Title: NEW Ghr Mod! "GRPA|Mod 2" Post by: PUNiSHER™ on October 24, 2006, 01:40:50 pm The GRPA|Mod v2 is complete you can download it at: (www.grpa.webhop.net)
Mod Features: 20 Maps, Over 9 different uniforms for Multiplayer, New Missions and Weapons. (http://img226.imageshack.us/img226/8671/untitled1nl7.jpg) Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: *DAMN Mauti on October 24, 2006, 03:42:49 pm Very nice job Punisher!!! Did you also add the GRPA1 maps?
Bye, Mauti Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: *DAMN Mauti on October 24, 2006, 07:05:56 pm Btw can I also add your mod to *DAMN's Mac Downloads?
Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: PUNiSHER™ on October 25, 2006, 02:01:22 am yea
Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: *DAMN Mauti on October 25, 2006, 10:25:43 pm Great. GRPA 2.0 has been added to the Mac Downloads and is ready for download. I just tried out some maps and they look really great. Good job!
Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: ghost.fr on October 26, 2006, 09:15:11 am good job but some time laggy! more than usual
maybe the camo textures are doing that? any idea? Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: PUNiSHER™ on October 26, 2006, 04:38:09 pm You mean bad frame rates? I think some people said they were getting bad FPS on "Shanty Town" and Roem's map "Sand Walls". It has to do with the # of polygons that were used to create the maps. People with fast computers don't have the problem. I assume if your Mac is 1.5ghz or faster that it shouldn't be a problem.
Everything runs at full speed on my 2.16 ghz MacBook Pro. :P Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: BFG on October 28, 2006, 03:14:24 am I wonder punisher would it be possible to create a 'low res' or rather 'low polygon count' version of the map that guys with slower comps might be able to run better?
Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: ghost.fr on October 30, 2006, 02:56:27 pm i have 60 fps and no real lag but its true that some guys get warpy on my screen
i think its guys with low CPU personaly got np but in my clan i can report some issue that despear when we switch off the mod anyway GJ Title: Re: NEW Ghr Mod! "GRPA|Mod 2" Post by: chikoppi on November 22, 2006, 11:25:10 pm Maybe its just me (or the combination of mods I was using), but the bushes didn't appear to provide concealment. Enemies would appear on my overhead display no matter the amount of intervening foliage and the could target me even when I was concealed behind several bushes.
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