am Im just going to save my money and buy RvS and a new computer. ;D
Spike (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/icon_lol.gif) |